int main(int argc, char **argv){ int port; string ipAddress; bool done = FALSE; char recMessage[STRLEN]; char sendMessage[STRLEN]; string input; port = atoi(argv[1]); //Client cout<<"Enter an IP address, 127.0.0.1 is the loopback address"<<endl; cin>>ipAddress; ClientSocket sockClient; cout<<"ATTEMPTING TO CONNECT..."<<endl; sockClient.ConnectToServer( ipAddress.c_str(), port ); //Connected //sockClient.RecvData(recMessage, STRLEN);//Get ye here yon connection message //cout << recMessage<<endl; while ( !done ){ //sockClient.GetAndSendMessage(); //Sends input message input = sockClient.UserInput("test.txt"); cout<<"\t--WAIT--"<<endl; sockClient.RecvData( recMessage, STRLEN ); cout<<"Recv > "<<recMessage<<endl; /* if ( strcmp( recMessage, "end" ) == 0 || strcmp( sendMessage, "end" ) == 0 ){ done = true; } */ } sockClient.CloseConnection(); }
int main(){ int port = 8888; string ipAddress; bool done; char recMessage[STRLEN]; char sendMessage[STRLEN]; //Client cout<<"Enter an IP address, 127.0.0.1 is the loopback address"<<endl; cin>>ipAddress; ClientSocket sockClient; cout<<"ATTEMPTING TO CONNECT..."<<endl; sockClient.ConnectToServer( ipAddress.c_str(), port ); //Connected while ( !done ){ sockClient.GetAndSendMessage(); cout<<"\t--WAIT--"<<endl; sockClient.RecvData( recMessage, STRLEN ); cout<<"Recv > "<<recMessage<<endl; if ( strcmp( recMessage, "end" ) == 0 || strcmp( sendMessage, "end" ) == 0 ){ done = true; } } sockClient.CloseConnection(); }
int main() { //Variables definitions: string ipAddress; int port = 54321; char recMessage[STRLEN]; string userId; string command; cout << "Enter the Server's ip address: "; cin >> ipAddress; ClientSocket sockClient; sockClient.ConnectToServer(ipAddress.c_str(), port); sockClient.RecvData( recMessage, STRLEN ); if (checkName("LOGIN", recMessage)== false) { sockClient.CloseConnection(); }else{ cout << "Please enter the user-identifier: "; cin >> userId; sockClient.SendData(stringToCharArray(userId)); cin.clear(); cin.ignore(1000, '\n'); //Removing the /n character for the next getline. } sockClient.RecvData( recMessage, STRLEN ); if (checkName("WELCOME", recMessage)== false) { sockClient.CloseConnection(); return 0; }else{ while(true) { cout << "Please enter the command: "; getline(cin, command); sockClient.SendData(stringToCharArray(command)); if (checkCommand(command, sockClient) == false) break; } } return 0; }
int main(int argc, char **argv){ int port; string ipAddress = "127.0.0.1"; //bool done = FALSE; char recMessage[STRLEN] = "\0"; char sendMessage[STRLEN]; //Client cout<<"Enter an IP address, 127.0.0.1 is the loopback address"<<endl; //cin>>ipAddress; ClientSocket sockClient; //port = atoi(argv[1]); cout << "AND AWAY WE GO!\n"; sockClient.KnockKnock( ipAddress.c_str()); sockClient.CloseConnection(); system("pause"); }
void serverLoop() { int port = 666; //char *ipAddress = "127.0.0.1"; string ipAddress; cout<<"1) Host server"<<endl; cout<<"2) Join server"<<endl; cout<<"3) Quit"<<endl; cin>>choice; if ( choice == 3 ) exit(0); else if ( choice == 2 ) { //Client cout<<"Enter an IP address, 127.0.0.1 is the loopback address"<<endl; cin>>ipAddress; cout<<"ATTEMPTING TO CONNECT..."<<endl; sockClient.ConnectToServer( ipAddress.c_str(), port ); //Connected glutMainLoop(); // Enter GLUT main loop sockClient.CloseConnection(); }
int main() { int port = 8888; string ipAddress; char recMessage[STRLEN]; //Client cout<<"Enter an IP address of server: "; cin>>ipAddress; ClientSocket sockClient; //connect to server cout<<"ATTEMPTING TO CONNECT..."<<endl << endl; sockClient.ConnectToServer( ipAddress.c_str(), port ); //Recieve message from server (authentication request) sockClient.RecvData( recMessage, STRLEN ); cout << recMessage; //send request to server (password) sockClient.GetAndSendMessage(); //server response (valid or invalid password) sockClient.RecvData( recMessage, STRLEN ); cout << recMessage << endl; string temp = recMessage; if (temp == "\t***INVALID CREDENTIALS****\nDISCONNECTING") { sockClient.CloseConnection(); system("pause"); return 0; } while (true) { //server list of actions to take sockClient.RecvData( recMessage, STRLEN ); cout << recMessage; //client response of action sockClient.GetAndSendMessage(); //server responds to selected action sockClient.RecvData( recMessage, STRLEN ); //if quit is entered, server sends "Goodbye" string temp = recMessage; if (temp == "INVALID ENTRY") { cout << recMessage << endl; } else if (temp == "Goodbye") { sockClient.CloseConnection(); cout << endl << "\t***DISCONNECTED" << endl; system("pause"); return 0; } else if (temp == "List") { sockClient.RecvData( recMessage, STRLEN ); temp = recMessage; if (temp != "***No files in directory"){ int num = atoi(recMessage); for (int i = 0; i < num; i++) { sockClient.RecvData( recMessage, STRLEN ); cout << endl <<"\t" << recMessage; } cout << endl << endl; } } else if(temp == "send") { cout << "Enter file name: "; string fileName; cin >> fileName; char *cfilename = new char[fileName.length()+1]; strcpy(cfilename,fileName.c_str()); sockClient.SendData(cfilename); sockClient.RecvData(recMessage, STRLEN); temp = recMessage; if(temp == "fail"){ cerr << "\tFile does not exist" << endl; } else if(temp == "okay"){ ofstream fout; fout.open(fileName.c_str()); sockClient.RecvData(recMessage, STRLEN); //cout << "..." << recMessage << endl; string txt(recMessage); while(txt != "EOFEOFEOFEOFEOFEOF"){ fout << txt << endl; sockClient.RecvData(recMessage, STRLEN); txt = recMessage; } fout.close(); } } }