bool CGUIDialogVideoOSD::OnMessage(CGUIMessage& message) { switch ( message.GetMessage() ) { case GUI_MSG_VIDEO_MENU_STARTED: { // We have gone to the DVD menu, so close the OSD. Close(); } break; case GUI_MSG_WINDOW_DEINIT: // fired when OSD is hidden { // Remove our subdialogs if visible CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD_SETTINGS); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_AUDIO_OSD_SETTINGS); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_BOOKMARKS); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CHANNELS); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_GUIDE); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_DIRECTOR); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CUTTER); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); } break; } return CGUIDialog::OnMessage(message); }
bool CGUIWindowOSD::OnMessage(CGUIMessage& message) { switch ( message.GetMessage() ) { // Boxee section case GUI_MSG_CLICKED: { unsigned int iControl = message.GetSenderId(); if (iControl == CONTROL_RATE_BUTTON) { CFileItem &item = g_application.CurrentFileItem(); bool bLike; if (CGUIDialogBoxeeRate::ShowAndGetInput(bLike)) { BoxeeUtils::Rate(&item, bLike); g_application.m_guiDialogKaiToast.QueueNotification(CGUIDialogKaiToast::ICON_STAR, "", g_localizeStrings.Get(51034), 5000 , KAI_YELLOW_COLOR, KAI_GREY_COLOR); } } else if (iControl == CONTROL_RECOMMEND_BUTTON) { CGUIDialogBoxeeShare *pFriends = (CGUIDialogBoxeeShare *)g_windowManager.GetWindow(WINDOW_DIALOG_BOXEE_SHARE); pFriends->DoModal(); } return true; } // end boxee section case GUI_MSG_VIDEO_MENU_STARTED: { // We have gone to the DVD menu, so close the OSD. Close(); } case GUI_MSG_WINDOW_DEINIT: // fired when OSD is hidden { // Remove our subdialogs if visible CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD_SETTINGS); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_AUDIO_OSD_SETTINGS); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_BOOKMARKS); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_SUBTITLE_OSD_SETTINGS); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); } break; } return CGUIDialog::OnMessage(message); }
void CGameWindowFullScreen::ToggleOSD() { CGUIDialog *pOSD = GetOSD(); if (pOSD != nullptr) { if (pOSD->IsDialogRunning()) pOSD->Close(); else pOSD->Open(); } MarkDirtyRegion(); }
bool CGUIDialogVideoOSD::OnMessage(CGUIMessage& message) { switch ( message.GetMessage() ) { case GUI_MSG_VIDEO_MENU_STARTED: { // We have gone to the DVD menu, so close the OSD. Close(); } break; case GUI_MSG_WINDOW_DEINIT: // fired when OSD is hidden { // Remove our subdialogs if visible CGUIDialog *pDialog = g_windowManager.GetDialog(WINDOW_DIALOG_AUDIO_DSP_OSD_SETTINGS); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); pDialog = g_windowManager.GetDialog(WINDOW_DIALOG_AUDIO_OSD_SETTINGS); if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true); } break; } return CGUIDialog::OnMessage(message); }
bool CGUIWindowFullScreen::OnMessage(CGUIMessage& message) { switch (message.GetMessage()) { case GUI_MSG_WINDOW_INIT: { // check whether we've come back here from a window during which time we've actually // stopped playing videos if (message.GetParam1() == WINDOW_INVALID && !g_application.IsPlayingVideo()) { // why are we here if nothing is playing??? g_windowManager.PreviousWindow(); return true; } g_infoManager.SetShowInfo(false); g_infoManager.SetShowCodec(false); m_bShowCurrentTime = false; m_bGroupSelectShow = false; g_infoManager.SetDisplayAfterSeek(0); // Make sure display after seek is off. // switch resolution g_graphicsContext.SetFullScreenVideo(true); #ifdef HAS_VIDEO_PLAYBACK // make sure renderer is uptospeed g_renderManager.Update(false); #endif // now call the base class to load our windows CGUIWindow::OnMessage(message); m_bShowViewModeInfo = false; if (CUtil::IsUsingTTFSubtitles()) { CSingleLock lock (m_fontLock); CStdString fontPath = "special://xbmc/media/Fonts/"; fontPath += g_guiSettings.GetString("subtitles.font"); // We scale based on PAL4x3 - this at least ensures all sizing is constant across resolutions. RESOLUTION_INFO pal(720, 576, 0); CGUIFont *subFont = g_fontManager.LoadTTF("__subtitle__", fontPath, color[g_guiSettings.GetInt("subtitles.color")], 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), false, 1.0f, 1.0f, &pal, true); CGUIFont *borderFont = g_fontManager.LoadTTF("__subtitleborder__", fontPath, 0xFF000000, 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), true, 1.0f, 1.0f, &pal, true); if (!subFont || !borderFont) CLog::Log(LOGERROR, "CGUIWindowFullScreen::OnMessage(WINDOW_INIT) - Unable to load subtitle font"); else m_subsLayout = new CGUITextLayout(subFont, true, 0, borderFont); } else m_subsLayout = NULL; return true; } case GUI_MSG_WINDOW_DEINIT: { CGUIWindow::OnMessage(message); CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT); if (pDialog) pDialog->Close(true); CGUIDialogSlider *slider = (CGUIDialogSlider *)g_windowManager.GetWindow(WINDOW_DIALOG_SLIDER); if (slider) slider->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_FULLSCREEN_INFO); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CHANNELS); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_GUIDE); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_DIRECTOR); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CUTTER); if (pDialog) pDialog->Close(true); FreeResources(true); CSingleLock lock (g_graphicsContext); g_graphicsContext.SetFullScreenVideo(false); lock.Leave(); #ifdef HAS_VIDEO_PLAYBACK // make sure renderer is uptospeed g_renderManager.Update(false); #endif CSingleLock lockFont(m_fontLock); if (m_subsLayout) { g_fontManager.Unload("__subtitle__"); g_fontManager.Unload("__subtitleborder__"); delete m_subsLayout; m_subsLayout = NULL; } return true; } case GUI_MSG_CLICKED: { unsigned int iControl = message.GetSenderId(); if (iControl == CONTROL_GROUP_CHOOSER && g_PVRManager.IsStarted()) { // Get the currently selected label of the Select button CGUIMessage msg(GUI_MSG_ITEM_SELECTED, GetID(), iControl); OnMessage(msg); CStdString strLabel = msg.GetLabel(); CPVRChannelPtr playingChannel; if (g_PVRManager.GetCurrentChannel(playingChannel)) { CPVRChannelGroupPtr selectedGroup = g_PVRChannelGroups->Get(playingChannel->IsRadio())->GetByName(strLabel); if (selectedGroup) { g_PVRManager.SetPlayingGroup(selectedGroup); CLog::Log(LOGDEBUG, "%s - switched to group '%s'", __FUNCTION__, selectedGroup->GroupName().c_str()); if (!selectedGroup->IsGroupMember(*playingChannel)) { CLog::Log(LOGDEBUG, "%s - channel '%s' is not a member of '%s', switching to channel 1 of the new group", __FUNCTION__, playingChannel->ChannelName().c_str(), selectedGroup->GroupName().c_str()); CFileItemPtr switchChannel = selectedGroup->GetByChannelNumber(1); if (switchChannel && switchChannel->HasPVRChannelInfoTag()) OnAction(CAction(ACTION_CHANNEL_SWITCH, (float) switchChannel->GetPVRChannelInfoTag()->ChannelNumber())); else { CLog::Log(LOGERROR, "%s - cannot find channel '1' in group %s", __FUNCTION__, selectedGroup->GroupName().c_str()); CApplicationMessenger::Get().MediaStop(false); } } } else { CLog::Log(LOGERROR, "%s - could not switch to group '%s'", __FUNCTION__, selectedGroup->GroupName().c_str()); CApplicationMessenger::Get().MediaStop(false); } } else { CLog::Log(LOGERROR, "%s - cannot find the current channel", __FUNCTION__); CApplicationMessenger::Get().MediaStop(false); } // hide the control and reset focus m_bGroupSelectShow = false; SET_CONTROL_HIDDEN(CONTROL_GROUP_CHOOSER); // SET_CONTROL_FOCUS(0, 0); return true; } break; } case GUI_MSG_SETFOCUS: case GUI_MSG_LOSTFOCUS: if (message.GetSenderId() != WINDOW_FULLSCREEN_VIDEO) return true; break; } return CGUIWindow::OnMessage(message); }
bool CGUIWindowFullScreen::OnMessage(CGUIMessage& message) { switch (message.GetMessage()) { case GUI_MSG_WINDOW_INIT: { // check whether we've come back here from a window during which time we've actually // stopped playing videos if (message.GetParam1() == WINDOW_INVALID && !g_application.IsPlayingVideo()) { // why are we here if nothing is playing??? g_windowManager.PreviousWindow(); return true; } g_infoManager.SetShowInfo(false); g_infoManager.SetShowCodec(false); m_bShowCurrentTime = false; g_infoManager.SetDisplayAfterSeek(0); // Make sure display after seek is off. // switch resolution g_graphicsContext.SetFullScreenVideo(true); #ifdef HAS_VIDEO_PLAYBACK // make sure renderer is uptospeed g_renderManager.Update(false); #endif // now call the base class to load our windows CGUIWindow::OnMessage(message); m_bShowViewModeInfo = false; if (CUtil::IsUsingTTFSubtitles()) { CSingleLock lock (m_fontLock); CStdString fontPath = "special://xbmc/media/Fonts/"; fontPath += g_guiSettings.GetString("subtitles.font"); // We scale based on PAL4x3 - this at least ensures all sizing is constant across resolutions. RESOLUTION_INFO pal(720, 576, 0); CGUIFont *subFont = g_fontManager.LoadTTF("__subtitle__", fontPath, color[g_guiSettings.GetInt("subtitles.color")], 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), false, 1.0f, 1.0f, &pal, true); CGUIFont *borderFont = g_fontManager.LoadTTF("__subtitleborder__", fontPath, 0xFF000000, 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), true, 1.0f, 1.0f, &pal, true); if (!subFont || !borderFont) CLog::Log(LOGERROR, "CGUIWindowFullScreen::OnMessage(WINDOW_INIT) - Unable to load subtitle font"); else m_subsLayout = new CGUITextLayout(subFont, true, 0, borderFont); } else m_subsLayout = NULL; return true; } case GUI_MSG_WINDOW_DEINIT: { CGUIWindow::OnMessage(message); CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT); if (pDialog) pDialog->Close(true); CGUIDialogSlider *slider = (CGUIDialogSlider *)g_windowManager.GetWindow(WINDOW_DIALOG_SLIDER); if (slider) slider->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_FULLSCREEN_INFO); if (pDialog) pDialog->Close(true); FreeResources(true); CSingleLock lock (g_graphicsContext); g_graphicsContext.SetFullScreenVideo(false); lock.Leave(); #ifdef HAS_VIDEO_PLAYBACK // make sure renderer is uptospeed g_renderManager.Update(false); #endif CSingleLock lockFont(m_fontLock); if (m_subsLayout) { g_fontManager.Unload("__subtitle__"); g_fontManager.Unload("__subtitleborder__"); delete m_subsLayout; m_subsLayout = NULL; } return true; } case GUI_MSG_SETFOCUS: case GUI_MSG_LOSTFOCUS: if (message.GetSenderId() != WINDOW_FULLSCREEN_VIDEO) return true; break; } return CGUIWindow::OnMessage(message); }
