// @@sbr This method should be moved to BoundedSurface. The method is
// not that straight forward when handling other closed sfs as we may
// not assume that the surface is cyclic with a common period. For
// these cases we may have to split the surface up into smaller
// pieces. And then it makes sense to use an external routine
// (i.e. not a BoundedSurface member function).
bool fixParCvCrossingCylinderSeem(BoundedSurface* trimmed_cyl)
{
    MESSAGE("Under construction!");
    if (trimmed_cyl->underlyingSurface()->instanceType() != Class_Cylinder)
    {
	return false;
    }

    Cylinder* cyl = dynamic_cast<Cylinder*>(trimmed_cyl->underlyingSurface().get());
    bool params_swapped = cyl->isSwapped();
    RectDomain rect_dom = cyl->containingDomain();
    // We may not assume that the cylinder is parametrized on [0, 2*M_PI).


    // We run through all the bd_cvs, extracting the convex hull of
    // the coefs of the parameter cvs. Comparing this with the domain
    // of the cylinder we can decide if we should and are able to move
    // the seem.  We only need to look at the outer loop (the first)
    // to test for crossing of seem and possibly the translation
    // vector.
    shared_ptr<CurveLoop> outer_loop = trimmed_cyl->loop(0);
    vector<BoundingBox> par_bd_boxes;
    vector<ParamCurve*> par_cvs(outer_loop->size());

#ifndef NDEBUG
    CurveOnSurface* first_cv_on_sf = dynamic_cast<CurveOnSurface*>((*outer_loop)[0].get());
    assert(first_cv_on_sf != NULL);
    Point space_cv_pt = first_cv_on_sf->spaceCurve()->point(first_cv_on_sf->spaceCurve()->startparam());
    Point par_cv_pt =
	first_cv_on_sf->parameterCurve()->point(first_cv_on_sf->parameterCurve()->startparam());
    Point sf_pt = cyl->ParamSurface::point(par_cv_pt[0], par_cv_pt[1]);
#endif

    for (size_t ki = 0; ki < outer_loop->size(); ++ki)
    {
	CurveOnSurface* cv_on_sf = dynamic_cast<CurveOnSurface*>((*outer_loop)[ki].get());
	assert(cv_on_sf != 0);
	ParamCurve* par_cv = cv_on_sf->parameterCurve().get();
	par_cvs[ki] = par_cv;
	if (par_cv != 0)
	{
	    BoundingBox par_bd_box(2);
	    SplineCurve* spline_cv = par_cv->geometryCurve();
	    Point lin_dir;
	    double eps = 1e-05;
	    if (spline_cv != NULL)
	    {
		// Not handling rational cases at the moment.
		assert(!spline_cv->rational());
//		vector<double>
		par_bd_box.setFromArray(spline_cv->coefs_begin(), spline_cv->coefs_end(), 2);
	    }
	    else if (par_cv->isLinear(lin_dir, eps))
	    {
		vector<Point> pts(2);
		pts[0] = par_cv->point(par_cv->startparam());
		pts[1] = par_cv->point(par_cv->endparam());
		par_bd_box.setFromPoints(pts);
	    }
	    else
	    {
		MESSAGE("Case not handled!");
		return false;
	    }
	    par_bd_boxes.push_back(par_bd_box);
	}
    }

    // We then run through all the bd_box elements, checking if they line inside the RectDomain of the cylinder.
    // We may assume that the cylinder is closed in the u-direction.
    bool closed_dir_u, closed_dir_v;
    cyl->isClosed(closed_dir_u, closed_dir_v);
    if (params_swapped)
    {
	std::swap(closed_dir_u, closed_dir_v);
    }
    assert(closed_dir_u && (!closed_dir_v));
    double umin = rect_dom.umin();
    double umax = rect_dom.umax();
    double u_low = umax;
    double u_high = umin;
    for (size_t ki = 0; ki < par_bd_boxes.size(); ++ki)
    {
	Point low = par_bd_boxes[ki].low();
	if (low[0] < u_low)
	{
	    u_low = low[0];
	}
	Point high = par_bd_boxes[ki].high();
	if (high[0] > u_high)
	{
	    u_high = high[0];
	}
    }

    if ((u_low < umin) || (u_high > umax))
    {
	MESSAGE("A parameter curve lies outside the domain of the cylinder! u_low = " <<
		u_low << ", u_high = " << u_high);

