Exemple #1
0
bool CGUIDialogVideoOSD::OnMessage(CGUIMessage& message)
{
  switch ( message.GetMessage() )
  {
  case GUI_MSG_VIDEO_MENU_STARTED:
    {
      // We have gone to the DVD menu, so close the OSD.
      Close();
    }
    break;
  case GUI_MSG_WINDOW_DEINIT:  // fired when OSD is hidden
    {
      // Remove our subdialogs if visible
      CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD_SETTINGS);
      if (pDialog && pDialog->IsDialogRunning())
        pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_AUDIO_OSD_SETTINGS);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_BOOKMARKS);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CHANNELS);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_GUIDE);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_DIRECTOR);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CUTTER);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
    }
    break;
  }
  return CGUIDialog::OnMessage(message);
}
Exemple #2
0
bool CGUIWindowOSD::OnMessage(CGUIMessage& message)
{
    switch ( message.GetMessage() )
    {
// Boxee section
    case GUI_MSG_CLICKED:
    {
        unsigned int iControl = message.GetSenderId();
        if (iControl == CONTROL_RATE_BUTTON)
        {
            CFileItem &item = g_application.CurrentFileItem();
            bool bLike;
            if (CGUIDialogBoxeeRate::ShowAndGetInput(bLike))
            {
                BoxeeUtils::Rate(&item, bLike);
                g_application.m_guiDialogKaiToast.QueueNotification(CGUIDialogKaiToast::ICON_STAR, "", g_localizeStrings.Get(51034), 5000 , KAI_YELLOW_COLOR, KAI_GREY_COLOR);
            }
        }
        else if (iControl == CONTROL_RECOMMEND_BUTTON)
        {
            CGUIDialogBoxeeShare *pFriends = (CGUIDialogBoxeeShare *)g_windowManager.GetWindow(WINDOW_DIALOG_BOXEE_SHARE);
            pFriends->DoModal();
        }
        return true;
    }
// end boxee section
    case GUI_MSG_VIDEO_MENU_STARTED:
    {
        // We have gone to the DVD menu, so close the OSD.
        Close();
    }
    case GUI_MSG_WINDOW_DEINIT:  // fired when OSD is hidden
    {
        // Remove our subdialogs if visible
        CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD_SETTINGS);
        if (pDialog && pDialog->IsDialogRunning())
            pDialog->Close(true);
        pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_AUDIO_OSD_SETTINGS);
        if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
        pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_BOOKMARKS);
        if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
        pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT);
        if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
        pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_SUBTITLE_OSD_SETTINGS);
        if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
    }
    break;
    }
    return CGUIDialog::OnMessage(message);
}
void CGameWindowFullScreen::ToggleOSD()
{
  CGUIDialog *pOSD = GetOSD();
  if (pOSD != nullptr)
  {
    if (pOSD->IsDialogRunning())
      pOSD->Close();
    else
      pOSD->Open();
  }

  MarkDirtyRegion();
}
Exemple #4
0
bool CGUIDialogVideoOSD::OnMessage(CGUIMessage& message)
{
  switch ( message.GetMessage() )
  {
  case GUI_MSG_VIDEO_MENU_STARTED:
    {
      // We have gone to the DVD menu, so close the OSD.
      Close();
    }
    break;
  case GUI_MSG_WINDOW_DEINIT:  // fired when OSD is hidden
    {
      // Remove our subdialogs if visible
      CGUIDialog *pDialog = g_windowManager.GetDialog(WINDOW_DIALOG_AUDIO_DSP_OSD_SETTINGS);
      if (pDialog && pDialog->IsDialogRunning())
        pDialog->Close(true);
      pDialog = g_windowManager.GetDialog(WINDOW_DIALOG_AUDIO_OSD_SETTINGS);
      if (pDialog && pDialog->IsDialogRunning())
        pDialog->Close(true);
    }
    break;
  }
  return CGUIDialog::OnMessage(message);
}
bool CGUIWindowFullScreen::OnMessage(CGUIMessage& message)
{
  switch (message.GetMessage())
  {
  case GUI_MSG_WINDOW_INIT:
    {
      // check whether we've come back here from a window during which time we've actually
      // stopped playing videos
      if (message.GetParam1() == WINDOW_INVALID && !g_application.IsPlayingVideo())
      { // why are we here if nothing is playing???
        g_windowManager.PreviousWindow();
        return true;
      }
      g_infoManager.SetShowInfo(false);
      g_infoManager.SetShowCodec(false);
      m_bShowCurrentTime = false;
      m_bGroupSelectShow = false;
      g_infoManager.SetDisplayAfterSeek(0); // Make sure display after seek is off.

      // switch resolution
      g_graphicsContext.SetFullScreenVideo(true);

#ifdef HAS_VIDEO_PLAYBACK
      // make sure renderer is uptospeed
      g_renderManager.Update(false);
#endif
      // now call the base class to load our windows
      CGUIWindow::OnMessage(message);

      m_bShowViewModeInfo = false;

      if (CUtil::IsUsingTTFSubtitles())
      {
        CSingleLock lock (m_fontLock);

        CStdString fontPath = "special://xbmc/media/Fonts/";
        fontPath += g_guiSettings.GetString("subtitles.font");

        // We scale based on PAL4x3 - this at least ensures all sizing is constant across resolutions.
        RESOLUTION_INFO pal(720, 576, 0);
        CGUIFont *subFont = g_fontManager.LoadTTF("__subtitle__", fontPath, color[g_guiSettings.GetInt("subtitles.color")], 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), false, 1.0f, 1.0f, &pal, true);
        CGUIFont *borderFont = g_fontManager.LoadTTF("__subtitleborder__", fontPath, 0xFF000000, 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), true, 1.0f, 1.0f, &pal, true);
        if (!subFont || !borderFont)
          CLog::Log(LOGERROR, "CGUIWindowFullScreen::OnMessage(WINDOW_INIT) - Unable to load subtitle font");
        else
          m_subsLayout = new CGUITextLayout(subFont, true, 0, borderFont);
      }
      else
        m_subsLayout = NULL;

      return true;
    }
  case GUI_MSG_WINDOW_DEINIT:
    {
      CGUIWindow::OnMessage(message);

      CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT);
      if (pDialog) pDialog->Close(true);
      CGUIDialogSlider *slider = (CGUIDialogSlider *)g_windowManager.GetWindow(WINDOW_DIALOG_SLIDER);
      if (slider) slider->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_FULLSCREEN_INFO);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CHANNELS);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_GUIDE);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_DIRECTOR);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CUTTER);
      if (pDialog) pDialog->Close(true);

      FreeResources(true);

      CSingleLock lock (g_graphicsContext);
      g_graphicsContext.SetFullScreenVideo(false);
      lock.Leave();