bool CGUIWindowFullScreen::OnMessage(CGUIMessage& message) { switch (message.GetMessage()) { case GUI_MSG_WINDOW_INIT: { // check whether we've come back here from a window during which time we've actually // stopped playing videos if (message.GetParam1() == WINDOW_INVALID && !g_application.IsPlayingVideo()) { // why are we here if nothing is playing??? m_gWindowManager.PreviousWindow(); return true; } m_bLastRender = false; g_infoManager.SetShowInfo(false); g_infoManager.SetShowCodec(false); m_bShowCurrentTime = false; g_infoManager.SetDisplayAfterSeek(0); // Make sure display after seek is off. #ifdef HAS_XBOX_HARDWARE // Disable nav sounds if spindown is active as they are loaded // from HDD all the time. if ( !g_application.CurrentFileItem().IsHD() && (g_guiSettings.GetInt("harddisk.remoteplayspindown") || g_guiSettings.GetInt("harddisk.spindowntime")) ) { if (!g_guiSettings.GetBool("lookandfeel.soundsduringplayback")) g_audioManager.Enable(false); } #endif // setup the brightness, contrast and resolution CUtil::SetBrightnessContrastGammaPercent(g_stSettings.m_currentVideoSettings.m_Brightness, g_stSettings.m_currentVideoSettings.m_Contrast, g_stSettings.m_currentVideoSettings.m_Gamma, false); // switch resolution CSingleLock lock (g_graphicsContext); g_graphicsContext.SetFullScreenVideo(true); #ifdef HAS_VIDEO_PLAYBACK RESOLUTION res = g_renderManager.GetResolution(); g_graphicsContext.SetVideoResolution(res, false, false); #endif lock.Leave(); #ifdef HAS_VIDEO_PLAYBACK // make sure renderer is uptospeed g_renderManager.Update(false); #endif // now call the base class to load our windows CGUIWindow::OnMessage(message); m_bShowViewModeInfo = false; if (CUtil::IsUsingTTFSubtitles()) { CSingleLock lock (m_fontLock); CStdString fontPath = _P("Q:\\media\\Fonts\\"); fontPath += g_guiSettings.GetString("subtitles.font"); #ifdef __APPLE__ // We scale based on PAL16x9 - this at least ensures all sizing is constant across resolutions. // I'm picking 16x9 because the 4x3 aspect below gives me squashed subtitles. // CGUIFont *subFont = g_fontManager.LoadTTF("__subtitle__", PTH_IC(fontPath), color[g_guiSettings.GetInt("subtitles.color")], 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), 1.0f, 1.0f, PAL_16x9); #else // We scale based on PAL4x3 - this at least ensures all sizing is constant across resolutions CGUIFont *subFont = g_fontManager.LoadTTF("__subtitle__", PTH_IC(fontPath), color[g_guiSettings.GetInt("subtitles.color")], 0, g_guiSettings.GetInt("subtitles.height"), g_guiSettings.GetInt("subtitles.style"), 1.0f, 1.0f, PAL_4x3); #endif if (!subFont) CLog::Log(LOGERROR, "CGUIWindowFullScreen::OnMessage(WINDOW_INIT) - Unable to load subtitle font"); else m_subsLayout = new CGUITextLayout(subFont, true); } else m_subsLayout = NULL; return true; } case GUI_MSG_WINDOW_DEINIT: { CGUIWindow::OnMessage(message); CGUIDialog *pDialog = (CGUIDialog *)m_gWindowManager.GetWindow(WINDOW_OSD); if (pDialog) pDialog->Close(true); FreeResources(true); CSingleLock lock (g_graphicsContext); CUtil::RestoreBrightnessContrastGamma(); g_graphicsContext.SetFullScreenVideo(false); #ifndef HAS_SDL g_graphicsContext.SetVideoResolution(g_guiSettings.m_LookAndFeelResolution, TRUE); #endif lock.Leave(); #ifdef HAS_VIDEO_PLAYBACK // make sure renderer is uptospeed g_renderManager.Update(false); #endif CSingleLock lockFont(m_fontLock); if (m_subsLayout) { g_fontManager.Unload("__subtitle__"); delete m_subsLayout; m_subsLayout = NULL; } if (g_guiSettings.GetBool("lookandfeel.soundsduringplayback")) g_audioManager.Enable(true); return true; } case GUI_MSG_SETFOCUS: case GUI_MSG_LOSTFOCUS: if (message.GetSenderId() != WINDOW_FULLSCREEN_VIDEO) return true; break; } return CGUIWindow::OnMessage(message); }
