void BattleGround::SendYell2ToAll(int32 entry, uint32 language, uint64 const& guid, int32 arg1, int32 arg2) { Creature* source = GetBgMap()->GetCreature(guid); if(!source) return; char buf[256]; sprintf(buf, GetMangosString(entry), GetMangosString(arg1), GetMangosString(arg2)); for(std::map<uint64, BattleGroundPlayer>::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { WorldPacket data(SMSG_MESSAGECHAT, 200); Player *plr = sObjectMgr.GetPlayer(itr->first); if(!plr) { sLog.outError("BattleGround: Player " UI64FMTD " not found!", itr->first); continue; } source->BuildMonsterChat(&data, CHAT_MSG_MONSTER_YELL, buf, language, source->GetName(), itr->first); plr->GetSession()->SendPacket(&data); } }
void JustDied(Unit *victim) { if(pInstance && IsEvent) { pInstance->SetData(DATA_AZGALOREVENT, DONE); Unit* pCreature = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_AZGALOR)); if(pCreature) { Creature* pUnit = pCreature->SummonCreature(21987,pCreature->GetPositionX(),pCreature->GetPositionY(),pCreature->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,10000); Map *map = pCreature->GetMap(); if (map->IsDungeon() && pUnit) { pUnit->SetVisibility(VISIBILITY_OFF); Map::PlayerList const &PlayerList = map->GetPlayers(); if (PlayerList.isEmpty()) return; for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { if (i->getSource()) { WorldPacket data(SMSG_MESSAGECHAT, 200); pUnit->BuildMonsterChat(&data,CHAT_MSG_MONSTER_YELL,"All of your efforts have been in vain, for the draining of the World Tree has already begun. Soon the heart of your world will beat no more.",0,"Archimonde",i->getSource()->GetGUID()); i->getSource()->GetSession()->SendPacket(&data); WorldPacket data2(SMSG_PLAY_SOUND, 4); data2 << 10986; i->getSource()->GetSession()->SendPacket(&data2); } } } } } DoPlaySoundToSet(m_creature, SOUND_ONDEATH); }
void SetData(uint32 type, uint32 data) { switch (type) { case DATA_RAGEWINTERCHILLEVENT: m_auiEncounter[0] = data; break; case DATA_ANETHERONEVENT: m_auiEncounter[1] = data; break; case DATA_KAZROGALEVENT: m_auiEncounter[2] = data; break; case DATA_AZGALOREVENT: { m_auiEncounter[3] = data; if (data == DONE) { if (ArchiYell) break; ArchiYell = true; Creature* creature = instance->GetCreature(Azgalor); if (creature) { Creature* unit = creature->SummonCreature(21987, creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 10000); Map* map = creature->GetMap(); if (map->IsDungeon() && unit) { unit->SetVisible(false); Map::PlayerList const &PlayerList = map->GetPlayers(); if (PlayerList.isEmpty()) return; for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { if (i->getSource()) { WorldPacket packet(SMSG_MESSAGECHAT, 200); unit->BuildMonsterChat(&packet, CHAT_MSG_MONSTER_YELL, YELL_EFFORTS, 0, YELL_EFFORTS_NAME, i->getSource()->GetGUID()); i->getSource()->GetSession()->SendPacket(&packet); WorldPacket data2(SMSG_PLAY_SOUND, 4); data2 << uint32(10986); data2 << uint64(unit->GetGUID()); i->getSource()->GetSession()->SendPacket(&data2); } } } } } } break; case DATA_ARCHIMONDEEVENT: m_auiEncounter[4] = data; break; case DATA_RESET_TRASH_COUNT: Trash = 0; break; case DATA_TRASH: if (data) Trash = data; else Trash--; DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, Trash); break; case TYPE_RETREAT: if (data == SPECIAL) { if (!m_uiAncientGemGUID.empty()) { for (std::list<uint64>::const_iterator itr = m_uiAncientGemGUID.begin(); itr != m_uiAncientGemGUID.end(); ++itr) { //don't know how long it expected DoRespawnGameObject(*itr, DAY); } } } break; case DATA_ALLIANCE_RETREAT: allianceRetreat = data; HandleGameObject(HordeGate, true); SaveToDB(); break; case DATA_HORDE_RETREAT: hordeRetreat = data; HandleGameObject(ElfGate, true); SaveToDB(); break; case DATA_RAIDDAMAGE: RaidDamage += data; if (RaidDamage >= MINRAIDDAMAGE) RaidDamage = MINRAIDDAMAGE; break; case DATA_RESET_RAIDDAMAGE: RaidDamage = 0; break; } TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Hyjal: Instance data updated for event %u (Data=%u)", type, data); if (data == DONE) { OUT_SAVE_INST_DATA; std::ostringstream saveStream; saveStream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3] << ' ' << m_auiEncounter[4] << ' ' << allianceRetreat << ' ' << hordeRetreat << ' ' << RaidDamage; str_data = saveStream.str(); SaveToDB(); OUT_SAVE_INST_DATA_COMPLETE; } }
