status_t PartitionMapHandle::Init() { // initialize the partition map from the mutable partition BMutablePartition* partition = Partition(); int32 count = partition->CountChildren(); if (count > 4) return B_BAD_VALUE; int32 extendedCount = 0; for (int32 i = 0; i < count; i++) { BMutablePartition* child = partition->ChildAt(i); PartitionType type; if (!type.SetType(child->Type())) return B_BAD_VALUE; // only one extended partition is allowed if (type.IsExtended()) { if (++extendedCount > 1) return B_BAD_VALUE; } // TODO: Get these from the parameters. int32 index = i; bool active = false; PrimaryPartition* primary = fPartitionMap.PrimaryPartitionAt(index); primary->SetTo(child->Offset(), child->Size(), type.Type(), active, partition->BlockSize()); child->SetChildCookie(primary); } // The extended partition (if any) is initialized by // ExtendedPartitionHandle::Init(). return B_OK; }
status_t GPTPartitionHandle::CreateChild(off_t offset, off_t size, const char* typeString, const char* name, const char* parameters, BMutablePartition** _child) { // create the child BMutablePartition* partition = Partition(); BMutablePartition* child; status_t status = partition->CreateChild(partition->CountChildren(), typeString, name, parameters, &child); if (status != B_OK) return status; // init the child child->SetOffset(offset); child->SetSize(size); child->SetBlockSize(partition->BlockSize()); *_child = child; return B_OK; }
status_t PartitionMapHandle::CreateChild(off_t offset, off_t size, const char* typeString, const char* name, const char* parameters, BMutablePartition** _child) { // check type PartitionType type; if (!type.SetType(typeString) || type.IsEmpty()) return B_BAD_VALUE; if (type.IsExtended() && fPartitionMap.ExtendedPartitionIndex() >= 0) return B_BAD_VALUE; // check name if (name && *name != '\0') return B_BAD_VALUE; // check parameters void* handle = parse_driver_settings_string(parameters); if (handle == NULL) return B_ERROR; bool active = get_driver_boolean_parameter(handle, "active", false, true); delete_driver_settings(handle); // get a spare primary partition PrimaryPartition* primary = NULL; for (int32 i = 0; i < 4; i++) { if (fPartitionMap.PrimaryPartitionAt(i)->IsEmpty()) { primary = fPartitionMap.PrimaryPartitionAt(i); break; } } if (!primary) return B_BAD_VALUE; // offset properly aligned? if (offset != sector_align(offset, Partition()->BlockSize()) || size != sector_align(size, Partition()->BlockSize())) return B_BAD_VALUE; // check the free space situation BPartitioningInfo info; status_t error = GetPartitioningInfo(&info); if (error != B_OK) return error; bool foundSpace = false; off_t end = offset + size; int32 spacesCount = info.CountPartitionableSpaces(); for (int32 i = 0; i < spacesCount; i++) { off_t spaceOffset, spaceSize; info.GetPartitionableSpaceAt(i, &spaceOffset, &spaceSize); off_t spaceEnd = spaceOffset + spaceSize; if (offset >= spaceOffset && end <= spaceEnd) { foundSpace = true; break; } } if (!foundSpace) return B_BAD_VALUE; // create the child // (Note: the primary partition index is indeed the child index, since // we picked the first empty primary partition.) BMutablePartition* partition = Partition(); BMutablePartition* child; error = partition->CreateChild(primary->Index(), typeString, name, parameters, &child); if (error != B_OK) return error; // init the child child->SetOffset(offset); child->SetSize(size); child->SetBlockSize(partition->BlockSize()); //child->SetFlags(0); child->SetChildCookie(primary); // init the primary partition primary->SetTo(offset, size, type.Type(), active, partition->BlockSize()); *_child = child; return B_OK; }