bool CGUIWindowFullScreen::OnMessage(CGUIMessage& message) { switch (message.GetMessage()) { case GUI_MSG_WINDOW_INIT: { // check whether we've come back here from a window during which time we've actually // stopped playing videos if (message.GetParam1() == WINDOW_INVALID && !g_application.m_pPlayer->IsPlayingVideo()) { // why are we here if nothing is playing??? g_windowManager.PreviousWindow(); return true; } g_infoManager.SetShowInfo(false); g_infoManager.SetShowCodec(false); m_bShowCurrentTime = false; m_bGroupSelectShow = false; g_infoManager.SetDisplayAfterSeek(0); // Make sure display after seek is off. // switch resolution g_graphicsContext.SetFullScreenVideo(true); #ifdef HAS_VIDEO_PLAYBACK // make sure renderer is uptospeed g_renderManager.Update(); #endif // now call the base class to load our windows CGUIWindow::OnMessage(message); m_bShowViewModeInfo = false; return true; } case GUI_MSG_WINDOW_DEINIT: { CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_SLIDER); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_FULLSCREEN_INFO); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CHANNELS); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_GUIDE); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_DIRECTOR); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CUTTER); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_SUBTITLES); if (pDialog) pDialog->Close(true); CGUIWindow::OnMessage(message); CSettings::Get().Save(); CSingleLock lock (g_graphicsContext); g_graphicsContext.SetFullScreenVideo(false); lock.Leave(); #ifdef HAS_VIDEO_PLAYBACK // make sure renderer is uptospeed g_renderManager.Update(); #endif return true; } case GUI_MSG_CLICKED: { unsigned int iControl = message.GetSenderId(); if (iControl == CONTROL_GROUP_CHOOSER && g_PVRManager.IsStarted()) { // Get the currently selected label of the Select button CGUIMessage msg(GUI_MSG_ITEM_SELECTED, GetID(), iControl); OnMessage(msg); CStdString strLabel = msg.GetLabel(); CPVRChannelPtr playingChannel; if (g_PVRManager.GetCurrentChannel(playingChannel)) { CPVRChannelGroupPtr selectedGroup = g_PVRChannelGroups->Get(playingChannel->IsRadio())->GetByName(strLabel); if (selectedGroup) { g_PVRManager.SetPlayingGroup(selectedGroup); CLog::Log(LOGDEBUG, "%s - switched to group '%s'", __FUNCTION__, selectedGroup->GroupName().c_str()); if (!selectedGroup->IsGroupMember(*playingChannel)) { CLog::Log(LOGDEBUG, "%s - channel '%s' is not a member of '%s', switching to channel 1 of the new group", __FUNCTION__, playingChannel->ChannelName().c_str(), selectedGroup->GroupName().c_str()); CFileItemPtr switchChannel = selectedGroup->GetByChannelNumber(1); if (switchChannel && switchChannel->HasPVRChannelInfoTag()) g_application.OnAction(CAction(ACTION_CHANNEL_SWITCH, (float) switchChannel->GetPVRChannelInfoTag()->ChannelNumber())); else { CLog::Log(LOGERROR, "%s - cannot find channel '1' in group %s", __FUNCTION__, selectedGroup->GroupName().c_str()); CApplicationMessenger::Get().MediaStop(false); } } } else { CLog::Log(LOGERROR, "%s - could not switch to group '%s'", __FUNCTION__, selectedGroup->GroupName().c_str()); CApplicationMessenger::Get().MediaStop(false); } } else { CLog::Log(LOGERROR, "%s - cannot find the current channel", __FUNCTION__); CApplicationMessenger::Get().MediaStop(false); } // hide the control and reset focus m_bGroupSelectShow = false; SET_CONTROL_HIDDEN(CONTROL_GROUP_CHOOSER); // SET_CONTROL_FOCUS(0, 0); return true; } break; } case GUI_MSG_SETFOCUS: case GUI_MSG_LOSTFOCUS: if (message.GetSenderId() != WINDOW_FULLSCREEN_VIDEO) return true; break; } return CGUIWindow::OnMessage(message); }
bool CGUIWindowFullScreen::OnMessage(CGUIMessage& message) { switch (message.GetMessage()) { case GUI_MSG_WINDOW_INIT: { // check whether we've come back here from a window during which time we've actually // stopped playing videos if (message.GetParam1() == WINDOW_INVALID && !g_application.m_pPlayer->IsPlayingVideo()) { // why are we here if nothing is playing??? g_windowManager.PreviousWindow(); return true; } g_infoManager.SetShowInfo(false); g_infoManager.SetShowCodec(false); m_bShowCurrentTime = false; g_infoManager.SetDisplayAfterSeek(0); // Make sure display after seek is off. // switch resolution g_graphicsContext.SetFullScreenVideo(true); #ifdef HAS_VIDEO_PLAYBACK // make sure renderer is uptospeed g_renderManager.Update(); #endif // now call the base class to load our windows CGUIWindow::OnMessage(message); m_bShowViewModeInfo = false; return true; } case GUI_MSG_WINDOW_DEINIT: { CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_SLIDER); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_FULLSCREEN_INFO); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CHANNELS); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_GUIDE); if (pDialog) pDialog->Close(true); pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_SUBTITLES); if (pDialog) pDialog->Close(true); CGUIWindow::OnMessage(message); CSettings::Get().Save(); CSingleLock lock (g_graphicsContext); g_graphicsContext.SetFullScreenVideo(false); lock.Leave(); #ifdef HAS_VIDEO_PLAYBACK // make sure renderer is uptospeed g_renderManager.Update(); g_renderManager.FrameFinish(); #endif return true; } case GUI_MSG_SETFOCUS: case GUI_MSG_LOSTFOCUS: if (message.GetSenderId() != WINDOW_FULLSCREEN_VIDEO) return true; break; } return CGUIWindow::OnMessage(message); }
