Exemple #1
0
void CCameraHandler::SetCameraMode(unsigned int mode)
{
	if ((mode >= camControllers.size()) || (mode == static_cast<unsigned int>(currCamCtrlNum))) {
		return;
	}

	CameraTransition(1.0f);

	CCameraController* oldCamCtrl = currCamCtrl;

	currCamCtrlNum = mode;
	currCamCtrl = camControllers[mode];
	currCamCtrl->SetPos(oldCamCtrl->SwitchFrom());
	currCamCtrl->SwitchTo();
}
Exemple #2
0
void CCameraHandler::SetCameraMode(unsigned int newMode)
{
	if ((newMode >= camControllers.size()) || (newMode == currCamCtrlNum))
		return;

	CameraTransition(1.0f);

	const unsigned int oldMode = currCamCtrlNum;

	CCameraController* oldCamCtrl = camControllers[currCamCtrlNum          ];
	CCameraController* newCamCtrl = camControllers[currCamCtrlNum = newMode];

	newCamCtrl->SetPos(oldCamCtrl->SwitchFrom());
	newCamCtrl->SwitchTo(oldMode);
	newCamCtrl->Update();
}
void CMouseHandler::SetCameraMode(int mode)
{
	if ((mode < 0)
	 || (mode >= camControllers.size())
	 || (mode == currentCamControllerNum)
	 || (!camControllers[currentCamControllerNum]->enabled)) {
		return;
	}

	currentCamControllerNum = mode;
	CameraTransition(1.0f);

	CCameraController* oldc = currentCamController;
	currentCamController = camControllers[currentCamControllerNum];
	currentCamController->SetPos(oldc->SwitchFrom());
	currentCamController->SwitchTo();
}
Exemple #4
0
void CCameraHandler::ToggleState()
{
	CameraTransition(1.0f);

	CCameraController* oldCamCtrl = currCamCtrl;
	currCamCtrlNum++;
	if (currCamCtrlNum >= camControllers.size()) {
		currCamCtrlNum = 0;
	}

	int a = 0;
	const int maxTries = camControllers.size() - 1;
	while ((a < maxTries) && !camControllers[currCamCtrlNum]->enabled) {
		currCamCtrlNum++;
		if (currCamCtrlNum >= camControllers.size()) {
			currCamCtrlNum = 0;
		}
		a++;
	}

	currCamCtrl = camControllers[currCamCtrlNum];
	currCamCtrl->SetPos(oldCamCtrl->SwitchFrom());
	currCamCtrl->SwitchTo();
}