void QQuickDragHandler::setTranslation(const QVector2D &trans) { if (trans == m_translation) // fuzzy compare? return; m_translation = trans; emit translationChanged(); }
void Scene3d::setTranslation(double x, double y, double z) { if ((x != mTranslation[0]) || (y != mTranslation[1]) || (z != mTranslation[2])) { mTranslation[0] = x; mTranslation[1] = y; mTranslation[2] = z; emit translationChanged(mTranslation); } }
bool MessageEditor::qt_emit( int _id, QUObject* _o ) { switch ( _id - staticMetaObject()->signalOffset() ) { case 0: translationChanged((const QString&)static_QUType_QString.get(_o+1)); break; case 1: finished((bool)static_QUType_bool.get(_o+1)); break; case 2: prevUnfinished(); break; case 3: nextUnfinished(); break; case 4: updateActions((bool)static_QUType_bool.get(_o+1)); break; case 5: undoAvailable((bool)static_QUType_bool.get(_o+1)); break; case 6: redoAvailable((bool)static_QUType_bool.get(_o+1)); break; case 7: cutAvailable((bool)static_QUType_bool.get(_o+1)); break; case 8: copyAvailable((bool)static_QUType_bool.get(_o+1)); break; case 9: pasteAvailable((bool)static_QUType_bool.get(_o+1)); break; case 10: focusSourceList(); break; case 11: focusPhraseList(); break; default: return QWidget::qt_emit(_id,_o); } return TRUE; }
void Scene::setTranslation(const Translation& translation) { if (this->translation != translation) { this->translation = translation; emit translationChanged(*this); } }