int RecordGUIFwd::button_release()
{
	unset_repeat(repeat_id);
//	if(!count) engine->goto_next_label();
	return 1;
}
int RecordGUIFwd::button_release()
{
	unset_repeat(repeat_id);
	return 1;
}
int RecordGUIBack::button_release()
{
	unset_repeat(repeat_id);
//	if(!count) engine->goto_prev_label();
	return 1;
}