static void update_dst_buf_vars(struct i915_context *i915) { struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; uint32_t dst_buf_vars, cformat, zformat; uint32_t early_z = 0; uint32_t fixup = 0; int need_fixup; if (cbuf_surface) cformat = cbuf_surface->format; else cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */ cformat = translate_format(cformat); if (depth_surface) { struct i915_texture *tex = i915_texture(depth_surface->texture); struct i915_screen *is = i915_screen(i915->base.screen); zformat = translate_depth_format(depth_surface->format); if (is->is_i945 && tex->tiling != I915_TILE_NONE && !i915->fs->info.writes_z) early_z = CLASSIC_EARLY_DEPTH; } else zformat = 0; dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */ DSTORG_VERT_BIAS(0x8) | /* .5 */ LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL | cformat | zformat | early_z; if (i915->current.dst_buf_vars != dst_buf_vars) { if (early_z != (i915->current.dst_buf_vars & CLASSIC_EARLY_DEPTH)) i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH); i915->current.dst_buf_vars = dst_buf_vars; i915->static_dirty |= I915_DST_VARS; i915->hardware_dirty |= I915_HW_STATIC; } need_fixup = need_target_fixup(cbuf_surface, &fixup); if (i915->current.target_fixup_format != need_fixup || i915->current.fixup_swizzle != fixup) { i915->current.target_fixup_format = need_fixup; i915->current.fixup_swizzle = fixup; /* we also send a new program to make sure the fixup for RGBA surfaces happens */ i915->hardware_dirty |= I915_HW_PROGRAM; } }
/* Push the state into the sarea and/or texture memory. */ void i915_emit_hardware_state(struct i915_context *i915 ) { /* XXX: there must be an easier way */ const unsigned dwords = ( 14 + 7 + I915_MAX_DYNAMIC + 8 + 2 + I915_TEX_UNITS*3 + 2 + I915_TEX_UNITS*3 + 2 + I915_MAX_CONSTANT*4 + #if 0 i915->current.program_len + #else i915->fs->program_len + #endif 6 ) * 3/2; /* plus 50% margin */ const unsigned relocs = ( I915_TEX_UNITS + 3 ) * 3/2; /* plus 50% margin */ #if 0 debug_printf("i915_emit_hardware_state: %d dwords, %d relocs\n", dwords, relocs); #endif if(!BEGIN_BATCH(dwords, relocs)) { FLUSH_BATCH(NULL); assert(BEGIN_BATCH(dwords, relocs)); } /* 14 dwords, 0 relocs */ if (i915->hardware_dirty & I915_HW_INVARIENT) { OUT_BATCH(_3DSTATE_AA_CMD | AA_LINE_ECAAR_WIDTH_ENABLE | AA_LINE_ECAAR_WIDTH_1_0 | AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0); OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); OUT_BATCH(0); OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD); OUT_BATCH(0); OUT_BATCH(_3DSTATE_DFLT_Z_CMD); OUT_BATCH(0); OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS | CSB_TCB(0, 0) | CSB_TCB(1, 1) | CSB_TCB(2, 2) | CSB_TCB(3, 3) | CSB_TCB(4, 4) | CSB_TCB(5, 5) | CSB_TCB(6, 6) | CSB_TCB(7, 7)); OUT_BATCH(_3DSTATE_RASTER_RULES_CMD | ENABLE_POINT_RASTER_RULE | OGL_POINT_RASTER_RULE | ENABLE_LINE_STRIP_PROVOKE_VRTX | ENABLE_TRI_FAN_PROVOKE_VRTX | LINE_STRIP_PROVOKE_VRTX(1) | TRI_FAN_PROVOKE_VRTX(2) | ENABLE_TEXKILL_3D_4D | TEXKILL_4D); /* Need to initialize this to zero. */ OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | (0)); OUT_BATCH(0); OUT_BATCH(_3DSTATE_DEPTH_SUBRECT_DISABLE); /* disable indirect state for now */ OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); OUT_BATCH(0); } /* 7 dwords, 1 relocs */ if (i915->hardware_dirty & I915_HW_IMMEDIATE) { OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(1) | I1_LOAD_S(2) | I1_LOAD_S(4) | I1_LOAD_S(5) | I1_LOAD_S(6) | (5)); if(i915->vbo) OUT_RELOC(i915->vbo, I915_BUFFER_ACCESS_READ, i915->current.immediate[I915_IMMEDIATE_S0]); else /* FIXME: we should not do this */ OUT_BATCH(0); OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S1]); OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S2]); OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S4]); OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S5]); OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S6]); } /* I915_MAX_DYNAMIC dwords, 0 relocs */ if (i915->hardware_dirty & I915_HW_DYNAMIC) { int i; for (i = 0; i < I915_MAX_DYNAMIC; i++) { OUT_BATCH(i915->current.dynamic[i]); } } /* 8 dwords, 2 relocs */ if (i915->hardware_dirty & I915_HW_STATIC) { struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; if (cbuf_surface) { unsigned cpitch = cbuf_surface->stride; unsigned ctile = BUF_3D_USE_FENCE; if (cbuf_surface->texture && ((struct i915_texture*)(cbuf_surface->texture))->tiled) { ctile = BUF_3D_TILED_SURFACE; } OUT_BATCH(_3DSTATE_BUF_INFO_CMD); OUT_BATCH(BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(cpitch) | /* pitch in bytes */ ctile); OUT_RELOC(cbuf_surface->buffer, I915_BUFFER_ACCESS_WRITE, cbuf_surface->offset); } /* What happens if no zbuf?? */ if (depth_surface) { unsigned zpitch = depth_surface->stride; unsigned ztile = BUF_3D_USE_FENCE; if (depth_surface->texture && ((struct i915_texture*)(depth_surface->texture))->tiled) { ztile = BUF_3D_TILED_SURFACE; } OUT_BATCH(_3DSTATE_BUF_INFO_CMD); OUT_BATCH(BUF_3D_ID_DEPTH | BUF_3D_PITCH(zpitch) | /* pitch in bytes */ ztile); OUT_RELOC(depth_surface->buffer, I915_BUFFER_ACCESS_WRITE, depth_surface->offset); } { unsigned cformat, zformat = 0; if (cbuf_surface) cformat = cbuf_surface->format; else cformat = PIPE_FORMAT_A8R8G8B8_UNORM; /* arbitrary */ cformat = translate_format(cformat); if (depth_surface) zformat = translate_depth_format( i915->framebuffer.zsbuf->format ); OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD); OUT_BATCH(DSTORG_HORT_BIAS(0x8) | /* .5 */ DSTORG_VERT_BIAS(0x8) | /* .5 */ LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL | cformat | zformat ); } } #if 01 /* texture images */ /* 2 + I915_TEX_UNITS*3 dwords, I915_TEX_UNITS relocs */ if (i915->hardware_dirty & (I915_HW_MAP | I915_HW_SAMPLER)) { const uint nr = i915->current.sampler_enable_nr; if (nr) { const uint enabled = i915->current.sampler_enable_flags; uint unit; uint count = 0; OUT_BATCH(_3DSTATE_MAP_STATE | (3 * nr)); OUT_BATCH(enabled); for (unit = 0; unit < I915_TEX_UNITS; unit++) { if (enabled & (1 << unit)) { struct pipe_buffer *buf = i915->texture[unit]->buffer; uint offset = 0; assert(buf); count++; OUT_RELOC(buf, I915_BUFFER_ACCESS_READ, offset); OUT_BATCH(i915->current.texbuffer[unit][0]); /* MS3 */ OUT_BATCH(i915->current.texbuffer[unit][1]); /* MS4 */ } } assert(count == nr); } } #endif #if 01 /* samplers */ /* 2 + I915_TEX_UNITS*3 dwords, 0 relocs */ if (i915->hardware_dirty & I915_HW_SAMPLER) { if (i915->current.sampler_enable_nr) { int i; OUT_BATCH( _3DSTATE_SAMPLER_STATE | (3 * i915->current.sampler_enable_nr) ); OUT_BATCH( i915->current.sampler_enable_flags ); for (i = 0; i < I915_TEX_UNITS; i++) { if (i915->current.sampler_enable_flags & (1<<i)) { OUT_BATCH( i915->current.sampler[i][0] ); OUT_BATCH( i915->current.sampler[i][1] ); OUT_BATCH( i915->current.sampler[i][2] ); } } } } #endif /* constants */ /* 2 + I915_MAX_CONSTANT*4 dwords, 0 relocs */ if (i915->hardware_dirty & I915_HW_PROGRAM) { /* Collate the user-defined constants with the fragment shader's * immediates according to the constant_flags[] array. */ const uint nr = i915->fs->num_constants; if (nr) { uint i; OUT_BATCH( _3DSTATE_PIXEL_SHADER_CONSTANTS | (nr * 4) ); OUT_BATCH( (1 << (nr - 1)) | ((1 << (nr - 1)) - 1) ); for (i = 0; i < nr; i++) { const uint *c; if (i915->fs->constant_flags[i] == I915_CONSTFLAG_USER) { /* grab user-defined constant */ c = (uint *) i915->current.constants[PIPE_SHADER_FRAGMENT][i]; } else { /* emit program constant */ c = (uint *) i915->fs->constants[i]; } #if 0 /* debug */ { float *f = (float *) c; printf("Const %2d: %f %f %f %f %s\n", i, f[0], f[1], f[2], f[3], (i915->fs->constant_flags[i] == I915_CONSTFLAG_USER ? "user" : "immediate")); } #endif OUT_BATCH(*c++); OUT_BATCH(*c++); OUT_BATCH(*c++); OUT_BATCH(*c++); } } } /* Fragment program */ /* i915->current.program_len dwords, 0 relocs */ if (i915->hardware_dirty & I915_HW_PROGRAM) { uint i; /* we should always have, at least, a pass-through program */ assert(i915->fs->program_len > 0); for (i = 0; i < i915->fs->program_len; i++) { OUT_BATCH(i915->fs->program[i]); } } /* drawing surface size */ /* 6 dwords, 0 relocs */ { uint w, h; boolean k = framebuffer_size(&i915->framebuffer, &w, &h); (void)k; assert(k); OUT_BATCH(_3DSTATE_DRAW_RECT_CMD); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(((w - 1) & 0xffff) | ((h - 1) << 16)); OUT_BATCH(0); OUT_BATCH(0); } i915->hardware_dirty = 0; }
int AudioALSA::set_params(snd_pcm_t *dsp, int channels, int bits, int samplerate, int samples) { snd_pcm_hw_params_t *params; snd_pcm_sw_params_t *swparams; int err; snd_pcm_hw_params_alloca(¶ms); snd_pcm_sw_params_alloca(&swparams); err = snd_pcm_hw_params_any(dsp, params); if (err < 0) { fprintf(stderr, "AudioALSA::set_params: no PCM configurations available\n"); return 1; } err=snd_pcm_hw_params_set_access(dsp, params, SND_PCM_ACCESS_RW_INTERLEAVED); if(err){ fprintf(stderr, "AudioALSA::set_params: failed to set up " "interleaved device access.\n"); return 1; } err=snd_pcm_hw_params_set_format(dsp, params, translate_format(bits)); if(err){ fprintf(stderr, "AudioALSA::set_params: failed to set output format.\n"); return 1; } err=snd_pcm_hw_params_set_channels(dsp, params, channels); if(err){ fprintf(stderr, "AudioALSA::set_params: Configured ALSA device " "does not support %d channel operation.\n", channels); return 1; } err=snd_pcm_hw_params_set_rate_near(dsp, params, (unsigned int*)&samplerate, (int*)0); if(err){ fprintf(stderr, "AudioALSA::set_params: Configured ALSA device " "does not support %u Hz playback.\n", (unsigned int)samplerate); return 1; } // Buffers written must be equal to period_time int buffer_time; int period_time; if(device->r) { buffer_time = 10000000; period_time = (int)((int64_t)samples * 1000000 / samplerate); } else { buffer_time = (int)((int64_t)samples * 1000000 * 2 / samplerate + 0.5); period_time = samples * samplerate / 1000000; } //printf("AudioALSA::set_params 1 %d %d %d\n", samples, buffer_time, period_time); snd_pcm_hw_params_set_buffer_time_near(dsp, params, (unsigned int*)&buffer_time, (int*)0); snd_pcm_hw_params_set_period_time_near(dsp, params, (unsigned int*)&period_time, (int*)0); //printf("AudioALSA::set_params 5 %d %d\n", buffer_time, period_time); err = snd_pcm_hw_params(dsp, params); if(err < 0) { fprintf(stderr, "AudioALSA::set_params: hw_params failed\n"); return 1; } snd_pcm_uframes_t chunk_size = 1024; snd_pcm_uframes_t buffer_size = 262144; snd_pcm_hw_params_get_period_size(params, &chunk_size, 0); snd_pcm_hw_params_get_buffer_size(params, &buffer_size); //printf("AudioALSA::set_params 10 %d %d\n", chunk_size, buffer_size); snd_pcm_sw_params_current(dsp, swparams); int n = chunk_size; err = snd_pcm_sw_params_set_avail_min(dsp, swparams, n); if(snd_pcm_sw_params(dsp, swparams) < 0) { fprintf(stderr, "AudioALSA::set_params: snd_pcm_sw_params failed\n"); /* we can continue staggering along even if this fails */ } device->device_buffer = samples * bits / 8 * channels; //printf("AudioALSA::set_params 100 %d %d\n", samples, device->device_buffer); // snd_pcm_hw_params_free(params); // snd_pcm_sw_params_free(swparams); return 0; }