Exemple #1
0
void AreaStore::cacheMiss(void *data, const v3s16 &mpos, std::vector<Area *> *dest)
{
	AreaStore *as = (AreaStore *)data;
	u8 r = as->m_cacheblock_radius;

	// get the points at the edges of the mapblock
	v3s16 minedge(mpos.X * r, mpos.Y * r, mpos.Z * r);
	v3s16 maxedge(
		minedge.X + r - 1,
		minedge.Y + r - 1,
		minedge.Z + r - 1);

	as->getAreasInArea(dest, minedge, maxedge, true);

	/* infostream << "Cache miss with " << dest->size() << " areas, between ("
			<< minedge.X << ", " << minedge.Y << ", " << minedge.Z
			<< ") and ("
			<< maxedge.X << ", " << maxedge.Y << ", " << maxedge.Z
			<< ")" << std::endl; // */
}
Exemple #2
0
// get_areas_in_area(edge1, edge2, accept_overlap, include_borders, include_data)
int LuaAreaStore::l_get_areas_in_area(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaAreaStore *o = checkobject(L, 1);
	AreaStore *ast = o->as;

	v3s16 minedge = check_v3s16(L, 2);
	v3s16 maxedge = check_v3s16(L, 3);

	bool include_borders = true;
	bool include_data = false;
	bool accept_overlap = false;
	if (lua_isboolean(L, 4)) {
		accept_overlap = lua_toboolean(L, 4);
		get_data_and_border_flags(L, 5, &include_borders, &include_data);
	}
	std::vector<Area *> res;

	ast->getAreasInArea(&res, minedge, maxedge, accept_overlap);
	push_areas(L, res, include_borders, include_data);

	return 1;
}