Exemple #1
0
float angle(CVector3& v, CVector3& w) {
    float a = (v*w)/(v.getNorm() * w.getNorm());
    return (float)float(acos(a))*180.0f/float(M_PI);
}
Exemple #2
0
float distance(CVector3& p1, CVector3& p2) {
    CVector3 z = p2 - p1;    
    return z.getNorm();
}