#ifdef HAS_VIDEO_PLAYBACK
      // make sure renderer is uptospeed
      g_renderManager.Update(false);
#endif

      CSingleLock lockFont(m_fontLock);
      if (m_subsLayout)
      {
        g_fontManager.Unload("__subtitle__");
        g_fontManager.Unload("__subtitleborder__");
        delete m_subsLayout;
        m_subsLayout = NULL;
      }

      return true;
    }
  case GUI_MSG_CLICKED:
    {
      unsigned int iControl = message.GetSenderId();
      if (iControl == CONTROL_GROUP_CHOOSER && g_PVRManager.IsStarted())
      {
        // Get the currently selected label of the Select button
        CGUIMessage msg(GUI_MSG_ITEM_SELECTED, GetID(), iControl);
        OnMessage(msg);
        CStdString strLabel = msg.GetLabel();

        CPVRChannelPtr playingChannel;
        if (g_PVRManager.GetCurrentChannel(playingChannel))
        {
          CPVRChannelGroupPtr selectedGroup = g_PVRChannelGroups->Get(playingChannel->IsRadio())->GetByName(strLabel);
          if (selectedGroup)
          {
            g_PVRManager.SetPlayingGroup(selectedGroup);
            CLog::Log(LOGDEBUG, "%s - switched to group '%s'", __FUNCTION__, selectedGroup->GroupName().c_str());

            if (!selectedGroup->IsGroupMember(*playingChannel))
            {
              CLog::Log(LOGDEBUG, "%s - channel '%s' is not a member of '%s', switching to channel 1 of the new group",
                  __FUNCTION__, playingChannel->ChannelName().c_str(), selectedGroup->GroupName().c_str());
              CFileItemPtr switchChannel = selectedGroup->GetByChannelNumber(1);

              if (switchChannel && switchChannel->HasPVRChannelInfoTag())
                OnAction(CAction(ACTION_CHANNEL_SWITCH, (float) switchChannel->GetPVRChannelInfoTag()->ChannelNumber()));
              else
              {
                CLog::Log(LOGERROR, "%s - cannot find channel '1' in group %s", __FUNCTION__, selectedGroup->GroupName().c_str());
                CApplicationMessenger::Get().MediaStop(false);
              }
            }
          }
          else
          {
            CLog::Log(LOGERROR, "%s - could not switch to group '%s'", __FUNCTION__, selectedGroup->GroupName().c_str());
            CApplicationMessenger::Get().MediaStop(false);
          }
        }
        else
        {
          CLog::Log(LOGERROR, "%s - cannot find the current channel", __FUNCTION__);
          CApplicationMessenger::Get().MediaStop(false);
        }

        // hide the control and reset focus
        m_bGroupSelectShow = false;
        SET_CONTROL_HIDDEN(CONTROL_GROUP_CHOOSER);
//      SET_CONTROL_FOCUS(0, 0);

        return true;
      }
      break;
    }
  case GUI_MSG_SETFOCUS:
  case GUI_MSG_LOSTFOCUS:
    if (message.GetSenderId() != WINDOW_FULLSCREEN_VIDEO) return true;
    break;
  }

  return CGUIWindow::OnMessage(message);
}
bool CGUIWindowFullScreen::OnMessage(CGUIMessage& message)
{
  switch (message.GetMessage())
  {
  case GUI_MSG_WINDOW_INIT:
    {
      // check whether we've come back here from a window during which time we've actually
      // stopped playing videos
      if (message.GetParam1() == WINDOW_INVALID && !g_application.IsPlayingVideo())
      { // why are we here if nothing is playing???
        g_windowManager.PreviousWindow();
        return true;
      }
      g_infoManager.SetShowInfo(false);
      g_infoManager.SetShowCodec(false);
      m_bShowCurrentTime = false;
      g_infoManager.SetDisplayAfterSeek(0); // Make sure display after seek is off.

      // switch resolution
      g_graphicsContext.SetFullScreenVideo(true);

#ifdef HAS_VIDEO_PLAYBACK
      // make sure renderer is uptospeed
      g_renderManager.Update(false);
#endif
      // now call the base class to load our windows
      CGUIWindow::OnMessage(message);

      m_bShowViewModeInfo = false;

      if (CUtil::IsUsingTTFSubtitles())
      {
        CSingleLock lock (m_fontLock);

        CStdString fontPath = "special://xbmc/media/Fonts/";
        fontPath += g_guiSettings.GetString("subtitles.font");

        // We scale based on PAL4x3 - this at least ensures all sizing is constant across resolutions.
        RESOLUTION_INFO pal(720, 576, 0);
        CGUIFont *subFont = g_fontManager.LoadTTF("__subtitle__", fontPath, color[g_guiSettings.GetInt("subtitles.color")], 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), false, 1.0f, 1.0f, &pal, true);
        CGUIFont *borderFont = g_fontManager.LoadTTF("__subtitleborder__", fontPath, 0xFF000000, 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), true, 1.0f, 1.0f, &pal, true);
        if (!subFont || !borderFont)
          CLog::Log(LOGERROR, "CGUIWindowFullScreen::OnMessage(WINDOW_INIT) - Unable to load subtitle font");
        else
          m_subsLayout = new CGUITextLayout(subFont, true, 0, borderFont);
      }
      else
        m_subsLayout = NULL;

      return true;
    }
  case GUI_MSG_WINDOW_DEINIT:
    {
      CGUIWindow::OnMessage(message);

      CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT);
      if (pDialog) pDialog->Close(true);
      CGUIDialogSlider *slider = (CGUIDialogSlider *)g_windowManager.GetWindow(WINDOW_DIALOG_SLIDER);
      if (slider) slider->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_FULLSCREEN_INFO);
      if (pDialog) pDialog->Close(true);

      FreeResources(true);

      CSingleLock lock (g_graphicsContext);
      g_graphicsContext.SetFullScreenVideo(false);
      lock.Leave();

#ifdef HAS_VIDEO_PLAYBACK
      // make sure renderer is uptospeed
      g_renderManager.Update(false);
#endif

      CSingleLock lockFont(m_fontLock);
      if (m_subsLayout)
      {
        g_fontManager.Unload("__subtitle__");
        g_fontManager.Unload("__subtitleborder__");
        delete m_subsLayout;
        m_subsLayout = NULL;
      }

      return true;
    }
  case GUI_MSG_SETFOCUS:
  case GUI_MSG_LOSTFOCUS:
    if (message.GetSenderId() != WINDOW_FULLSCREEN_VIDEO) return true;
    break;
  }

  return CGUIWindow::OnMessage(message);
}
bool CGUIWindowFullScreen::OnMessage(CGUIMessage& message)
{
  switch (message.GetMessage())
  {
  case GUI_MSG_WINDOW_INIT:
    {
      // check whether we've come back here from a window during which time we've actually
      // stopped playing videos
      if (message.GetParam1() == WINDOW_INVALID && !g_application.IsPlayingVideo())
      { // why are we here if nothing is playing???
        m_gWindowManager.PreviousWindow();
        return true;
      }
      m_bLastRender = false;
      g_infoManager.SetShowInfo(false);
      g_infoManager.SetShowCodec(false);
      m_bShowCurrentTime = false;
      g_infoManager.SetDisplayAfterSeek(0); // Make sure display after seek is off.

