static void WINAPI IDirect3DSurface9Impl_PreLoad(IDirect3DSurface9 *iface) { IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface); TRACE("iface %p.\n", iface); wined3d_mutex_lock(); wined3d_surface_preload(This->wined3d_surface); wined3d_mutex_unlock(); }
static void WINAPI d3d9_surface_PreLoad(IDirect3DSurface9 *iface) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); TRACE("iface %p.\n", iface); wined3d_mutex_lock(); wined3d_surface_preload(surface->wined3d_surface); wined3d_mutex_unlock(); }