bool CGUIWindowBoxeeWizardNetwork::OnAction(const CAction &action) { int iControl = GetFocusedControlID(); if (action.wID == ACTION_PREVIOUS_MENU || (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_BACK)) { Close(); } else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_INTERFACES) { ShowWirelessNetworksIfNeeded(); CGUIListContainer *pList = (CGUIListContainer *)GetControl(CONTROL_INTERFACES); if (pList) pList->SetSingleSelectedItem(); return true; } else if (action.wID == ACTION_MOVE_LEFT && iControl == CONTROL_WIRELESS) { ShowInterfaces(); SET_CONTROL_FOCUS(CONTROL_INTERFACES, 0); CGUIListContainer *pList = (CGUIListContainer *)GetControl(CONTROL_WIRELESS); if (pList) pList->SetSingleSelectedItem(); return true; } else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_WIRELESS) { ShowPasswordIfNeeded(); CGUIListContainer *pList = (CGUIListContainer *)GetControl(CONTROL_WIRELESS); if (pList) pList->SetSingleSelectedItem(); return true; } else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_PASSWORD) { CGUIButtonControl* passwordButton = (CGUIButtonControl*) GetControl(iControl); CStdString password = passwordButton->GetLabel(); if (CGUIDialogKeyboard::ShowAndGetInput(password, g_localizeStrings.Get(789), false)) { passwordButton->SetLabel(password); CONTROL_ENABLE(CONTROL_NEXT); SET_CONTROL_FOCUS(CONTROL_NEXT, 0); } return true; } else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_ENC) { CGUIButtonControl* encSelectionButton = (CGUIButtonControl*) GetControl(CONTROL_ENC_SELECTION); CGUIMessage msg(GUI_MSG_ITEM_SELECTED, GetID(), CONTROL_ENC); OnMessage(msg); int iItem = msg.GetParam1(); encSelectionButton->SetLabel(ENC_LABELS[iItem]); SET_CONTROL_HIDDEN(CONTROL_ENC); if (iItem == ENC_NONE) { SET_CONTROL_HIDDEN(CONTROL_PASSWORD_GROUP); SET_CONTROL_FOCUS(CONTROL_NEXT, 0); } else { SET_CONTROL_FOCUS(CONTROL_PASSWORD, 0); } return true; } else if (action.wID == ACTION_MOVE_LEFT && (iControl == CONTROL_ENC_SELECTION || iControl == CONTROL_PASSWORD)) { SET_CONTROL_HIDDEN(CONTROL_ENC_GROUP); SET_CONTROL_HIDDEN(CONTROL_PASSWORD_GROUP); SET_CONTROL_FOCUS(CONTROL_WIRELESS, 0); return true; } else if (action.wID == ACTION_MOVE_DOWN && iControl == CONTROL_ENC_SELECTION) { if (GetControl(CONTROL_PASSWORD_GROUP)->IsVisible()) { SET_CONTROL_FOCUS(CONTROL_PASSWORD, 0); } else if (!GetControl(CONTROL_NEXT)->IsDisabled()) { SET_CONTROL_FOCUS(CONTROL_NEXT, 0); } return true; } else if (action.wID == ACTION_MOVE_UP && (iControl == CONTROL_NEXT || iControl == CONTROL_BACK)) { if (GetControl(CONTROL_PASSWORD_GROUP)->IsVisible()) { SET_CONTROL_FOCUS(CONTROL_PASSWORD, 0); } else if (GetControl(CONTROL_ENC_GROUP)->IsVisible()) { SET_CONTROL_FOCUS(CONTROL_ENC_SELECTION, 0); } else { SET_CONTROL_FOCUS(CONTROL_INTERFACES, 0); } return true; } else if (action.wID == ACTION_SELECT_ITEM && iControl == CONTROL_NEXT) { if (GetControl(CONTROL_ENC_SELECTION)->IsVisible() && GetControl(CONTROL_PASSWORD)->IsVisible()) { CGUIMessage msg(GUI_MSG_ITEM_SELECTED, GetID(), CONTROL_ENC); OnMessage(msg); int iItem = msg.GetParam1(); CGUIButtonControl* passwordButton = (CGUIButtonControl*) GetControl(CONTROL_PASSWORD); CStdString password = passwordButton->GetLabel(); if (ENC_MODES[iItem] == ENC_WEP_HEX && !IsHexString(password)) { CGUIDialogOK *pDialogOK = (CGUIDialogOK *)m_gWindowManager.GetWindow(WINDOW_DIALOG_OK); pDialogOK->SetHeading(""); pDialogOK->SetLine(0, 51018); pDialogOK->SetLine(1, 51019); pDialogOK->DoModal(); return true; } } if (SaveConfiguration()) { // Close all wizard dialogs Close(); CGUIDialog* dialog = (CGUIDialog*) m_gWindowManager.GetWindow(WINDOW_BOXEE_WIZARD_AUDIO); dialog->Close(); dialog = (CGUIDialog*) m_gWindowManager.GetWindow(WINDOW_BOXEE_WIZARD_RESOLUTION); dialog->Close(); } return true; } return CGUIWindow::OnAction(action); }
void CApplicationMessenger::ProcessMessage(ThreadMessage *pMsg) { switch (pMsg->dwMessage) { case TMSG_SHUTDOWN: { switch (g_guiSettings.GetInt("system.shutdownstate")) { case POWERSTATE_SHUTDOWN: Powerdown(); break; case POWERSTATE_SUSPEND: Suspend(); break; case POWERSTATE_HIBERNATE: Hibernate(); break; case POWERSTATE_QUIT: Quit(); break; case POWERSTATE_MINIMIZE: Minimize(); break; } } break; case TMSG_POWERDOWN: { g_application.Stop(); Sleep(200); g_Windowing.DestroyWindow(); g_powerManager.Powerdown(); #ifdef HAS_EMBEDDED CHalServicesFactory::GetInstance().Shutdown(); #endif exit(64); } break; case TMSG_QUIT: { g_application.Stop(); Sleep(200); g_Windowing.DestroyWindow(); exit(0); } break; case TMSG_HIBERNATE: { g_powerManager.Hibernate(); } break; case TMSG_SUSPEND: { g_powerManager.Suspend(); MediaStop(); } break; case TMSG_LOGOUT: { CLog::Log(LOGDEBUG,"CApplicationMessenger::ProcessMessage - Enter TMSG_LOGOUT case. Going to call BoxeeLoginManager::Logout() (logout)"); g_application.GetBoxeeLoginManager().Logout(); } break; case