Exemple #1
0
int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR test, int)
{
	
	App app;
	app.MainLoop();

	return 0;

}
Exemple #2
0
int main (int argc, char *argv[])
{
    App app;

    if (!app.InitApp())
    {
        ShowError (GetError ());

        return 1;
    }

    app.MainLoop();
    app.Cleanup();

    return 0;
}
Exemple #3
0
int main(int argc, char *argv[]) 
{
	App app;
	app.Initialize(argc, argv);

	Controller *controller = new Controller();
	app.SetController(controller);

	Scene *scene = new Scene();
	controller->SetScene(scene);

	Layer *layer = new Layer();
	scene->AddLayer(layer);

	GameObject *go = new GameObject();
	go->LoadTexture("../helloworld/helloworld.png");
	AddComponent<TestComp>(go);

	layer->AddChild(go);
	
	return app.MainLoop();
}