	// We rotate the cylinder (parametrization) such that the seem does not cross a parameter curve.
//	double transl_u = (u_low < umin) ? umin - u_low : umax - u_high;
	double u_span = u_high - u_low;
	double new_u_low = umax;
	double new_u_high = umin;
	vector<double> transl_u(par_bd_boxes.size(), 0.0);
	if (u_span > umax - umin)
	{ // For some cases the only option is to split the bd_sf into multiple sfs.
	    // We could try to move the segment by 2*M_PI and then move the seem on the other side.
	    for (size_t ki = 0; ki < par_bd_boxes.size(); ++ki)
	    {
		Point low = par_bd_boxes[ki].low();
		Point high = par_bd_boxes[ki].high();
		if (low[0] < (umin - u_low))
		{
		    cout << "ki = " << ki << ", translate = " << 2*M_PI << endl;
		    transl_u[ki] = 2*M_PI;
		    if (low[0] + 2*M_PI < new_u_low)
		    {
			new_u_low = low[0] + 2*M_PI;
		    }
		    if (high[0] + 2*M_PI > new_u_high)
		    {
			new_u_high = high[0] + 2*M_PI;
		    }
		}
		else
		{
		    if (low[0] < new_u_low)
		    {
			new_u_low = low[0];
		    }
		    if (high[0] > new_u_high)
		    {
			new_u_high = high[0];
		    }
		}
	    }
	}

	u_span = new_u_high - new_u_low;
	if (u_span > 2*M_PI)
	{
	    // We next run through all cvs setting the common translation.
	    MESSAGE("Moving of seem is not enough to handle this case, u_span = " << u_span);
	}
	// new_u_low will be the value used for moving the seem.
	for (size_t ki = 0; ki < par_bd_boxes.size(); ++ki)
	{
	    transl_u[ki] -= new_u_low;
	    cout << "transl_u[ki] = " << transl_u[ki] << endl;
	}

	// We then run through the par_cvs translating the u-values of the coefs.
	cout << "DEBUG: Soon we will handle this case!" << endl;
	// We rotate the cylinder by u_low - new_u_low.
	double rot_ang_deg = new_u_low;
	cyl->rotate(rot_ang_deg);
	// Finally we run through all curve segments and perfomr the translation in the u-dir.
	for (size_t ki = 0; ki < par_cvs.size(); ++ki)
	{
	    if (par_cvs[ki] != NULL)
	    {
		if (par_cvs[ki]->instanceType() == Class_SplineCurve)
		{
		    SplineCurve* spline_cv = dynamic_cast<SplineCurve*>(par_cvs[ki]);
		    vector<double>::iterator iter = spline_cv->coefs_begin();
		    while (iter != spline_cv->coefs_end())
		    {
			iter[0] += transl_u[ki];
			iter += 2;
		    }
		}
		else if (par_cvs[ki]->instanceType() == Class_Line)
		{
		    Line* line = dynamic_cast<Line*>(par_cvs[ki]);
		    Point transl_vec(2, 0.0);
		    transl_vec[0] = transl_u[ki];
		    line->translateCurve(transl_vec);
		}
		else
		{
		    THROW("Unsupported curve type: " << par_cvs[ki]->instanceType());
		}
	    }
	}

#ifndef NDEBUG
	std::ofstream debug("tmp/debug.g2");
	cyl->writeStandardHeader(debug);
	cyl->write(debug);
	for (size_t ki = 0; ki < outer_loop->size(); ++ki)
	{
	    shared_ptr<ParamCurve> cv = (*outer_loop)[ki];
	    if (cv->instanceType() == Class_CurveOnSurface)
	    {
		shared_ptr<CurveOnSurface> cv_on_sf =
		    dynamic_pointer_cast<CurveOnSurface, ParamCurve>(cv);
		if (cv_on_sf->parameterCurve() != NULL) {
		    shared_ptr<SplineCurve> pcv =
			dynamic_pointer_cast<SplineCurve, ParamCurve>
			(cv_on_sf->parameterCurve());
		    if (pcv.get() != NULL)
			SplineDebugUtils::writeSpaceParamCurve(*pcv, debug, 0.0);
		    else
		    {
			cv_on_sf->parameterCurve()->writeStandardHeader(debug);
			cv_on_sf->parameterCurve()->write(debug);
		    }
		}
		if (cv_on_sf->spaceCurve() != NULL)
		{
		    cv_on_sf->spaceCurve()->writeStandardHeader(debug);
		    cv_on_sf->spaceCurve()->write(debug);
		}
	    }
	    else
	    {
		cv->writeStandardHeader(debug);
		cv->write(debug);
	    }
	}
	double debug_val = 0.0;
#endif

