Exemple #1
0
void Map::initMap(const char* filename) {
	std::vector<unsigned char> image;
	std::vector<unsigned char> FatImage;
	unsigned width, height;
	unsigned x, y, bX, bY;

	// Get the config
	ConfigurationManager* config = ConfigurationManager::GetInstance();

	//decode
	unsigned error = lodepng::decode(image, width, height,
			config->getPngMapPath());

	//if there's an error, display it
	if (error)
		std::cout << "decoder error " << error << ": "
				<< lodepng_error_text(error) << std::endl;

	// Create the fat img
	FatImage.resize(width * height);

	// calc the size of the robot in pic px
	unsigned PxToBlow = ceil(
			config->getRobotSize().RadiosSize()
					/ config->getPngGridResolution());

	// run on the map and find the
	unsigned char color;
	for (y = 0; y < height; y++)
		for (x = 0; x < width; x++) {
			if (image[y * width * 4 + x * 4 + 0]
					|| image[y * width * 4 + x * 4 + 1]
					|| image[y * width * 4 + x * 4 + 2])
				color = 0;

			// add oppstical to the fat img
			for (bX = std::max(x - PxToBlow, static_cast<unsigned int>(0));
					bX < PxToBlow + x; bX++)
				for (bY = std::max(x - PxToBlow, static_cast<unsigned int>(0));
						bY < PxToBlow + y; bY++) {
					FatImage[y * width * 4 + x * 4 + 0] = color;
					FatImage[y * width * 4 + x * 4 + 1] = color;
					FatImage[y * width * 4 + x * 4 + 2] = color;
					FatImage[y * width * 4 + x * 4 + 3] = 255;
				}
		}

	// create grid from the fat and regular map

	this->FatGrid = this->CreatGridFromMap(FatImage, height, width,
			config->getPngGridResolution(), config->getPixelPerCm(),
			this->m_Cols, this->m_Rows);


	unsigned error2 = lodepng::encode("try.png", this->FatGrid, width, height);

	this->RegGrid = this->CreatGridFromMap(image, height, width,
			config->getPngGridResolution(), config->getPixelPerCm(),
			this->m_Cols, this->m_Rows);

}