BPolygon *TPolygon::GetBPolygon() { // Create new BPolygon BPolygon *thePolygon = new BPolygon(); BPoint *tmpPt; for (int32 index = 0; index < m_PointList->CountItems(); index++) { tmpPt = (BPoint *)m_PointList->ItemAt(index); thePolygon->AddPoints(tmpPt, 1); } return thePolygon; }
AttribPolygon::AttribPolygon () : AttribView (BRect (0, 0, 148, 90), lstring (30, "Polygons")) { SetViewColor (LightGrey); lSlid = new Slider (BRect (8, 8, 140, 26), 60, lstring (310, "Pen Size"), 1, 50, 1, new BMessage ('ALpc')); AddChild (lSlid); fPenSize = 1; fType = POLYGON_OUTFILL; BBox *type = new BBox (BRect (18, 32, 130, 82), "type"); type->SetLabel (lstring (311, "Type")); AddChild (type); BPoint pointArray[] = { BPoint ( 2, 8), BPoint ( 9, 2), BPoint (27, 12), BPoint (19, 28), BPoint (14, 20), BPoint ( 9, 26) }; BPolygon *poly = new BPolygon(); poly->AddPoints(pointArray, 6); BWindow *picWindow = new BWindow (BRect (0, 0, 100, 100), "Temp Pic Window", B_BORDERED_WINDOW, uint32 (NULL), uint32 (NULL)); BView *bg = new BView (BRect (0, 0, 100, 100), "Temp Pic View", uint32 (NULL), uint32 (NULL)); picWindow->AddChild (bg); BPicture *p10; bg->BeginPicture (new BPicture); bg->SetLowColor (LightGrey); bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW); bg->SetLowColor (White); bg->FillPolygon (poly, B_SOLID_LOW); bg->StrokePolygon (poly); p10 = bg->EndPicture(); BPicture *p20; bg->BeginPicture (new BPicture); bg->SetLowColor (LightGrey); bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW); bg->SetHighColor (Black); bg->SetLowColor (White); bg->FillPolygon (poly, B_SOLID_LOW); p20 = bg->EndPicture(); BPicture *p30; bg->BeginPicture (new BPicture); bg->SetLowColor (LightGrey); bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW); bg->SetHighColor (Black); bg->SetLowColor (White); bg->StrokePolygon (poly); p30 = bg->EndPicture(); BPicture *p11; bg->BeginPicture (new BPicture); bg->SetLowColor (DarkGrey); bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW); bg->SetHighColor (Black); bg->SetLowColor (White); bg->FillPolygon (poly, B_SOLID_LOW); bg->StrokePolygon (poly); p11 = bg->EndPicture(); BPicture *p21; bg->BeginPicture (new BPicture); bg->SetLowColor (DarkGrey); bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW); bg->SetHighColor (Black); bg->SetLowColor (White); bg->FillPolygon (poly, B_SOLID_LOW); p21 = bg->EndPicture(); BPicture *p31; bg->BeginPicture (new BPicture); bg->SetLowColor (DarkGrey); bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW); bg->SetHighColor (Black); bg->SetLowColor (White); bg->StrokePolygon (poly); p31 = bg->EndPicture(); delete poly; delete picWindow; SetViewColor (LightGrey); pT1 = new BPictureButton (BRect (4, 15, 34, 45), "APVt1", p10, p11, new BMessage ('pvT1'), B_TWO_STATE_BUTTON); pT2 = new BPictureButton (BRect (40, 15, 70, 45), "APVt2", p20, p21, new BMessage ('pvT2'), B_TWO_STATE_BUTTON); pT3 = new BPictureButton (BRect (76, 15, 106, 45), "APVt3", p30, p31, new BMessage ('pvT3'), B_TWO_STATE_BUTTON); type->AddChild (pT1); type->AddChild (pT2); type->AddChild (pT3); pT1->SetValue (B_CONTROL_ON); fCurrentProperty = 0; }