void MultiPriceMatch::saveLevelInfo(){
	
	CCDictionary * gameinfo = new CCDictionary();
	
	// Current player's level
	CCString userData ="2";
	gameinfo->setObject(&userData ,"current_level");
 
	// Save level 1 player data
	userData ="45000";
	gameinfo->setObject(&userData ,"level01_points");

	userData ="120"; // in seconds
	gameinfo->setObject(&userData ,"level01_time");
 
	// Game configuration
	userData ="off";
	gameinfo->setObject(&userData ,"game_sound");

	userData ="medium";
	gameinfo->setObject(&userData ,"game_diff");
	
	//write to file
	gameinfo->writeToFile(SORT_LEVEL_INFO);

	//AppDelegate* app = (AppDelegate*) Application::getInstance();
	//app->SaveGamePassLevel();

}