Esempio n. 1
0
BPolygon *TPolygon::GetBPolygon()
{			
	//	Create new BPolygon
	BPolygon *thePolygon = new BPolygon();
	
	BPoint *tmpPt;
	
	for (int32 index = 0; index < m_PointList->CountItems(); index++)
	{
		tmpPt = (BPoint *)m_PointList->ItemAt(index);
		thePolygon->AddPoints(tmpPt, 1);
	}
	
	return thePolygon;
}
Esempio n. 2
0
AttribPolygon::AttribPolygon ()
: AttribView (BRect (0, 0, 148, 90), lstring (30, "Polygons"))
{
	SetViewColor (LightGrey);
	lSlid = new Slider (BRect (8, 8, 140, 26), 60, lstring (310, "Pen Size"), 1, 50, 1, new BMessage ('ALpc'));
	AddChild (lSlid);
	fPenSize = 1;
	fType = POLYGON_OUTFILL;
	BBox *type = new BBox (BRect (18, 32, 130, 82), "type");
	type->SetLabel (lstring (311, "Type"));
	AddChild (type);

	BPoint pointArray[] = {
		BPoint ( 2,  8),
		BPoint ( 9,  2),
		BPoint (27, 12),
		BPoint (19, 28),
		BPoint (14, 20),
		BPoint ( 9, 26)
		};
	BPolygon *poly = new BPolygon();
	poly->AddPoints(pointArray, 6);

	BWindow *picWindow = new BWindow (BRect (0, 0, 100, 100), "Temp Pic Window", B_BORDERED_WINDOW, uint32 (NULL), uint32 (NULL));
	BView *bg = new BView (BRect (0, 0, 100, 100), "Temp Pic View", uint32 (NULL), uint32 (NULL));
	picWindow->AddChild (bg);
	
	BPicture *p10;
	bg->BeginPicture (new BPicture);
	bg->SetLowColor (LightGrey);
	bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW);
	bg->SetLowColor (White);
	bg->FillPolygon (poly, B_SOLID_LOW);
	bg->StrokePolygon (poly);
	p10 = bg->EndPicture();
	
	BPicture *p20;
	bg->BeginPicture (new BPicture);
	bg->SetLowColor (LightGrey);
	bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW);
	bg->SetHighColor (Black);
	bg->SetLowColor (White);
	bg->FillPolygon (poly, B_SOLID_LOW);
	p20 = bg->EndPicture();
	
	BPicture *p30;
	bg->BeginPicture (new BPicture);
	bg->SetLowColor (LightGrey);
	bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW);
	bg->SetHighColor (Black);
	bg->SetLowColor (White);
	bg->StrokePolygon (poly);
	p30 = bg->EndPicture();

	BPicture *p11;
	bg->BeginPicture (new BPicture);
	bg->SetLowColor (DarkGrey);
	bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW);
	bg->SetHighColor (Black);
	bg->SetLowColor (White);
	bg->FillPolygon (poly, B_SOLID_LOW);
	bg->StrokePolygon (poly);
	p11 = bg->EndPicture();
	
	BPicture *p21;
	bg->BeginPicture (new BPicture);
	bg->SetLowColor (DarkGrey);
	bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW);
	bg->SetHighColor (Black);
	bg->SetLowColor (White);
	bg->FillPolygon (poly, B_SOLID_LOW);
	p21 = bg->EndPicture();
	
	BPicture *p31;
	bg->BeginPicture (new BPicture);
	bg->SetLowColor (DarkGrey);
	bg->FillRect (BRect (0, 0, 32, 32), B_SOLID_LOW);
	bg->SetHighColor (Black);
	bg->SetLowColor (White);
	bg->StrokePolygon (poly);
	p31 = bg->EndPicture();
	
	delete poly;
	delete picWindow;
	
	SetViewColor (LightGrey);
	
	pT1 = new BPictureButton (BRect (4, 15, 34, 45), "APVt1", p10, p11, new BMessage ('pvT1'), B_TWO_STATE_BUTTON);
	pT2 = new BPictureButton (BRect (40, 15, 70, 45), "APVt2", p20, p21, new BMessage ('pvT2'), B_TWO_STATE_BUTTON);
	pT3 = new BPictureButton (BRect (76, 15, 106, 45), "APVt3", p30, p31, new BMessage ('pvT3'), B_TWO_STATE_BUTTON);
	type->AddChild (pT1);
	type->AddChild (pT2);
	type->AddChild (pT3);
	pT1->SetValue (B_CONTROL_ON);
	fCurrentProperty = 0;
}