void SetData(uint32 type, uint32 data) { switch(type) { case DATA_RAGEWINTERCHILLEVENT: Encounters[0] = data; break; case DATA_ANETHERONEVENT: Encounters[1] = data; break; case DATA_KAZROGALEVENT: Encounters[2] = data; break; case DATA_AZGALOREVENT: { Encounters[3] = data; if (data == DONE) { if (ArchiYell)break; ArchiYell = true; Creature* pCreature = instance->GetCreature(Azgalor); if (pCreature) { Creature* pUnit = pCreature->SummonCreature(21987,pCreature->GetPositionX(),pCreature->GetPositionY(),pCreature->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,10000); Map* pMap = pCreature->GetMap(); if (pMap->IsDungeon() && pUnit) { pUnit->SetVisibility(VISIBILITY_OFF); Map::PlayerList const &PlayerList = pMap->GetPlayers(); if (PlayerList.isEmpty()) return; for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { if (i->getSource()) { WorldPacket data(SMSG_MESSAGECHAT, 200); pUnit->BuildMonsterChat(&data,CHAT_MSG_MONSTER_YELL,YELL_EFFORTS,0,YELL_EFFORTS_NAME,i->getSource()->GetGUID()); i->getSource()->GetSession()->SendPacket(&data); WorldPacket data2(SMSG_PLAY_SOUND, 4); data2 << 10986; i->getSource()->GetSession()->SendPacket(&data2); } } } } } } break; case DATA_ARCHIMONDEEVENT: Encounters[4] = data; break; case DATA_RESET_TRASH_COUNT: Trash = 0; break; case DATA_TRASH: if (data) Trash = data; else Trash--; UpdateWorldState(WORLD_STATE_ENEMYCOUNT, Trash); break; case DATA_ALLIANCE_RETREAT: allianceRetreat = data; OpenDoor(HordeGate,true); SaveToDB(); break; case DATA_HORDE_RETREAT: hordeRetreat = data; OpenDoor(ElfGate,true); SaveToDB(); break; case DATA_RAIDDAMAGE: RaidDamage += data; if (RaidDamage >= MINRAIDDAMAGE) RaidDamage = MINRAIDDAMAGE; break; case DATA_RESET_RAIDDAMAGE: RaidDamage = 0; break; } debug_log("BSCR: Instance Hyjal: Instance data updated for event %u (Data=%u)",type,data); if (data == DONE) SaveToDB(); }
void SetData(uint32 type, uint32 data) { switch(type) { case DATA_RAGEWINTERCHILLEVENT: Encounters[0] = data; break; case DATA_ANETHERONEVENT: Encounters[1] = data; break; case DATA_KAZROGALEVENT: Encounters[2] = data; break; case DATA_AZGALOREVENT: { Encounters[3] = data; if(data==DONE) { if(ArchiYell)break; ArchiYell = true; Creature* pCreature = instance->GetCreatureInMap(Azgalor); if(pCreature) { Creature* pUnit = pCreature->SummonCreature(21987,pCreature->GetPositionX(),pCreature->GetPositionY(),pCreature->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,10000); Map *map = pCreature->GetMap(); if (map->IsDungeon() && pUnit) { pUnit->SetVisibility(VISIBILITY_OFF); Map::PlayerList const &PlayerList = map->GetPlayers(); if (PlayerList.isEmpty()) return; for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { if (i->getSource()) { WorldPacket data(SMSG_MESSAGECHAT, 200); pUnit->BuildMonsterChat(&data,CHAT_MSG_MONSTER_YELL,"All of your efforts have been in vain, for the draining of the World Tree has already begun. Soon the heart of your world will beat no more.",0,"Archimonde",i->getSource()->GetGUID()); i->getSource()->GetSession()->SendPacket(&data); WorldPacket data2(SMSG_PLAY_SOUND, 4); data2 << 10986; i->getSource()->GetSession()->SendPacket(&data2); } } } } } } break; case DATA_ARCHIMONDEEVENT: Encounters[4] = data; break; case DATA_RESET_TRASH_COUNT: Trash = 0; break; case DATA_TRASH: if(data) Trash = data; else Trash--; UpdateWorldState(WORLD_STATE_ENEMYCOUNT, Trash); break; case DATA_ALLIANCE_RETREAT: allianceRetreat = data; OpenDoor(HordeGate,true); SaveToDB(); break; case DATA_HORDE_RETREAT: hordeRetreat = data; OpenDoor(ElfGate,true); SaveToDB(); break; case DATA_RAIDDAMAGE: RaidDamage += data; if(RaidDamage >= MINRAIDDAMAGE) RaidDamage = MINRAIDDAMAGE; break; case DATA_RESET_RAIDDAMAGE: RaidDamage = 0; break; } debug_log("SD2: Instance Hyjal: Instance data updated for event %u (Data=%u)",type,data); if(data == DONE) { OUT_SAVE_INST_DATA; std::ostringstream saveStream; saveStream << Encounters[0] << " " << Encounters[1] << " " << Encounters[2] << " " << Encounters[3] << " " << Encounters[4] << " " << allianceRetreat << " " << hordeRetreat << " " << RaidDamage; str_data = saveStream.str(); SaveToDB(); OUT_SAVE_INST_DATA_COMPLETE; } }