#ifdef HAS_XBOX_HARDWARE
      //  Disable nav sounds if spindown is active as they are loaded
      //  from HDD all the time.
      if (
        !g_application.CurrentFileItem().IsHD() &&
        (g_guiSettings.GetInt("harddisk.remoteplayspindown") || g_guiSettings.GetInt("harddisk.spindowntime"))
      )
      {
        if (!g_guiSettings.GetBool("lookandfeel.soundsduringplayback"))
          g_audioManager.Enable(false);
      }
#endif

      // setup the brightness, contrast and resolution
      CUtil::SetBrightnessContrastGammaPercent(g_stSettings.m_currentVideoSettings.m_Brightness, g_stSettings.m_currentVideoSettings.m_Contrast, g_stSettings.m_currentVideoSettings.m_Gamma, false);

      // switch resolution
      CSingleLock lock (g_graphicsContext);
      g_graphicsContext.SetFullScreenVideo(true);
#ifdef HAS_VIDEO_PLAYBACK
      RESOLUTION res = g_renderManager.GetResolution();
      g_graphicsContext.SetVideoResolution(res, false, false);
#endif
      lock.Leave();

#ifdef HAS_VIDEO_PLAYBACK
      // make sure renderer is uptospeed
      g_renderManager.Update(false);
#endif
      // now call the base class to load our windows
      CGUIWindow::OnMessage(message);

      m_bShowViewModeInfo = false;

      if (CUtil::IsUsingTTFSubtitles())
      {
        CSingleLock lock (m_fontLock);

        CStdString fontPath = _P("Q:\\media\\Fonts\\");
        fontPath += g_guiSettings.GetString("subtitles.font");
#ifdef __APPLE__
        // We scale based on PAL16x9 - this at least ensures all sizing is constant across resolutions.
        // I'm picking 16x9 because the 4x3 aspect below gives me squashed subtitles.
        //
        CGUIFont *subFont = g_fontManager.LoadTTF("__subtitle__", PTH_IC(fontPath), color[g_guiSettings.GetInt("subtitles.color")], 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), 1.0f, 1.0f, PAL_16x9);
#else
        // We scale based on PAL4x3 - this at least ensures all sizing is constant across resolutions
        CGUIFont *subFont = g_fontManager.LoadTTF("__subtitle__", PTH_IC(fontPath), color[g_guiSettings.GetInt("subtitles.color")], 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), 1.0f, 1.0f, PAL_4x3);
#endif
        if (!subFont)
          CLog::Log(LOGERROR, "CGUIWindowFullScreen::OnMessage(WINDOW_INIT) - Unable to load subtitle font");
        else
          m_subsLayout = new CGUITextLayout(subFont, true);
      }
      else
        m_subsLayout = NULL;

      return true;
    }
  case GUI_MSG_WINDOW_DEINIT:
    {
      CGUIWindow::OnMessage(message);

      CGUIDialog *pDialog = (CGUIDialog *)m_gWindowManager.GetWindow(WINDOW_OSD);
      if (pDialog) pDialog->Close(true);

      FreeResources(true);

      CSingleLock lock (g_graphicsContext);
      CUtil::RestoreBrightnessContrastGamma();
      g_graphicsContext.SetFullScreenVideo(false);
#ifndef HAS_SDL
      g_graphicsContext.SetVideoResolution(g_guiSettings.m_LookAndFeelResolution, TRUE);
#endif
      lock.Leave();

#ifdef HAS_VIDEO_PLAYBACK
      // make sure renderer is uptospeed
      g_renderManager.Update(false);
#endif

      CSingleLock lockFont(m_fontLock);
      if (m_subsLayout)
      {
        g_fontManager.Unload("__subtitle__");
        delete m_subsLayout;
        m_subsLayout = NULL;
      }

      if (g_guiSettings.GetBool("lookandfeel.soundsduringplayback"))
        g_audioManager.Enable(true);
      return true;
    }
  case GUI_MSG_SETFOCUS:
  case GUI_MSG_LOSTFOCUS:
    if (message.GetSenderId() != WINDOW_FULLSCREEN_VIDEO) return true;
    break;
  }

  return CGUIWindow::OnMessage(message);
}
bool CGUIWindowFullScreen::OnMessage(CGUIMessage& message)
{
  switch (message.GetMessage())
  {
  case GUI_MSG_WINDOW_INIT:
    {
      // check whether we've come back here from a window during which time we've actually
      // stopped playing videos
      if (message.GetParam1() == WINDOW_INVALID && !g_application.m_pPlayer->IsPlayingVideo())
      { // why are we here if nothing is playing???
        g_windowManager.PreviousWindow();
        return true;
      }
      g_infoManager.SetShowInfo(false);
      g_infoManager.SetShowCodec(false);
      m_bShowCurrentTime = false;
      m_bGroupSelectShow = false;
      g_infoManager.SetDisplayAfterSeek(0); // Make sure display after seek is off.

      // switch resolution
      g_graphicsContext.SetFullScreenVideo(true);

#ifdef HAS_VIDEO_PLAYBACK
      // make sure renderer is uptospeed
      g_renderManager.Update();
#endif
      // now call the base class to load our windows
      CGUIWindow::OnMessage(message);

      m_bShowViewModeInfo = false;

      return true;
    }
  case GUI_MSG_WINDOW_DEINIT:
    {
      CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_SLIDER);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_FULLSCREEN_INFO);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CHANNELS);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_GUIDE);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_DIRECTOR);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CUTTER);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_SUBTITLES);
      if (pDialog) pDialog->Close(true);

      CGUIWindow::OnMessage(message);

      CSettings::Get().Save();

      CSingleLock lock (g_graphicsContext);
      g_graphicsContext.SetFullScreenVideo(false);
      lock.Leave();

#ifdef HAS_VIDEO_PLAYBACK
      // make sure renderer is uptospeed
      g_renderManager.Update();
#endif
      return true;
    }
  case GUI_MSG_CLICKED:
    {
      unsigned int iControl = message.GetSenderId();
      if (iControl == CONTROL_GROUP_CHOOSER && g_PVRManager.IsStarted())
      {
        // Get the currently selected label of the Select button
        CGUIMessage msg(GUI_MSG_ITEM_SELECTED, GetID(), iControl);
        OnMessage(msg);
        CStdString strLabel = msg.GetLabel();

