Exemple #1
0
// insert_area(edge1, edge2, data)
int LuaAreaStore::l_insert_area(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaAreaStore *o = checkobject(L, 1);
	AreaStore *ast = o->as;

	Area a;

	a.minedge = check_v3s16(L, 2);
	a.maxedge = check_v3s16(L, 3);

	a.extremifyEdges();
	a.id = ast->getFreeId(a.minedge, a.maxedge);

	if (a.id == AREA_ID_INVALID) {
		// couldn't get free id
		lua_pushnil(L);
		return 1;
	}

	size_t d_len;
	const char *data = luaL_checklstring(L, 4, &d_len);

	a.data = std::string(data, d_len);

	ast->insertArea(a);

	lua_pushnumber(L, a.id);
	return 1;
}
Exemple #2
0
// insert_area(edge1, edge2, data, id)
int LuaAreaStore::l_insert_area(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaAreaStore *o = checkobject(L, 1);
	AreaStore *ast = o->as;

	Area a(check_v3s16(L, 2), check_v3s16(L, 3));

	size_t d_len;
	const char *data = luaL_checklstring(L, 4, &d_len);

	a.data = std::string(data, d_len);

	if (lua_isnumber(L, 5))
		a.id = lua_tonumber(L, 5);

	if (!ast->insertArea(&a))
		return 0;

	lua_pushnumber(L, a.id);
	return 1;
}