Exemple #1
0
static void WINAPI IDirect3DSurface9Impl_PreLoad(IDirect3DSurface9 *iface)
{
    IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    wined3d_surface_preload(This->wined3d_surface);
    wined3d_mutex_unlock();
}
static void WINAPI d3d9_surface_PreLoad(IDirect3DSurface9 *iface)
{
    struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    wined3d_surface_preload(surface->wined3d_surface);
    wined3d_mutex_unlock();
}