        CPVRChannelPtr playingChannel;
        if (g_PVRManager.GetCurrentChannel(playingChannel))
        {
          CPVRChannelGroupPtr selectedGroup = g_PVRChannelGroups->Get(playingChannel->IsRadio())->GetByName(strLabel);
          if (selectedGroup)
          {
            g_PVRManager.SetPlayingGroup(selectedGroup);
            CLog::Log(LOGDEBUG, "%s - switched to group '%s'", __FUNCTION__, selectedGroup->GroupName().c_str());

            if (!selectedGroup->IsGroupMember(*playingChannel))
            {
              CLog::Log(LOGDEBUG, "%s - channel '%s' is not a member of '%s', switching to channel 1 of the new group",
                  __FUNCTION__, playingChannel->ChannelName().c_str(), selectedGroup->GroupName().c_str());
              CFileItemPtr switchChannel = selectedGroup->GetByChannelNumber(1);

              if (switchChannel && switchChannel->HasPVRChannelInfoTag())
                g_application.OnAction(CAction(ACTION_CHANNEL_SWITCH, (float) switchChannel->GetPVRChannelInfoTag()->ChannelNumber()));
              else
              {
                CLog::Log(LOGERROR, "%s - cannot find channel '1' in group %s", __FUNCTION__, selectedGroup->GroupName().c_str());
                CApplicationMessenger::Get().MediaStop(false);
              }
            }
          }
          else
          {
            CLog::Log(LOGERROR, "%s - could not switch to group '%s'", __FUNCTION__, selectedGroup->GroupName().c_str());
            CApplicationMessenger::Get().MediaStop(false);
          }
        }
        else
        {
          CLog::Log(LOGERROR, "%s - cannot find the current channel", __FUNCTION__);
          CApplicationMessenger::Get().MediaStop(false);
        }

        // hide the control and reset focus
        m_bGroupSelectShow = false;
        SET_CONTROL_HIDDEN(CONTROL_GROUP_CHOOSER);
//      SET_CONTROL_FOCUS(0, 0);

        return true;
      }
      break;
    }
  case GUI_MSG_SETFOCUS:
  case GUI_MSG_LOSTFOCUS:
    if (message.GetSenderId() != WINDOW_FULLSCREEN_VIDEO) return true;
    break;
  }

  return CGUIWindow::OnMessage(message);
}
Exemple #9
0
bool CGUIWindowFullScreen::OnMessage(CGUIMessage& message)
{
  switch (message.GetMessage())
  {
  case GUI_MSG_WINDOW_INIT:
    {
      // check whether we've come back here from a window during which time we've actually
      // stopped playing videos
      if (message.GetParam1() == WINDOW_INVALID && !g_application.m_pPlayer->IsPlayingVideo())
      { // why are we here if nothing is playing???
        g_windowManager.PreviousWindow();
        return true;
      }
      g_infoManager.SetShowInfo(false);
      g_infoManager.SetShowCodec(false);
      m_bShowCurrentTime = false;
      g_infoManager.SetDisplayAfterSeek(0); // Make sure display after seek is off.

      // switch resolution
      g_graphicsContext.SetFullScreenVideo(true);

#ifdef HAS_VIDEO_PLAYBACK
      // make sure renderer is uptospeed
      g_renderManager.Update();
#endif
      // now call the base class to load our windows
      CGUIWindow::OnMessage(message);

      m_bShowViewModeInfo = false;

      return true;
    }
  case GUI_MSG_WINDOW_DEINIT:
    {
      CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_SLIDER);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_FULLSCREEN_INFO);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CHANNELS);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_GUIDE);
      if (pDialog) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_SUBTITLES);
      if (pDialog) pDialog->Close(true);

      CGUIWindow::OnMessage(message);

      CSettings::Get().Save();

      CSingleLock lock (g_graphicsContext);
      g_graphicsContext.SetFullScreenVideo(false);
      lock.Leave();

#ifdef HAS_VIDEO_PLAYBACK
      // make sure renderer is uptospeed
      g_renderManager.Update();
      g_renderManager.FrameFinish();
#endif
      return true;
    }
  case GUI_MSG_SETFOCUS:
  case GUI_MSG_LOSTFOCUS:
    if (message.GetSenderId() != WINDOW_FULLSCREEN_VIDEO) return true;
    break;
  }

  return CGUIWindow::OnMessage(message);
}
bool CGUIWindowBoxeeWizardNetwork::OnAction(const CAction &action)
{
   int iControl = GetFocusedControlID();

   if (action.wID == ACTION_PREVIOUS_MENU || (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_BACK))
   {
      Close();
   }
   else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_INTERFACES)
   {  
     ShowWirelessNetworksIfNeeded();
     CGUIListContainer *pList = (CGUIListContainer *)GetControl(CONTROL_INTERFACES);
     if (pList)
       pList->SetSingleSelectedItem();

     return true;
   }
   else if (action.wID == ACTION_MOVE_LEFT && iControl == CONTROL_WIRELESS)
   {
     ShowInterfaces();
     SET_CONTROL_FOCUS(CONTROL_INTERFACES, 0);
     CGUIListContainer *pList = (CGUIListContainer *)GetControl(CONTROL_WIRELESS);
     if (pList)
       pList->SetSingleSelectedItem();

      return true;
   }
   else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_WIRELESS)
   {      
      ShowPasswordIfNeeded();
      CGUIListContainer *pList = (CGUIListContainer *)GetControl(CONTROL_WIRELESS);
      if (pList)
        pList->SetSingleSelectedItem();
      return true;
   }
   else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_PASSWORD)   
   {      
      CGUIButtonControl* passwordButton = (CGUIButtonControl*) GetControl(iControl);
      CStdString password = passwordButton->GetLabel();
      if (CGUIDialogKeyboard::ShowAndGetInput(password, g_localizeStrings.Get(789), false))
      {         
         passwordButton->SetLabel(password);
         CONTROL_ENABLE(CONTROL_NEXT);                        
         SET_CONTROL_FOCUS(CONTROL_NEXT, 0);
      }
      return true;
   }
   else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_ENC)
   {      
      CGUIButtonControl* encSelectionButton = (CGUIButtonControl*) GetControl(CONTROL_ENC_SELECTION);
   
      CGUIMessage msg(GUI_MSG_ITEM_SELECTED, GetID(), CONTROL_ENC);
      OnMessage(msg);
      int iItem = msg.GetParam1();
      encSelectionButton->SetLabel(ENC_LABELS[iItem]);
      
