int RecordGUIFwd::button_release() { unset_repeat(repeat_id); // if(!count) engine->goto_next_label(); return 1; }
int RecordGUIFwd::button_release() { unset_repeat(repeat_id); return 1; }
int RecordGUIBack::button_release() { unset_repeat(repeat_id); // if(!count) engine->goto_prev_label(); return 1; }