Exemple #1
0
void RootScene::create(){
	root = new node ;
	
	//camera
	Vector3 eye(CAMERA_POS),lookat(LOOKAT_POS),up(UP_DIR);
	camera.create( eye, lookat, up );

	//background
	ground_plan.create( GROUND, 1.0f );

	//main_role
	root->push_child( main_role.create() );
	//enemy
	root->push_child( enemy.create() );
}