      SET_CONTROL_HIDDEN(CONTROL_ENC);
      
      if (iItem == ENC_NONE)
      {
         SET_CONTROL_HIDDEN(CONTROL_PASSWORD_GROUP);
         SET_CONTROL_FOCUS(CONTROL_NEXT, 0);
      }
      else
      {
         SET_CONTROL_FOCUS(CONTROL_PASSWORD, 0);
      }
      return true;
   }
   else if (action.wID == ACTION_MOVE_LEFT && (iControl == CONTROL_ENC_SELECTION || iControl == CONTROL_PASSWORD))
   {
      SET_CONTROL_HIDDEN(CONTROL_ENC_GROUP);
      SET_CONTROL_HIDDEN(CONTROL_PASSWORD_GROUP);
      SET_CONTROL_FOCUS(CONTROL_WIRELESS, 0);
      return true;
   }
   else if (action.wID == ACTION_MOVE_DOWN && iControl == CONTROL_ENC_SELECTION)
   {
      if (GetControl(CONTROL_PASSWORD_GROUP)->IsVisible())
      {
         SET_CONTROL_FOCUS(CONTROL_PASSWORD, 0);
      }
      else if (!GetControl(CONTROL_NEXT)->IsDisabled())
      {
         SET_CONTROL_FOCUS(CONTROL_NEXT, 0);
      }
      return true;     
   }
   else if (action.wID == ACTION_MOVE_UP && (iControl == CONTROL_NEXT || iControl == CONTROL_BACK))
   {
      if (GetControl(CONTROL_PASSWORD_GROUP)->IsVisible())
      {
         SET_CONTROL_FOCUS(CONTROL_PASSWORD, 0);
      }
      else if (GetControl(CONTROL_ENC_GROUP)->IsVisible())
      {
         SET_CONTROL_FOCUS(CONTROL_ENC_SELECTION, 0);
      }
      else 
      {
         SET_CONTROL_FOCUS(CONTROL_INTERFACES, 0);
      }
      return true;     
   }
   else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_NEXT)
   {
      if (GetControl(CONTROL_ENC_SELECTION)->IsVisible() && GetControl(CONTROL_PASSWORD)->IsVisible())
      {
        CGUIMessage msg(GUI_MSG_ITEM_SELECTED, GetID(), CONTROL_ENC);
        OnMessage(msg);
        int iItem = msg.GetParam1();
        
        CGUIButtonControl* passwordButton = (CGUIButtonControl*) GetControl(CONTROL_PASSWORD);
        CStdString password = passwordButton->GetLabel();
    
        if (ENC_MODES[iItem] == ENC_WEP_HEX && !IsHexString(password))
        {
          CGUIDialogOK *pDialogOK = (CGUIDialogOK *)m_gWindowManager.GetWindow(WINDOW_DIALOG_OK);
          pDialogOK->SetHeading("");
          pDialogOK->SetLine(0, 51018);
          pDialogOK->SetLine(1, 51019);
          pDialogOK->DoModal();

          return true;
        }
      }
               
      if (SaveConfiguration())
      {
         // Close all wizard dialogs
         Close();
         CGUIDialog* dialog = (CGUIDialog*) m_gWindowManager.GetWindow(WINDOW_BOXEE_WIZARD_AUDIO);
         dialog->Close();
         dialog = (CGUIDialog*) m_gWindowManager.GetWindow(WINDOW_BOXEE_WIZARD_RESOLUTION);
         dialog->Close();
      }
      
      return true;
   }
   
   return CGUIWindow::OnAction(action);
}
void CApplicationMessenger::ProcessMessage(ThreadMessage *pMsg)
{
  switch (pMsg->dwMessage)
  {
    case TMSG_SHUTDOWN:
      {
        switch (g_guiSettings.GetInt("system.shutdownstate"))
        {
          case POWERSTATE_SHUTDOWN:
            Powerdown();
            break;

          case POWERSTATE_SUSPEND:
            Suspend();
            break;

          case POWERSTATE_HIBERNATE:
            Hibernate();
            break;

          case POWERSTATE_QUIT:
            Quit();
            break;

          case POWERSTATE_MINIMIZE:
            Minimize();
            break;
          }
        }
      break;

case TMSG_POWERDOWN:
      {
        g_application.Stop();
        Sleep(200);
        g_Windowing.DestroyWindow();
        g_powerManager.Powerdown();
#ifdef HAS_EMBEDDED
        CHalServicesFactory::GetInstance().Shutdown();
#endif
        exit(64);
        }
      break;

    case TMSG_QUIT:
      {
		g_application.Stop();
		Sleep(200);
        g_Windowing.DestroyWindow();
        exit(0);
      }
      break;

    case TMSG_HIBERNATE:
      {
        g_powerManager.Hibernate();
      }
      break;

    case TMSG_SUSPEND:
      {
        g_powerManager.Suspend();
        MediaStop();
      }
      break;
    case TMSG_LOGOUT:
      {
        CLog::Log(LOGDEBUG,"CApplicationMessenger::ProcessMessage - Enter TMSG_LOGOUT case. Going to call BoxeeLoginManager::Logout() (logout)");
        g_application.GetBoxeeLoginManager().Logout();
      }
      break;
    case TMSG_RESTART:
      {
        g_application.Stop();
        Sleep(200);
        g_Windowing.DestroyWindow();
        g_powerManager.Reboot();
        exit(66);
      }
      break;

    case TMSG_RESET:
      {
        g_application.Stop();
        Sleep(200);
        g_Windowing.DestroyWindow();
        g_powerManager.Reboot();
        exit(66);
      }
      break;

    case TMSG_RESTARTAPP:
      {
#ifdef _WIN32
        g_application.Stop();
        Sleep(200);
#endif
        exit(65);
        // TODO
        //char szXBEFileName[1024];

        //CIoSupport::GetXbePath(szXBEFileName);
        //CUtil::RunXBE(szXBEFileName);
      }
      break;

    case TMSG_MEDIA_PLAY:
      {
        // first check if we were called from the PlayFile() function
        if (pMsg->lpVoid && pMsg->dwParam2 == 0)
        {
          CFileItem *item = (CFileItem *)pMsg->lpVoid;
          g_application.PlayFile(*item, pMsg->dwParam1 != 0);
          delete item;
          return;
        }

        // restore to previous window if needed
        if (g_windowManager.GetActiveWindow() == WINDOW_SLIDESHOW ||
            g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO ||
            g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION)
          g_windowManager.PreviousWindow();

        g_application.ResetScreenSaver();
        g_application.WakeUpScreenSaverAndDPMS();

        //g_application.StopPlaying();
        // play file
        CFileItem *item;
        if (pMsg->lpVoid && pMsg->dwParam2 == 1)
        {
          item = (CFileItem *)pMsg->lpVoid;
        }
        else
        {
          item = new CFileItem(pMsg->strParam, false);
        }
        
        if (item->IsAudio())
          item->SetMusicThumb();
        else
          item->SetVideoThumb();
        item->FillInDefaultIcon();
        g_application.PlayMedia(*item, item->IsAudio() ? PLAYLIST_MUSIC : PLAYLIST_VIDEO); //Note: this will play playlists always in the temp music playlist (default 2nd parameter), maybe needs some tweaking.
        delete item;
      }
      break;

    case TMSG_MEDIA_RESTART:
      g_application.Restart(true);
      break;

    case TMSG_MEDIA_QUEUE_NEXT_ITEM:

