virtual void visit(AstDefImplicitDType* nodep, AstNUser*) { cleanFileline(nodep); UINFO(8," DEFIMPLICIT "<<nodep<<endl); // Must remember what names we've already created, and combine duplicates // so that for "var enum {...} a,b" a & b will share a common typedef // Unique name space under each containerp() so that an addition of a new type won't change every verilated module. AstTypedef* defp = NULL; ImplTypedefMap::iterator it = m_implTypedef.find(make_pair(nodep->containerp(), nodep->name())); if (it != m_implTypedef.end()) { defp = it->second; } else { // Definition must be inserted right after the variable (etc) that needed it // AstVar, AstTypedef, AstNodeFTask are common containers AstNode* backp = nodep->backp(); for (; backp; backp=backp->backp()) { if (backp->castVar()) break; else if (backp->castTypedef()) break; else if (backp->castNodeFTask()) break; } if (!backp) nodep->v3fatalSrc("Implicit enum/struct type created under unexpected node type"); AstNodeDType* dtypep = nodep->dtypep(); dtypep->unlinkFrBack(); if (backp->castTypedef()) { // A typedef doesn't need us to make yet another level of typedefing // For typedefs just remove the AstRefDType level of abstraction nodep->replaceWith(dtypep); nodep->deleteTree(); nodep=NULL; return; } else { defp = new AstTypedef(nodep->fileline(), nodep->name(), dtypep); m_implTypedef.insert(make_pair(make_pair(nodep->containerp(), defp->name()), defp)); backp->addNextHere(defp); } } nodep->replaceWith(new AstRefDType(nodep->fileline(), defp->name())); nodep->deleteTree(); nodep=NULL; }
virtual void visit(AstAlwaysPost* nodep, AstNUser*) { AstNode* cmtp = new AstComment(nodep->fileline(), nodep->typeName()); nodep->replaceWith(cmtp); if (AstNode* stmtsp = nodep->bodysp()) { stmtsp->unlinkFrBackWithNext(); cmtp->addNextHere(stmtsp); } nodep->deleteTree(); nodep = NULL; }
virtual void visit(AstInitial* nodep) { AstNode* cmtp = new AstComment(nodep->fileline(), nodep->typeName()); nodep->replaceWith(cmtp); if (AstNode* stmtsp = nodep->bodysp()) { stmtsp->unlinkFrBackWithNext(); cmtp->addNextHere(stmtsp); } nodep->deleteTree(); VL_DANGLING(nodep); }
void reorderBlock(AstNode* nodep) { // Reorder statements in the completed graph AstAlways* splitAlwaysp = nodep->backp()->castAlways(); // Map the rank numbers into nodes they associate with typedef multimap<uint32_t,AstNode*> RankNodeMap; typedef map<uint32_t,RankNodeMap> ColorRankMap; ColorRankMap colorRankMap; uint32_t firstColor = 0; bool multiColors = false; int currOrder = 0; // Existing sequence number of assignment for (AstNode* nextp=nodep; nextp; nextp=nextp->nextp()) { SplitLogicVertex* vvertexp = (SplitLogicVertex*)nextp->user3p(); if (!splitAlwaysp) vvertexp->splitColor(1); // All blocks remain as-is RankNodeMap& rankMap = colorRankMap[vvertexp->splitColor()]; rankMap.insert(make_pair(vvertexp->rank(), nextp)); if (firstColor && firstColor != vvertexp->splitColor()) multiColors = true; firstColor = vvertexp->splitColor(); nextp->user4(++currOrder); // Record current ordering } // If there was only one color, we don't need multiple always blocks if (!multiColors) splitAlwaysp = NULL; // Is the current ordering OK? bool leaveAlone=true; if (splitAlwaysp) leaveAlone=false; int newOrder = 0; // New sequence number of assignment for (ColorRankMap::iterator colorIt = colorRankMap.begin(); colorIt != colorRankMap.end(); ++colorIt) { RankNodeMap& rankMap = colorIt->second; for (RankNodeMap::iterator it = rankMap.begin(); it != rankMap.end(); ++it) { AstNode* nextp = it->second; if (++newOrder != nextp->user4()) leaveAlone=false; } } if (leaveAlone) { UINFO(6," No changes\n"); } else { AstNRelinker replaceHandle; // Where to add the list AstNode* addAfterp = splitAlwaysp; for (ColorRankMap::iterator colorIt = colorRankMap.begin(); colorIt != colorRankMap.end(); ++colorIt) { uint32_t color = colorIt->first; RankNodeMap& rankMap = colorIt->second; AstNode* newListp = NULL; for (RankNodeMap::iterator it = rankMap.begin(); it != rankMap.end(); ++it) { AstNode* nextp = it->second; UINFO(6, " Color="<<color<<" New order: "<<nextp<<endl); if (nextp == nodep && !splitAlwaysp) nodep->unlinkFrBack(&replaceHandle); else nextp->unlinkFrBack(); newListp = newListp->addNext(nextp); } if (splitAlwaysp) { ++m_statSplits; AstAlways* alwaysp = new AstAlways(newListp->fileline(), VAlwaysKwd::ALWAYS, NULL, NULL); addAfterp->addNextHere(alwaysp); addAfterp=alwaysp; alwaysp->addStmtp(newListp); } else { // Just reordering replaceHandle.relink(newListp); } } if (splitAlwaysp) { pushDeletep(splitAlwaysp->unlinkFrBack()); } } // leaveAlone }