TMSG_RESTART: { g_application.Stop(); Sleep(200); g_Windowing.DestroyWindow(); g_powerManager.Reboot(); exit(66); } break; case TMSG_RESET: { g_application.Stop(); Sleep(200); g_Windowing.DestroyWindow(); g_powerManager.Reboot(); exit(66); } break; case TMSG_RESTARTAPP: { #ifdef _WIN32 g_application.Stop(); Sleep(200); #endif exit(65); // TODO //char szXBEFileName[1024]; //CIoSupport::GetXbePath(szXBEFileName); //CUtil::RunXBE(szXBEFileName); } break; case TMSG_MEDIA_PLAY: { // first check if we were called from the PlayFile() function if (pMsg->lpVoid && pMsg->dwParam2 == 0) { CFileItem *item = (CFileItem *)pMsg->lpVoid; g_application.PlayFile(*item, pMsg->dwParam1 != 0); delete item; return; } // restore to previous window if needed if (g_windowManager.GetActiveWindow() == WINDOW_SLIDESHOW || g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO || g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION) g_windowManager.PreviousWindow(); g_application.ResetScreenSaver(); g_application.WakeUpScreenSaverAndDPMS(); //g_application.StopPlaying(); // play file CFileItem *item; if (pMsg->lpVoid && pMsg->dwParam2 == 1) { item = (CFileItem *)pMsg->lpVoid; } else { item = new CFileItem(pMsg->strParam, false); } if (item->IsAudio()) item->SetMusicThumb(); else item->SetVideoThumb(); item->FillInDefaultIcon(); g_application.PlayMedia(*item, item->IsAudio() ? PLAYLIST_MUSIC : PLAYLIST_VIDEO); //Note: this will play playlists always in the temp music playlist (default 2nd parameter), maybe needs some tweaking. delete item; } break; case TMSG_MEDIA_RESTART: g_application.Restart(true); break; case TMSG_MEDIA_QUEUE_NEXT_ITEM: { CFileItem *item = (CFileItem *)pMsg->lpVoid; //g_application.QueueNextMedia(*item); delete item; return; } case TMSG_MEDIA_UPDATE_ITEM: { CGUIMessage msg(GUI_MSG_NOTIFY_ALL, 0, 0, GUI_MSG_UPDATE_ITEM, 0); msg.SetItem(CFileItemPtr((CFileItem*)pMsg->lpVoid)); g_windowManager.SendMessage(msg); return; } case TMSG_PICTURE_SHOW: { CGUIWindowSlideShow *pSlideShow = (CGUIWindowSlideShow *)g_windowManager.GetWindow(WINDOW_SLIDESHOW); if (!pSlideShow) return ; // stop playing file if (g_application.IsPlayingVideo()) g_application.StopPlaying(); if (g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO) g_windowManager.PreviousWindow(); g_application.ResetScreenSaver(); g_application.WakeUpScreenSaverAndDPMS(); g_graphicsContext.Lock(); pSlideShow->Reset(); if (g_windowManager.GetActiveWindow() != WINDOW_SLIDESHOW) g_windowManager.ActivateWindow(WINDOW_SLIDESHOW); if (CUtil::IsZIP(pMsg->strParam) || CUtil::IsRAR(pMsg->strParam)) // actually a cbz/cbr { CFileItemList items; CStdString strPath; if (CUtil::IsZIP(pMsg->strParam)) CUtil::CreateArchivePath(strPath, "zip", pMsg->strParam.c_str(), ""); else CUtil::CreateArchivePath(strPath, "rar", pMsg->strParam.c_str(), ""); CUtil::GetRecursiveListing(strPath, items, g_stSettings.m_pictureExtensions); if (items.Size() > 0) { for (int i=0;i<items.Size();++i) { pSlideShow->Add(items[i].get()); } pSlideShow->Select(items[0]->m_strPath); } } else { CFileItem item(pMsg->strParam, false); pSlideShow->Add(&item); pSlideShow->Select(pMsg->strParam); } g_graphicsContext.Unlock(); } break; case TMSG_SLIDESHOW_SCREENSAVER: case TMSG_PICTURE_SLIDESHOW: { CGUIWindowSlideShow *pSlideShow = (CGUIWindowSlideShow *)g_windowManager.GetWindow(WINDOW_SLIDESHOW); if (!pSlideShow) return ; g_graphicsContext.Lock(); pSlideShow->Reset(); CFileItemList items; CStdString strPath = pMsg->strParam; if (pMsg->dwMessage == TMSG_SLIDESHOW_SCREENSAVER && g_guiSettings.GetString("screensaver.mode").Equals("Fanart Slideshow")) { CUtil::GetRecursiveListing(g_settings.GetVideoFanartFolder(), items, ".tbn"); CUtil::GetRecursiveListing(g_settings.GetMusicFanartFolder(), items, ".tbn"); } else CUtil::GetRecursiveListing(strPath, items, g_stSettings.m_pictureExtensions); if (items.Size() > 0) { for (int i=0;i<items.Size();++i) pSlideShow->Add(items[i].get()); pSlideShow->StartSlideShow(pMsg->dwMessage == TMSG_SLIDESHOW_SCREENSAVER); //Start the slideshow! } if (pMsg->dwMessage == TMSG_SLIDESHOW_SCREENSAVER) pSlideShow->Shuffle(); if (g_windowManager.GetActiveWindow() != WINDOW_SLIDESHOW) g_windowManager.ActivateWindow(WINDOW_SLIDESHOW); g_graphicsContext.Unlock(); } break; case TMSG_MEDIA_STOP: { // This check ensures we actually need to switch to the previous window, set by FlashVideoPlayer if (pMsg->dwParam1 != 1) { // restore to previous window if needed if (g_windowManager.GetActiveWindow() == WINDOW_SLIDESHOW || g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO || g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION) g_windowManager.PreviousWindow(); } g_application.ResetScreenSaver(); g_application.WakeUpScreenSaverAndDPMS(); // stop playing file if (g_application.IsPlaying()) g_application.StopPlaying(); } break; case TMSG_MEDIA_PAUSE: if (g_application.m_pPlayer) { g_application.ResetScreenSaver(); g_application.WakeUpScreenSaverAndDPMS(); g_application.m_pPlayer->Pause(); } break; case TMSG_SWITCHTOFULLSCREEN: if( g_windowManager.GetActiveWindow() != WINDOW_FULLSCREEN_VIDEO && g_windowManager.GetActiveWindow() != WINDOW_KARAOKELYRICS) g_application.SwitchToFullScreen(); break; case TMSG_MINIMIZE: g_application.Minimize(); break; case TMSG_EXECUTE_OS: #if defined( _LINUX) && !defined(__APPLE__) CUtil::RunCommandLine(pMsg->strParam.c_str(), (pMsg->dwParam1 == 1)); #elif defined(_WIN32) CWIN32Util::XBMCShellExecute(pMsg->strParam.c_str(), (pMsg->dwParam1 == 1)); #endif break; case TMSG_HTTPAPI: { #ifdef HAS_WEB_SERVER if (!m_pXbmcHttp) { CSectionLoader::Load("LIBHTTP"); m_pXbmcHttp = new CXbmcHttp(); } switch (m_pXbmcHttp->xbmcCommand(pMsg->strParam)) { case 1: g_application.getApplicationMessenger().Restart(); break; case 2: g_application.getApplicationMessenger().Shutdown(); break; case 3: g_application.getApplicationMessenger().RebootToDashBoard(); break; case 4: g_application.getApplicationMessenger().Reset(); break; case 5: g_application.getApplicationMessenger().RestartApp(); break; } #endif } break; case TMSG_EXECUTE_SCRIPT: #ifdef HAS_PYTHON g_pythonParser.evalFile(pMsg->strParam.c_str()); #endif break; case TMSG_EXECUTE_BUILT_IN: CBuiltins::Execute(pMsg->strParam.c_str()); break; case TMSG_PLAYLISTPLAYER_PLAY: if (pMsg->dwParam1 != (DWORD) -1) g_playlistPlayer.Play(pMsg->dwParam1); else g_playlistPlayer.Play(); break; case TMSG_PLAYLISTPLAYER_NEXT: g_playlistPlayer.PlayNext(); break; case TMSG_PLAYLISTPLAYER_PREV: g_playlistPlayer.PlayPrevious(); break; // Window messages below here... case TMSG_DIALOG_DOMODAL: //doModel of window { CGUIDialog* pDialog = (CGUIDialog*)g_windowManager.GetWindow(pMsg->dwParam1); if (!pDialog) return ; pDialog->DoModal(); } break; case TMSG_DIALOG_PROGRESS_SHOWMODAL: { CGUIDialogProgress* pDialog = (CGUIDialogProgress*)g_windowManager.GetWindow(WINDOW_DIALOG_PROGRESS); if (!pDialog) return ; pDialog->StartModal(); } break; case TMSG_WRITE_SCRIPT_OUTPUT: { //send message to window 2004 (CGUIWindowScriptsInfo) CGUIMessage msg(GUI_MSG_USER, 0, 0); msg.SetLabel(pMsg->strParam); CGUIWindow* pWindowScripts = g_windowManager.GetWindow(WINDOW_SCRIPTS_INFO); if (pWindowScripts) pWindowScripts->OnMessage(msg); } break; case TMSG_NETWORKMESSAGE: { g_application.getNetwork().NetworkMessage((CNetwork::EMESSAGE)pMsg->dwParam1, (int)pMsg->dwParam2); } break; case TMSG_GUI_DO_MODAL: { CGUIDialog *pDialog = (CGUIDialog *)pMsg->lpVoid; if (pDialog) pDialog->DoModal_Internal((int)pMsg->dwParam1, pMsg->strParam); } break; case TMSG_GUI_SHOW: { CGUIDialog *pDialog = (CGUIDialog *)pMsg->lpVoid; if (pDialog) pDialog->Show_Internal(); } break; case TMSG_GUI_ACTION: { if (pMsg->lpVoid) { if (pMsg->dwParam1 == WINDOW_INVALID) g_application.OnAction(*(CAction *)pMsg->lpVoid); else { CGUIWindow *pWindow = g_windowManager.GetWindow(pMsg->dwParam1); if (pWindow) pWindow->OnAction(*(CAction *)pMsg->lpVoid); else CLog::Log(LOGWARNING, "Failed to get window with ID %i to send an action to", pMsg->dwParam1); } } } break; case TMSG_GUI_INFOLABEL: { if (pMsg->lpVoid) { vector<CStdString> *infoLabels = (vector<CStdString> *)pMsg->lpVoid; for (unsigned int i = 0; i < pMsg->params.size(); i++) infoLabels->push_back(g_infoManager.GetLabel(g_infoManager.TranslateString(pMsg->params[i]))); } } break; case TMSG_GUI_INFOBOOL: { if (pMsg->lpVoid) { vector<bool> *infoLabels = (vector<bool> *)pMsg->lpVoid; for (unsigned int i = 0; i < pMsg->params.size(); i++) infoLabels->push_back(g_infoManager.GetBool(g_infoManager.TranslateString(pMsg->params[i]))); } } break; case TMSG_LOAD_STRINGS: g_localizeStrings.Load(pMsg->strParam, pMsg->strParam2); break; case TMSG_GUI_ACTIVATE_WINDOW: { g_windowManager.ActivateWindow(pMsg->dwParam1, pMsg->params, pMsg->dwParam2 > 0); } break; case TMSG_GUI_WIN_MANAGER_PROCESS: g_windowManager.Process_Internal(0 != pMsg->dwParam1); break; case TMSG_GUI_WIN_MANAGER_RENDER: g_windowManager.Render_Internal(); break; #ifdef HAS_DVD_DRIVE case TMSG_OPTICAL_MOUNT: { /* CMediaSource share; share.strStatus = g_mediaManager.GetDiskLabel(share.strPath); share.strPath = pMsg->strParam; if(g_mediaManager.IsAudio(share.strPath)) share.strStatus = "Audio-CD"; else if(share.strStatus == "") share.strStatus = g_localizeStrings.Get(446); share.strName = share.strPath; share.m_ignore = true; share.m_iDriveType = CMediaSource::SOURCE_TYPE_DVD; g_mediaManager.AddAutoSource(share, pMsg->dwParam1 != 0); */ if (pMsg->dwParam1 != 0) { MEDIA_DETECT::CAutorun::ExecuteAutorun(); } } break; case TMSG_OPTICAL_UNMOUNT: { /* CMediaSource share; share.strPath = pMsg->strParam; share.strName = share.strPath; g_mediaManager.RemoveAutoSource(share); */ g_mediaManager.RemoveCdInfo(g_mediaManager.TranslateDevicePath(pMsg->strParam, true)); } break; #endif //Boxee case TMSG_INIT_WINDOW: { CGUIWindow *pWindow = (CGUIWindow *)pMsg->lpVoid; if (pWindow) pMsg->dwParam1 = pWindow->Initialize(); } break; case TMSG_LOAD_LANG_INFO: { pMsg->dwParam1 = g_langInfo.Load(pMsg->strParam); break; } break; case TMSG_DELETE_BG_LOADER: { CBackgroundInfoLoader *pLoader = (CBackgroundInfoLoader *)pMsg->lpVoid; if (pLoader) delete pLoader; } break; case TMSG_GENERAL_MESSAGE: { CGUIMessage *msg = (CGUIMessage *)pMsg->lpVoid; if (msg) { CGUIWindow* pWindow = g_windowManager.GetWindow(pMsg->dwParam1); if (pWindow) pWindow->OnMessage(*msg); if (!pMsg->hWaitEvent) // no one waits for this message to return. delete msg; } } break; case TMSG_SET_CONTROL_LABEL: { CGUIWindow* pWindow = g_windowManager.GetWindow(pMsg->dwParam1); if (pWindow) { CGUIControl *control = (CGUIControl *)pWindow->GetControl(pMsg->dwParam2); if (control) { CGUIMessage msg(GUI_MSG_LABEL_SET, pMsg->dwParam1, pMsg->dwParam2); msg.SetLabel(pMsg->strParam); control->OnMessage(msg); } } } break; case TMSG_CLOSE_DIALOG: { CGUIDialog *dlg = (CGUIDialog *)pMsg->lpVoid; bool bForce = (bool)pMsg->dwParam1; if (dlg) dlg->Close(bForce); } break; case TMSG_PREVIOUS_WINDOW: { g_windowManager.PreviousWindow(); } break; case TMSG_TOGGLEFULLSCREEN: { CAction action; action.id = ACTION_TOGGLE_FULLSCREEN; g_application.OnAction(action); } break; case TMSG_FREE_WINDOW_RESOURCES: { CGUIWindow *win = (CGUIWindow *)pMsg->lpVoid; if (win) win->FreeResources(); } break; case TMSG_FREE_TEXTURE: { CGUITextureBase *t = (CGUITextureBase *)pMsg->lpVoid; if (t) t->FreeResources(!!pMsg->dwParam1); } break; case TMSG_VIDEO_RENDERER_PREINIT: { pMsg->dwParam1 = g_renderManager.PreInit(); break; } case TMSG_VIDEO_RENDERER_UNINIT: { g_renderManager.UnInit(); break; } case TMSG_CLOSE_SLIDESHOWPIC: { CSlideShowPic *t = (CSlideShowPic *)pMsg->lpVoid; if (t) t->Close(); break; } case TMSG_SHOW_POST_PLAY_DIALOG: { CFileItem *item = (CFileItem *)pMsg->lpVoid; CGUIDialogBoxeePostPlay *dlg = (CGUIDialogBoxeePostPlay *)g_windowManager.GetWindow(WINDOW_DIALOG_BOXEE_POST_PLAY); dlg->SetItem(item); dlg->DoModal(); dlg->Reset(); delete item; break; } case TMSG_SHOW_BOXEE_DEVICE_PAIR_DIALOG: { CBoxeeDeviceItem* deviceItem = (CBoxeeDeviceItem*)pMsg->lpVoid; CGUIDialogBoxeePair* dlg = (CGUIDialogBoxeePair*)g_windowManager.GetWindow(WINDOW_DIALOG_BOXEE_PAIR); dlg->SetDeviceItem(deviceItem); dlg->DoModal(); dlg->Reset(); delete deviceItem; } break; case TMSG_SEND_KEY: { CKey key(pMsg->dwParam1); g_application.OnKey(key); } break; case TMSG_SEND_MOVE: { CPoint p = g_Mouse.GetLocation(); XBMC_Event newEvent; newEvent.type = XBMC_MOUSEMOTION; RESOLUTION iRes = g_graphicsContext.GetVideoResolution(); int m_screenX1 = g_settings.m_ResInfo[iRes].Overscan.left; int m_screenY1 = g_settings.m_ResInfo[iRes].Overscan.top; int m_screenX2 = g_settings.m_ResInfo[iRes].Overscan.right; int m_screenY2 = g_settings.m_ResInfo[iRes].Overscan.bottom; newEvent.motion.x = std::max(m_screenX1, std::min(m_screenX2 - 10, (int)(p.x + (int)pMsg->dwParam1))); newEvent.motion.y = std::max(m_screenY1, std::min(m_screenY2 - 10, (int)(p.y + (int)pMsg->dwParam2))); g_Mouse.HandleEvent(newEvent); } break; case TMSG_SHOW_PLAY_ERROR: { CGUIDialogOK2::ShowAndGetInput(g_localizeStrings.Get(257), pMsg->strParam); break; } case TMSG_EXECUTE_ON_MAIN_THREAD: { IGUIThreadTask *t = (IGUIThreadTask *)(pMsg->lpVoid); if (t) { t->DoWork(); if (pMsg->dwParam1 == 1) delete t; } break; } case TMSG_DELETE_PLAYER: { IPlayer *player = (IPlayer *)pMsg->lpVoid; printf("deleting player %p\n", player); if (player) delete player; } break; case TMSG_APP_HANDLE: { std::vector<CStdString> vecParams = pMsg->params; CStdString strContext = vecParams[0]; CStdString strHandler = vecParams[1]; CStdString strParam = vecParams[2]; if(g_application.OnAppMessage(strHandler, strParam) == true) { break; } CLog::Log(LOGDEBUG, "TMSG_APP_HANDLE received for application %s, handler = %s, param = %s (apphandle)", strContext.c_str(), strHandler.c_str(), strParam.c_str()); CStdString targetPath = _P("special://home/apps/"); targetPath += strContext; CStdString partnerId = CAppManager::GetInstance().GetDescriptor(strContext).GetPartnerId(); CStdString globalHandler = CAppManager::GetInstance().GetDescriptor(strContext).GetGlobalHandler(); char* argv[2]; argv[0] = new char[strHandler.size() + 1]; strncpy(argv[0], strHandler.c_str(), strHandler.size()); argv[1] = new char[strParam.size() + 1]; strncpy(argv[1], strParam.c_str(), strParam.size()); std::vector<CStdString> params; params.push_back(strHandler); params.push_back(strParam); #ifdef HAS_PYTHON g_pythonParser.evalStringInContext(globalHandler, targetPath, strContext, partnerId, params); #endif delete argv[0]; delete argv[1]; } break; case TMSG_GUI_INVOKE_FROM_BROWSER: { IPlayer* player = static_cast<IPlayer*> (pMsg->lpVoid); player->ProcessExternalMessage(pMsg); } break; //end Boxee } }