    {
      CFileItem *item = (CFileItem *)pMsg->lpVoid;
      //g_application.QueueNextMedia(*item);
      delete item;
      return;
    }

    case TMSG_MEDIA_UPDATE_ITEM:

    {

      CGUIMessage msg(GUI_MSG_NOTIFY_ALL, 0, 0, GUI_MSG_UPDATE_ITEM, 0);
      msg.SetItem(CFileItemPtr((CFileItem*)pMsg->lpVoid));
      g_windowManager.SendMessage(msg);
      return;
    }

    case TMSG_PICTURE_SHOW:
      {
        CGUIWindowSlideShow *pSlideShow = (CGUIWindowSlideShow *)g_windowManager.GetWindow(WINDOW_SLIDESHOW);
        if (!pSlideShow) return ;

        // stop playing file
        if (g_application.IsPlayingVideo()) g_application.StopPlaying();

        if (g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO)
          g_windowManager.PreviousWindow();

        g_application.ResetScreenSaver();
        g_application.WakeUpScreenSaverAndDPMS();

        g_graphicsContext.Lock();
        pSlideShow->Reset();
        if (g_windowManager.GetActiveWindow() != WINDOW_SLIDESHOW)
          g_windowManager.ActivateWindow(WINDOW_SLIDESHOW);
        if (CUtil::IsZIP(pMsg->strParam) || CUtil::IsRAR(pMsg->strParam)) // actually a cbz/cbr
        {
          CFileItemList items;
          CStdString strPath;
          if (CUtil::IsZIP(pMsg->strParam))
            CUtil::CreateArchivePath(strPath, "zip", pMsg->strParam.c_str(), "");
          else
            CUtil::CreateArchivePath(strPath, "rar", pMsg->strParam.c_str(), "");

          CUtil::GetRecursiveListing(strPath, items, g_stSettings.m_pictureExtensions);
          if (items.Size() > 0)
          {
            for (int i=0;i<items.Size();++i)
            {
              pSlideShow->Add(items[i].get());
            }
            pSlideShow->Select(items[0]->m_strPath);
          }
        }
        else
        {
          CFileItem item(pMsg->strParam, false);
          pSlideShow->Add(&item);
          pSlideShow->Select(pMsg->strParam);
        }
        g_graphicsContext.Unlock();
      }
      break;

    case TMSG_SLIDESHOW_SCREENSAVER:
    case TMSG_PICTURE_SLIDESHOW:
      {
        CGUIWindowSlideShow *pSlideShow = (CGUIWindowSlideShow *)g_windowManager.GetWindow(WINDOW_SLIDESHOW);
        if (!pSlideShow) return ;

        g_graphicsContext.Lock();
        pSlideShow->Reset();

        CFileItemList items;
        CStdString strPath = pMsg->strParam;
        if (pMsg->dwMessage == TMSG_SLIDESHOW_SCREENSAVER &&
            g_guiSettings.GetString("screensaver.mode").Equals("Fanart Slideshow"))
        {
          CUtil::GetRecursiveListing(g_settings.GetVideoFanartFolder(), items, ".tbn");
          CUtil::GetRecursiveListing(g_settings.GetMusicFanartFolder(), items, ".tbn");
        }
        else
        CUtil::GetRecursiveListing(strPath, items, g_stSettings.m_pictureExtensions);

        if (items.Size() > 0)
        {
          for (int i=0;i<items.Size();++i)
            pSlideShow->Add(items[i].get());
          pSlideShow->StartSlideShow(pMsg->dwMessage == TMSG_SLIDESHOW_SCREENSAVER); //Start the slideshow!
        }
        if (pMsg->dwMessage == TMSG_SLIDESHOW_SCREENSAVER)
          pSlideShow->Shuffle();

        if (g_windowManager.GetActiveWindow() != WINDOW_SLIDESHOW)
          g_windowManager.ActivateWindow(WINDOW_SLIDESHOW);

        g_graphicsContext.Unlock();
      }
      break;

    case TMSG_MEDIA_STOP:
      {
        // This check ensures we actually need to switch to the previous window, set by FlashVideoPlayer
        if (pMsg->dwParam1 != 1)
        {
        // restore to previous window if needed
        if (g_windowManager.GetActiveWindow() == WINDOW_SLIDESHOW ||
            g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO ||
            g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION)
          g_windowManager.PreviousWindow();
        }

        g_application.ResetScreenSaver();
        g_application.WakeUpScreenSaverAndDPMS();

        // stop playing file
        if (g_application.IsPlaying()) g_application.StopPlaying();
      }
      break;

    case TMSG_MEDIA_PAUSE:
      if (g_application.m_pPlayer)
      {
        g_application.ResetScreenSaver();
        g_application.WakeUpScreenSaverAndDPMS();
        g_application.m_pPlayer->Pause();
      }
      break;

    case TMSG_SWITCHTOFULLSCREEN:
      if( g_windowManager.GetActiveWindow() != WINDOW_FULLSCREEN_VIDEO && g_windowManager.GetActiveWindow() != WINDOW_KARAOKELYRICS)
        g_application.SwitchToFullScreen();
      break;

    case TMSG_MINIMIZE:
      g_application.Minimize();
      break;

    case TMSG_EXECUTE_OS:
#if defined( _LINUX) && !defined(__APPLE__)
      CUtil::RunCommandLine(pMsg->strParam.c_str(), (pMsg->dwParam1 == 1));
#elif defined(_WIN32)
      CWIN32Util::XBMCShellExecute(pMsg->strParam.c_str(), (pMsg->dwParam1 == 1));
#endif
      break;

    case TMSG_HTTPAPI:
    {
#ifdef HAS_WEB_SERVER
      if (!m_pXbmcHttp)
      {
        CSectionLoader::Load("LIBHTTP");
        m_pXbmcHttp = new CXbmcHttp();
      }
      switch (m_pXbmcHttp->xbmcCommand(pMsg->strParam))
      {
      case 1:
        g_application.getApplicationMessenger().Restart();
        break;

      case 2:
        g_application.getApplicationMessenger().Shutdown();
        break;

      case 3:
        g_application.getApplicationMessenger().RebootToDashBoard();
        break;

      case 4:
        g_application.getApplicationMessenger().Reset();
        break;

      case 5:
        g_application.getApplicationMessenger().RestartApp();
        break;
      }
#endif
    }
     break;

    case TMSG_EXECUTE_SCRIPT:
#ifdef HAS_PYTHON
      g_pythonParser.evalFile(pMsg->strParam.c_str());
#endif
      break;

    case TMSG_EXECUTE_BUILT_IN:
      CBuiltins::Execute(pMsg->strParam.c_str());
      break;

    case TMSG_PLAYLISTPLAYER_PLAY:
      if (pMsg->dwParam1 != (DWORD) -1)
        g_playlistPlayer.Play(pMsg->dwParam1);
      else
        g_playlistPlayer.Play();

      break;

    case TMSG_PLAYLISTPLAYER_NEXT:
      g_playlistPlayer.PlayNext();
      break;

    case TMSG_PLAYLISTPLAYER_PREV:
      g_playlistPlayer.PlayPrevious();
      break;