#ifndef NDEBUG
	// CurveOnSurface* first_cv_on_sf = dynamic_cast<CurveOnSurface*>((*outer_loop)[0].get());
	// assert(first_cv_on_sf != NULL);
	Point new_space_cv_pt = first_cv_on_sf->spaceCurve()->point(first_cv_on_sf->spaceCurve()->startparam());
	Point new_par_cv_pt =
	    first_cv_on_sf->parameterCurve()->point(first_cv_on_sf->parameterCurve()->startparam());
	Point new_sf_pt = cyl->ParamSurface::point(new_par_cv_pt[0], new_par_cv_pt[1]);
#endif

	trimmed_cyl->analyzeLoops();
	return true;
    }

    return false;
}
Exemple #2
0
void Handle::initAxisHandleObjects()
{
	// assumes none of them have been created yet

	Handle::pObjectXTranslateHandleLine = new Cylinder(1.0f, 0.03f, 6, 1);
	Handle::pObjectYTranslateHandleLine = new Cylinder(1.0f, 0.03f, 6, 1);
	Handle::pObjectZTranslateHandleLine = new Cylinder(1.0f, 0.03f, 6, 1);

	Handle::pObjectXTranslateHandleHead = new Cone(0.2f, 0.07f, 8);
	Handle::pObjectYTranslateHandleHead = new Cone(0.2f, 0.07f, 8);
	Handle::pObjectZTranslateHandleHead = new Cone(0.2f, 0.07f, 8);

	Cylinder *pX = Handle::pObjectXTranslateHandleLine;
	Cylinder *pY = Handle::pObjectYTranslateHandleLine;
	Cylinder *pZ = Handle::pObjectZTranslateHandleLine;

	pX->setObjectID(eXTranslate);
	pX->setPosition(Point(0.6f, 0.0f, 0.0f));
	pX->rotate(0.0f, 0.0f, 90.0f);
	pX->constructGeometry();

	pY->setObjectID(eYTranslate);
	pY->setPosition(Point(0.0f, 0.6f, 0.0f));
	pY->constructGeometry();

	pZ->setObjectID(eZTranslate);
	pZ->setPosition(Point(0.0f, 0.0f, 0.6f));
	pZ->rotate(-90.0f, 0.0f, 0.0f);
	pZ->constructGeometry();

	Cone *pXHead = Handle::pObjectXTranslateHandleHead;
	Cone *pYHead = Handle::pObjectYTranslateHandleHead;
	Cone *pZHead = Handle::pObjectZTranslateHandleHead;

	pXHead->setObjectID(eXTranslate);
	pXHead->setPosition(Point(1.1f, 0.0f, 0.0f));
	pXHead->rotate(0.0f, 0.0f, -90.0f);
	pXHead->constructGeometry();

	pYHead->setObjectID(eYTranslate);
	pYHead->setPosition(Point(0.0f, 1.1f, 0.0f));
	pYHead->constructGeometry();

	pZHead->setObjectID(eZTranslate);
	pZHead->setPosition(Point(0.0f, 0.0f, 1.1f));
	pZHead->rotate(90.0f, 0.0f, 0.0f);
	pZHead->constructGeometry();

	/// object rotate

	Torus* pXRotate = new Torus(kObjectRotateHandleThickness, kObjectRotateHandleRadius, kObjectRotateHandleSegments, kObjectRotateHandleSides);
	Torus* pYRotate = new Torus(kObjectRotateHandleThickness, kObjectRotateHandleRadius, kObjectRotateHandleSegments, kObjectRotateHandleSides);
	Torus* pZRotate = new Torus(kObjectRotateHandleThickness, kObjectRotateHandleRadius, kObjectRotateHandleSegments, kObjectRotateHandleSides);

	Handle::pObjectXRotateHandleLoop = pXRotate;
	Handle::pObjectYRotateHandleLoop = pYRotate;
	Handle::pObjectZRotateHandleLoop = pZRotate;

	pXRotate->setObjectID(eXRotate);
	pXRotate->rotate(0.0f, 0.0f, -90.0f);
	pXRotate->constructGeometry();

	pYRotate->setObjectID(eYRotate);
	pYRotate->rotate(0.0f, 0.0f, 0.0f);
	pYRotate->constructGeometry();

	pZRotate->setObjectID(eZRotate);
	pZRotate->rotate(90.0f, 0.0f, 0.0f);
	pZRotate->constructGeometry();

