Exemple #1
0
void CModelParticleEmitter::SetTransform(const CMatrix3D& transform)
{
	if (m_Transform == transform)
		return;

	m_Emitter->SetPosition(transform.GetTranslation());
	m_Emitter->SetRotation(transform.GetRotation());

	// call base class to set transform on this object
	CRenderableObject::SetTransform(transform);
}