    // Window messages below here...
    case TMSG_DIALOG_DOMODAL:  //doModel of window
      {
        CGUIDialog* pDialog = (CGUIDialog*)g_windowManager.GetWindow(pMsg->dwParam1);
        if (!pDialog) return ;
        pDialog->DoModal();
      }
      break;

    case TMSG_DIALOG_PROGRESS_SHOWMODAL:
      {
        CGUIDialogProgress* pDialog = (CGUIDialogProgress*)g_windowManager.GetWindow(WINDOW_DIALOG_PROGRESS);
        if (!pDialog) return ;
        pDialog->StartModal();
      }
      break;
      
    case TMSG_WRITE_SCRIPT_OUTPUT:
      {
        //send message to window 2004 (CGUIWindowScriptsInfo)
        CGUIMessage msg(GUI_MSG_USER, 0, 0);
        msg.SetLabel(pMsg->strParam);
        CGUIWindow* pWindowScripts = g_windowManager.GetWindow(WINDOW_SCRIPTS_INFO);
        if (pWindowScripts) pWindowScripts->OnMessage(msg);
      }
      break;

    case TMSG_NETWORKMESSAGE:
      {
        g_application.getNetwork().NetworkMessage((CNetwork::EMESSAGE)pMsg->dwParam1, (int)pMsg->dwParam2);
      }
      break;

    case TMSG_GUI_DO_MODAL:
      {
        CGUIDialog *pDialog = (CGUIDialog *)pMsg->lpVoid;
        if (pDialog)
          pDialog->DoModal_Internal((int)pMsg->dwParam1, pMsg->strParam);
      }
      break;

    case TMSG_GUI_SHOW:
      {
        CGUIDialog *pDialog = (CGUIDialog *)pMsg->lpVoid;
        if (pDialog)
          pDialog->Show_Internal();
      }
      break;

    case TMSG_GUI_ACTION:
      {
        if (pMsg->lpVoid)
        {
          if (pMsg->dwParam1 == WINDOW_INVALID)
            g_application.OnAction(*(CAction *)pMsg->lpVoid);
          else
          {
            CGUIWindow *pWindow = g_windowManager.GetWindow(pMsg->dwParam1);
            if (pWindow)
              pWindow->OnAction(*(CAction *)pMsg->lpVoid);
            else
              CLog::Log(LOGWARNING, "Failed to get window with ID %i to send an action to", pMsg->dwParam1);
          }
        }
      }
      break;

    case TMSG_GUI_INFOLABEL:
      {
        if (pMsg->lpVoid)
        {
          vector<CStdString> *infoLabels = (vector<CStdString> *)pMsg->lpVoid;
          for (unsigned int i = 0; i < pMsg->params.size(); i++)
            infoLabels->push_back(g_infoManager.GetLabel(g_infoManager.TranslateString(pMsg->params[i])));
        }
      }
      break;

    case TMSG_GUI_INFOBOOL:
      {
        if (pMsg->lpVoid)
        {
          vector<bool> *infoLabels = (vector<bool> *)pMsg->lpVoid;
          for (unsigned int i = 0; i < pMsg->params.size(); i++)
            infoLabels->push_back(g_infoManager.GetBool(g_infoManager.TranslateString(pMsg->params[i])));
        }
      }
      break;

    case TMSG_LOAD_STRINGS:
	  g_localizeStrings.Load(pMsg->strParam, pMsg->strParam2);
          break;
    case TMSG_GUI_ACTIVATE_WINDOW:
      {
        g_windowManager.ActivateWindow(pMsg->dwParam1, pMsg->params, pMsg->dwParam2 > 0);
      }
      break;

    case TMSG_GUI_WIN_MANAGER_PROCESS:
      g_windowManager.Process_Internal(0 != pMsg->dwParam1);
      break;

    case TMSG_GUI_WIN_MANAGER_RENDER:
      g_windowManager.Render_Internal();
      break;

#ifdef HAS_DVD_DRIVE
    case TMSG_OPTICAL_MOUNT:
      {
/*        CMediaSource share;
        share.strStatus = g_mediaManager.GetDiskLabel(share.strPath);
        share.strPath = pMsg->strParam;
        if(g_mediaManager.IsAudio(share.strPath))
          share.strStatus = "Audio-CD";
        else if(share.strStatus == "")
          share.strStatus = g_localizeStrings.Get(446);
        share.strName = share.strPath;
        share.m_ignore = true;
        share.m_iDriveType = CMediaSource::SOURCE_TYPE_DVD;
        g_mediaManager.AddAutoSource(share, pMsg->dwParam1 != 0); */
		if (pMsg->dwParam1 != 0)
		{
		  MEDIA_DETECT::CAutorun::ExecuteAutorun();
      }
      }
      break;

    case TMSG_OPTICAL_UNMOUNT:
      {
     /*   CMediaSource share;
        share.strPath = pMsg->strParam;
        share.strName = share.strPath;
        g_mediaManager.RemoveAutoSource(share); */
		g_mediaManager.RemoveCdInfo(g_mediaManager.TranslateDevicePath(pMsg->strParam, true));
      }
      break;
#endif
      //Boxee
    case TMSG_INIT_WINDOW:
    {
      CGUIWindow *pWindow = (CGUIWindow *)pMsg->lpVoid;
      if (pWindow)
        pMsg->dwParam1 = pWindow->Initialize();
    }
      break;
    case TMSG_LOAD_LANG_INFO:
    {
      pMsg->dwParam1 = g_langInfo.Load(pMsg->strParam);
      break; 

