void MultiPriceMatch::saveLevelInfo(){ CCDictionary * gameinfo = new CCDictionary(); // Current player's level CCString userData ="2"; gameinfo->setObject(&userData ,"current_level"); // Save level 1 player data userData ="45000"; gameinfo->setObject(&userData ,"level01_points"); userData ="120"; // in seconds gameinfo->setObject(&userData ,"level01_time"); // Game configuration userData ="off"; gameinfo->setObject(&userData ,"game_sound"); userData ="medium"; gameinfo->setObject(&userData ,"game_diff"); //write to file gameinfo->writeToFile(SORT_LEVEL_INFO); //AppDelegate* app = (AppDelegate*) Application::getInstance(); //app->SaveGamePassLevel(); }