예제 #1
0
status_t
PartitionMapHandle::Init()
{
    // initialize the partition map from the mutable partition

    BMutablePartition* partition = Partition();

    int32 count = partition->CountChildren();
    if (count > 4)
        return B_BAD_VALUE;

    int32 extendedCount = 0;

    for (int32 i = 0; i < count; i++) {
        BMutablePartition* child = partition->ChildAt(i);
        PartitionType type;
        if (!type.SetType(child->Type()))
            return B_BAD_VALUE;

        // only one extended partition is allowed
        if (type.IsExtended()) {
            if (++extendedCount > 1)
                return B_BAD_VALUE;
        }

        // TODO: Get these from the parameters.
        int32 index = i;
        bool active = false;

        PrimaryPartition* primary = fPartitionMap.PrimaryPartitionAt(index);
        primary->SetTo(child->Offset(), child->Size(), type.Type(), active,
                       partition->BlockSize());

        child->SetChildCookie(primary);
    }

    // The extended partition (if any) is initialized by
    // ExtendedPartitionHandle::Init().

    return B_OK;
}
예제 #2
0
status_t
GPTPartitionHandle::CreateChild(off_t offset, off_t size,
	const char* typeString, const char* name, const char* parameters,
	BMutablePartition** _child)
{
	// create the child
	BMutablePartition* partition = Partition();
	BMutablePartition* child;
	status_t status = partition->CreateChild(partition->CountChildren(),
		typeString, name, parameters, &child);
	if (status != B_OK)
		return status;

	// init the child
	child->SetOffset(offset);
	child->SetSize(size);
	child->SetBlockSize(partition->BlockSize());

	*_child = child;
	return B_OK;
}
예제 #3
0
status_t
PartitionMapHandle::CreateChild(off_t offset, off_t size,
                                const char* typeString, const char* name, const char* parameters,
                                BMutablePartition** _child)
{
    // check type
    PartitionType type;
    if (!type.SetType(typeString) || type.IsEmpty())
        return B_BAD_VALUE;
    if (type.IsExtended() && fPartitionMap.ExtendedPartitionIndex() >= 0)
        return B_BAD_VALUE;

    // check name
    if (name && *name != '\0')
        return B_BAD_VALUE;

    // check parameters
    void* handle = parse_driver_settings_string(parameters);
    if (handle == NULL)
        return B_ERROR;

    bool active = get_driver_boolean_parameter(handle, "active", false, true);
    delete_driver_settings(handle);

    // get a spare primary partition
    PrimaryPartition* primary = NULL;
    for (int32 i = 0; i < 4; i++) {
        if (fPartitionMap.PrimaryPartitionAt(i)->IsEmpty()) {
            primary = fPartitionMap.PrimaryPartitionAt(i);
            break;
        }
    }
    if (!primary)
        return B_BAD_VALUE;

    // offset properly aligned?
    if (offset != sector_align(offset, Partition()->BlockSize())
            || size != sector_align(size, Partition()->BlockSize()))
        return B_BAD_VALUE;

    // check the free space situation
    BPartitioningInfo info;
    status_t error = GetPartitioningInfo(&info);
    if (error != B_OK)
        return error;

    bool foundSpace = false;
    off_t end = offset + size;
    int32 spacesCount = info.CountPartitionableSpaces();
    for (int32 i = 0; i < spacesCount; i++) {
        off_t spaceOffset, spaceSize;
        info.GetPartitionableSpaceAt(i, &spaceOffset, &spaceSize);
        off_t spaceEnd = spaceOffset + spaceSize;

        if (offset >= spaceOffset && end <= spaceEnd) {
            foundSpace = true;
            break;
        }
    }

    if (!foundSpace)
        return B_BAD_VALUE;

    // create the child
    // (Note: the primary partition index is indeed the child index, since
    // we picked the first empty primary partition.)
    BMutablePartition* partition = Partition();
    BMutablePartition* child;
    error = partition->CreateChild(primary->Index(), typeString, name,
                                   parameters, &child);
    if (error != B_OK)
        return error;

    // init the child
    child->SetOffset(offset);
    child->SetSize(size);
    child->SetBlockSize(partition->BlockSize());
    //child->SetFlags(0);
    child->SetChildCookie(primary);

    // init the primary partition
    primary->SetTo(offset, size, type.Type(), active, partition->BlockSize());

    *_child = child;
    return B_OK;
}