Exemple #1
0
QVector<QPointF> Viewport::worldToScene(QVector<QVector3D> v) const
{
    QVector<QPointF> out;
    for (auto p : v)
        out << worldToScene(p);
    return out;
}
Exemple #2
0
QVector<QPointF> Canvas::worldToScene(QVector<QVector3D> v) const
{
    QVector<QPointF> out;
    for (auto p : v)
    {
        out << worldToScene(p);
    }
    return out;
}