    }
      break;
    case TMSG_DELETE_BG_LOADER:
    {
      CBackgroundInfoLoader *pLoader = (CBackgroundInfoLoader *)pMsg->lpVoid;
      if (pLoader)
        delete pLoader;
    }
      break;
    case TMSG_GENERAL_MESSAGE:
    {
      CGUIMessage *msg = (CGUIMessage *)pMsg->lpVoid;
      if (msg)
      {
        CGUIWindow* pWindow = g_windowManager.GetWindow(pMsg->dwParam1);
        if (pWindow) 
          pWindow->OnMessage(*msg);
        
        if (!pMsg->hWaitEvent) // no one waits for this message to return.
          delete msg;
      }
    }
      break;
    case TMSG_SET_CONTROL_LABEL:
    {
      CGUIWindow* pWindow = g_windowManager.GetWindow(pMsg->dwParam1);
      if (pWindow) 
      {
        CGUIControl *control = (CGUIControl *)pWindow->GetControl(pMsg->dwParam2);
        if (control)
        {
          CGUIMessage msg(GUI_MSG_LABEL_SET, pMsg->dwParam1, pMsg->dwParam2);
          msg.SetLabel(pMsg->strParam);
          control->OnMessage(msg);
        }
      }
    }
    break;
            
    case TMSG_CLOSE_DIALOG:
    {
      CGUIDialog *dlg = (CGUIDialog *)pMsg->lpVoid;
      bool bForce = (bool)pMsg->dwParam1;
      if (dlg)
        dlg->Close(bForce);
    }
    break;
    
    case TMSG_PREVIOUS_WINDOW:
    {
      g_windowManager.PreviousWindow();
    }
    break;
    
    case TMSG_TOGGLEFULLSCREEN:
    {
      CAction action;
      action.id = ACTION_TOGGLE_FULLSCREEN;
      g_application.OnAction(action);

    }
    break; 

    case TMSG_FREE_WINDOW_RESOURCES:
    {
      CGUIWindow *win = (CGUIWindow *)pMsg->lpVoid;
      if (win)
        win->FreeResources();
    }
    break; 

    case TMSG_FREE_TEXTURE:
    {
      CGUITextureBase *t = (CGUITextureBase *)pMsg->lpVoid;
      if (t)
        t->FreeResources(!!pMsg->dwParam1);
    }
    break; 
      
    case TMSG_VIDEO_RENDERER_PREINIT:
    {
      pMsg->dwParam1 = g_renderManager.PreInit();
      break; 
    }
    
    case TMSG_VIDEO_RENDERER_UNINIT:
    {
      g_renderManager.UnInit();
      break; 
    }

    case TMSG_CLOSE_SLIDESHOWPIC:
    {
      CSlideShowPic *t = (CSlideShowPic *)pMsg->lpVoid;
      if (t)
        t->Close();
      break; 
    }
      
    case TMSG_SHOW_POST_PLAY_DIALOG:
    {
      CFileItem *item = (CFileItem *)pMsg->lpVoid;
      CGUIDialogBoxeePostPlay *dlg = (CGUIDialogBoxeePostPlay *)g_windowManager.GetWindow(WINDOW_DIALOG_BOXEE_POST_PLAY);
      dlg->SetItem(item);
      dlg->DoModal();
      dlg->Reset(); 
      delete item;
      break; 
    }

    case TMSG_SHOW_BOXEE_DEVICE_PAIR_DIALOG:
    {
      CBoxeeDeviceItem* deviceItem = (CBoxeeDeviceItem*)pMsg->lpVoid;
      CGUIDialogBoxeePair* dlg = (CGUIDialogBoxeePair*)g_windowManager.GetWindow(WINDOW_DIALOG_BOXEE_PAIR);
      dlg->SetDeviceItem(deviceItem);
      dlg->DoModal();
      dlg->Reset();
      delete deviceItem;
    }
    break;

    case TMSG_SEND_KEY:
    {
      CKey key(pMsg->dwParam1);
      g_application.OnKey(key);
    }
    break;

    case TMSG_SEND_MOVE:
    {
      CPoint p = g_Mouse.GetLocation();
      XBMC_Event newEvent;
      newEvent.type = XBMC_MOUSEMOTION;

      RESOLUTION iRes = g_graphicsContext.GetVideoResolution();
      int m_screenX1 = g_settings.m_ResInfo[iRes].Overscan.left;
      int m_screenY1 = g_settings.m_ResInfo[iRes].Overscan.top;
      int m_screenX2 = g_settings.m_ResInfo[iRes].Overscan.right;
      int m_screenY2 = g_settings.m_ResInfo[iRes].Overscan.bottom;

      newEvent.motion.x = std::max(m_screenX1, std::min(m_screenX2 - 10, (int)(p.x + (int)pMsg->dwParam1)));
      newEvent.motion.y = std::max(m_screenY1, std::min(m_screenY2 - 10, (int)(p.y + (int)pMsg->dwParam2)));

      g_Mouse.HandleEvent(newEvent);
    }
    break;

	case TMSG_SHOW_PLAY_ERROR:
    {
	    CGUIDialogOK2::ShowAndGetInput(g_localizeStrings.Get(257), pMsg->strParam);
	    break;
    }

    case TMSG_EXECUTE_ON_MAIN_THREAD:
    {
      IGUIThreadTask *t = (IGUIThreadTask *)(pMsg->lpVoid);
      if (t)
      {
        t->DoWork();
        if (pMsg->dwParam1 == 1)
          delete t;
      }
      break; 
    }

    case TMSG_DELETE_PLAYER:
    {
      IPlayer *player = (IPlayer *)pMsg->lpVoid;
      printf("deleting player %p\n", player);
      if (player)
        delete player;
    }
      break;
    case TMSG_APP_HANDLE:
    {
      std::vector<CStdString> vecParams = pMsg->params;
      CStdString strContext = vecParams[0];
      CStdString strHandler = vecParams[1];
      CStdString strParam = vecParams[2];

      if(g_application.OnAppMessage(strHandler, strParam) == true)
      {
        break;
      }

      CLog::Log(LOGDEBUG, "TMSG_APP_HANDLE received for application %s, handler = %s, param = %s (apphandle)", strContext.c_str(), strHandler.c_str(), strParam.c_str());
      CStdString targetPath = _P("special://home/apps/");
      targetPath += strContext;

      CStdString partnerId = CAppManager::GetInstance().GetDescriptor(strContext).GetPartnerId();
      CStdString globalHandler = CAppManager::GetInstance().GetDescriptor(strContext).GetGlobalHandler();

      char* argv[2];

      argv[0] = new char[strHandler.size() + 1];
      strncpy(argv[0], strHandler.c_str(), strHandler.size());

      argv[1] = new char[strParam.size() + 1];
      strncpy(argv[1], strParam.c_str(), strParam.size());

      std::vector<CStdString> params;
      params.push_back(strHandler);
      params.push_back(strParam);

#ifdef HAS_PYTHON
      g_pythonParser.evalStringInContext(globalHandler, targetPath, strContext, partnerId, params);
#endif

      delete argv[0];
      delete argv[1];
    }
    break;
    case TMSG_GUI_INVOKE_FROM_BROWSER:
    {
      IPlayer* player = static_cast<IPlayer*> (pMsg->lpVoid);
      player->ProcessExternalMessage(pMsg);
    }
    break;
      
      //end Boxee
  }
}