	/// face

	Handle::pFaceNormalTranslateHandleLine = new Cylinder(1.0f, 0.03f, 6, 1);
	Handle::pFaceNormalTranslateHandleHead = new Cone(0.2f, 0.07f, 8);
	Handle::pFaceExtrude = new Cube(0.05f);

	Cylinder* pFaceNormalLine = Handle::pFaceNormalTranslateHandleLine;
	pFaceNormalLine->setObjectID(eFaceNormalTranslate);
	pFaceNormalLine->setPosition(Point(0.0f, 0.6f, 0.0f));
	pFaceNormalLine->constructGeometry();

	Cone* pFaceNormalHead = Handle::pFaceNormalTranslateHandleHead;
	pFaceNormalHead->setObjectID(eFaceNormalTranslate);
	pFaceNormalHead->setPosition(Point(0.0f, 1.1f, 0.0f));
	pFaceNormalHead->constructGeometry();

	Cube* pFaceExtrude = Handle::pFaceExtrude;
	pFaceExtrude->setObjectID(eFaceExtrude);
	pFaceExtrude->setPosition(Point(0.0f, 1.4f, 0.0f));
	pFaceExtrude->constructGeometry();

	Handle::pFaceTranslateXLine = new Cylinder(1.0f, 0.03f, 6, 1);
	Handle::pFaceTranslateYLine = new Cylinder(1.0f, 0.03f, 6, 1);

	Cylinder* pFaceTranslateXLine = Handle::pFaceTranslateXLine;
	pFaceTranslateXLine->setObjectID(eFaceTranslateX);
	pFaceTranslateXLine->setRotation(Vector(0.0f, 0.0f, -90.0f));
	pFaceTranslateXLine->setPosition(Point(0.6f, 0.0f, 0.0f));
	pFaceTranslateXLine->constructGeometry();

	Cylinder* pFaceTranslateYLine = Handle::pFaceTranslateYLine;
	pFaceTranslateYLine->setObjectID(eFaceTranslateY);
	pFaceTranslateYLine->setRotation(Vector(90.0f, 0.0f, 0.0f));
	pFaceTranslateYLine->setPosition(Point(0.0f, 0.0f, 0.6f));
	pFaceTranslateYLine->constructGeometry();

	Handle::pFaceTranslateXHead = new Cone(0.2f, 0.07f, 8);
	Handle::pFaceTranslateYHead = new Cone(0.2f, 0.07f, 8);

	Cone* pFaceTranslateXHead = Handle::pFaceTranslateXHead;
	pFaceTranslateXHead->setObjectID(eFaceTranslateX);
	pFaceTranslateXHead->setRotation(Vector(0.0f, 0.0f, -90.0f));
	pFaceTranslateXHead->setPosition(Point(1.1f, 0.0f, 0.0f));
	pFaceTranslateXHead->constructGeometry();

	Cone* pFaceTranslateYHead = Handle::pFaceTranslateYHead;
	pFaceTranslateYHead->setObjectID(eFaceTranslateY);
	pFaceTranslateYHead->setRotation(Vector(90.0f, 0.0f, 0.0f));
	pFaceTranslateYHead->setPosition(Point(0.0f, 0.0f, 1.1f));
	pFaceTranslateYHead->constructGeometry();

	//

	Handle::pFaceScaleX = new Cube(0.05f);
	Handle::pFaceScaleY = new Cube(0.05f);
	Handle::pFaceScaleUniform = new Cube(0.05f);
	Cube* pFaceScaleX = Handle::pFaceScaleX;
	pFaceScaleX->setObjectID(eFaceScaleX);
	pFaceScaleX->setPosition(Point(1.4f, 0.0f, 0.0f));
	pFaceScaleX->setRotation(Vector(-90.0f, 0.0f, 0.0f));
	pFaceScaleX->constructGeometry();

	Cube* pFaceScaleY = Handle::pFaceScaleY;
	pFaceScaleY->setObjectID(eFaceScaleY);
	pFaceScaleY->setPosition(Point(0.0f, 0.0f, 1.4f));
	pFaceScaleY->constructGeometry();

	Cube* pFaceScaleUniform = Handle::pFaceScaleUniform;
	pFaceScaleUniform->setObjectID(eFaceScaleUniform);
	pFaceScaleUniform->setPosition(Point(1.4f, 0.0f, 1.4f));
	pFaceScaleUniform->constructGeometry();
}