Exemple #1
0
void LinkCelsCommand::onExecute(Context* context)
{
  ContextWriter writer(context);
  Document* document(writer.document());
  bool nonEditableLayers = false;
  {
    // TODO the range of selected frames should be in doc::Site.
    Timeline::Range range = App::instance()->getMainWindow()->getTimeline()->range();
    if (!range.enabled())
      return;

    Transaction transaction(writer.context(), friendlyName());
    Sprite* sprite = writer.sprite();
    frame_t begin = range.frameBegin();
    frame_t end = range.frameEnd();

    for (LayerIndex layerIdx = range.layerBegin(); layerIdx <= range.layerEnd(); ++layerIdx) {
      Layer* layer = sprite->indexToLayer(layerIdx);
      if (!layer->isImage())
        continue;

      if (!layer->isEditable()) {
        nonEditableLayers = true;
        continue;
      }

      LayerImage* layerImage = static_cast<LayerImage*>(layer);
      for (frame_t frame=begin; frame < end+1; ++frame) {
        Cel* cel = layerImage->cel(frame);
        if (cel) {
          for (frame = cel->frame()+1;
               frame < end+1; ++frame) {
            transaction.execute(
              new cmd::CopyCel(
                layerImage, cel->frame(),
                layerImage, frame,
                true));         // true = force links
          }
          break;
        }
      }
    }

    transaction.commit();
  }

  if (nonEditableLayers)
    StatusBar::instance()->showTip(1000,
      "There are locked layers");

  update_screen_for_document(document);
}
Exemple #2
0
void SetCelFrame::onFireNotifications()
{
  Cel* cel = this->cel();
  Doc* doc = static_cast<Doc*>(cel->sprite()->document());
  DocEvent ev(doc);
  ev.sprite(cel->layer()->sprite());
  ev.layer(cel->layer());
  ev.cel(cel);
  ev.frame(cel->frame());
  doc->notify_observers<DocEvent&>(&DocObserver::onCelFrameChanged, ev);
}
Exemple #3
0
void LinkCelsCommand::onExecute(Context* context)
{
  ContextWriter writer(context);
  Doc* document(writer.document());
  bool nonEditableLayers = false;
  {
    auto site = context->activeSite();
    if (!site.inTimeline())
      return;

    Tx tx(writer.context(), friendlyName());

    for (Layer* layer : site.selectedLayers()) {
      if (!layer->isImage())
        continue;

      if (!layer->isEditableHierarchy()) {
        nonEditableLayers = true;
        continue;
      }

      LayerImage* layerImage = static_cast<LayerImage*>(layer);

      for (auto it=site.selectedFrames().begin(), end=site.selectedFrames().end();
           it != end; ++it) {
        frame_t frame = *it;
        Cel* cel = layerImage->cel(frame);
        if (cel) {
          for (++it; it != end; ++it) {
            tx(
              new cmd::CopyCel(
                layerImage, cel->frame(),
                layerImage, *it,
                true));         // true = force links
          }
          break;
        }
      }
    }

    tx.commit();
  }

  if (nonEditableLayers)
    StatusBar::instance()->showTip(1000,
      "There are locked layers");

  update_screen_for_document(document);
}
  /**
   * [working thread]
   */
  virtual void onJob()
  {
    UndoTransaction undoTransaction(m_writer.context(), "Sprite Size");
    DocumentApi api = m_writer.document()->getApi();

    // Get all sprite cels
    CelList cels;
    m_sprite->getCels(cels);

    // For each cel...
    int progress = 0;
    for (CelIterator it = cels.begin(); it != cels.end(); ++it, ++progress) {
      Cel* cel = *it;

      // Change its location
      api.setCelPosition(m_sprite, cel, scale_x(cel->x()), scale_y(cel->y()));

      // Get cel's image
      Image* image = cel->image();
      if (!image)
        continue;

      // Resize the image
      int w = scale_x(image->width());
      int h = scale_y(image->height());
      Image* new_image = Image::create(image->pixelFormat(), MAX(1, w), MAX(1, h));

      doc::algorithm::fixup_image_transparent_colors(image);
      doc::algorithm::resize_image(image, new_image,
                                      m_resize_method,
                                      m_sprite->getPalette(cel->frame()),
                                      m_sprite->getRgbMap(cel->frame()));

      api.replaceStockImage(m_sprite, cel->imageIndex(), new_image);

      jobProgress((float)progress / cels.size());

      // cancel all the operation?
      if (isCanceled())
        return;        // UndoTransaction destructor will undo all operations
    }

    // Resize mask
    if (m_document->isMaskVisible()) {
      base::UniquePtr<Image> old_bitmap
        (crop_image(m_document->mask()->bitmap(), -1, -1,
                    m_document->mask()->bitmap()->width()+2,
                    m_document->mask()->bitmap()->height()+2, 0));

      int w = scale_x(old_bitmap->width());
      int h = scale_y(old_bitmap->height());
      base::UniquePtr<Mask> new_mask(new Mask);
      new_mask->replace(scale_x(m_document->mask()->bounds().x-1),
                        scale_y(m_document->mask()->bounds().y-1), MAX(1, w), MAX(1, h));
      algorithm::resize_image(old_bitmap, new_mask->bitmap(),
                              m_resize_method,
                              m_sprite->getPalette(FrameNumber(0)), // Ignored
                              m_sprite->getRgbMap(FrameNumber(0))); // Ignored

      // Reshrink
      new_mask->intersect(new_mask->bounds());

      // Copy new mask
      api.copyToCurrentMask(new_mask);

      // Regenerate mask
      m_document->resetTransformation();
      m_document->generateMaskBoundaries();
    }

    // resize sprite
    api.setSpriteSize(m_sprite, m_new_width, m_new_height);

    // commit changes
    undoTransaction.commit();
  }