Exemple #1
0
void Mixer::soloClicked(MixerLine* ref)
{
	Hydrogen *pEngine = Hydrogen::get_instance();
	Song *pSong = pEngine->getSong();
	InstrumentList *pInstrList = pSong->get_instrument_list();
	int nInstruments = pInstrList->size();

	int nLine = findMixerLineByRef(ref);
	pEngine->setSelectedInstrumentNumber( nLine );
	bool isSoloClicked = ref->isSoloClicked();

	if (isSoloClicked) {
		for ( int i = 0; i < nInstruments; ++i ) {
			m_pMixerLine[i]->setSoloClicked( false );
			m_pMixerLine[i]->setMuteClicked( true );
			pInstrList->get( i )->set_muted( true );
		}
		m_pMixerLine[nLine]->setSoloClicked( true );
		m_pMixerLine[nLine]->setMuteClicked( false );
		pInstrList->get( nLine )->set_muted( false );
	}
	else {
		for ( int i = 0; i < nInstruments; ++i ) {
			m_pMixerLine[i]->setMuteClicked( false );
			m_pMixerLine[i]->setSoloClicked( false );
			pInstrList->get( i )->set_muted( false );
		}
	}

	Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine);
}
Exemple #2
0
void Mixer::muteClicked(MixerLine* ref)
{
	int nLine = findMixerLineByRef(ref);
	bool isMuteClicked = ref->isMuteClicked();

	Hydrogen *pEngine = Hydrogen::get_instance();
	CoreActionController* pController = pEngine->getCoreActionController();
	pEngine->setSelectedInstrumentNumber( nLine );

	pController->setStripIsMuted( nLine, isMuteClicked );
}
void PatternEditorPanel::moveUpBtnClicked(Button *)
{
	Hydrogen *engine = Hydrogen::get_instance();
	int nSelectedInstrument = engine->getSelectedInstrumentNumber();

	AudioEngine::get_instance()->lock( RIGHT_HERE );

	Song *pSong = engine->getSong();
	InstrumentList *pInstrumentList = pSong->get_instrument_list();

	if ( ( nSelectedInstrument - 1 ) >= 0 ) {
		pInstrumentList->swap( nSelectedInstrument -1, nSelectedInstrument );

		AudioEngine::get_instance()->unlock();
		engine->setSelectedInstrumentNumber( nSelectedInstrument - 1 );

		pSong->set_is_modified( true );
	}
	else {
		AudioEngine::get_instance()->unlock();
	}
}
Exemple #4
0
/**
 * The handleAction method is the heard of the MidiActionManager class.
 * It executes the operations that are needed to carry the desired action.
 */
bool MidiActionManager::handleAction( MidiAction * pAction ){

	Hydrogen *pEngine = Hydrogen::get_instance();

	/*
		return false if action is null
		(for example if no Action exists for an event)
	*/
	if( pAction == NULL )	return false;

	QString sActionString = pAction->getType();


	if( sActionString == "PLAY" )
	{
		int nState = pEngine->getState();
		if ( nState == STATE_READY ){
			pEngine->sequencer_play();
		}
		return true;
	}

	if( sActionString == "PLAY/STOP_TOGGLE" || sActionString == "PLAY/PAUSE_TOGGLE" )
	{
		int nState = pEngine->getState();
		switch ( nState )
		{
		case STATE_READY:
			pEngine->sequencer_play();
			break;

		case STATE_PLAYING:
			if( sActionString == "PLAY/STOP_TOGGLE" ) pEngine->setPatternPos( 0 );
			pEngine->sequencer_stop();
			pEngine->setTimelineBpm();
			break;

		default:
			ERRORLOG( "[Hydrogen::ActionManager(PLAY): Unhandled case" );
		}

		return true;
	}

	if( sActionString == "PAUSE" )
	{
		pEngine->sequencer_stop();
		return true;
	}

	if( sActionString == "STOP" )
	{
		pEngine->sequencer_stop();
		pEngine->setPatternPos( 0 );
		pEngine->setTimelineBpm();
		return true;
	}

	if( sActionString == "MUTE" ){
		//mutes the master, not a single strip
		pEngine->getSong()->__is_muted = true;
		return true;
	}

	if( sActionString == "UNMUTE" ){
		pEngine->getSong()->__is_muted = false;
		return true;
	}

	if( sActionString == "MUTE_TOGGLE" ){
		pEngine->getSong()->__is_muted = !Hydrogen::get_instance()->getSong()->__is_muted;
		return true;
	}

	if( sActionString == "BEATCOUNTER" ){
		pEngine->handleBeatCounter();
		return true;
	}

	if( sActionString == "TAP_TEMPO" ){
		pEngine->onTapTempoAccelEvent();
		return true;
	}

	if( sActionString == "SELECT_NEXT_PATTERN" ){
		bool ok;
		int row = pAction->getParameter1().toInt(&ok,10);
		if( row> pEngine->getSong()->get_pattern_list()->size() -1 )
			return false;
		if(Preferences::get_instance()->patternModePlaysSelected())
			pEngine->setSelectedPatternNumber( row );
		else
			pEngine->sequencer_setNextPattern( row, false, true );
		return true;
	}

	if( sActionString == "SELECT_NEXT_PATTERN_RELATIVE" ){

		bool ok;

		if(!Preferences::get_instance()->patternModePlaysSelected())
		{
			return true;
		}

		int row = pEngine->getSelectedPatternNumber() + pAction->getParameter1().toInt(&ok,10);

		if( row> pEngine->getSong()->get_pattern_list()->size() -1 )
		{
			return false;
		}

		pEngine->setSelectedPatternNumber( row );

		return true;
	}

	if( sActionString == "SELECT_PREV_PATTERN_RELATIVE" ){
		bool ok;
		if(!Preferences::get_instance()->patternModePlaysSelected())
			return true;
		int row = pEngine->getSelectedPatternNumber() - pAction->getParameter1().toInt(&ok,10);
		if( row < 0 )
			return false;

		pEngine->setSelectedPatternNumber( row );
		return true;
	}

	if( sActionString == "SELECT_NEXT_PATTERN_CC_ABSOLUT" ){
		bool ok;
		int row = pAction->getParameter2().toInt(&ok,10);
		if( row> pEngine->getSong()->get_pattern_list()->size() -1 )
			return false;
		if(Preferences::get_instance()->patternModePlaysSelected())
			pEngine->setSelectedPatternNumber( row );
		else
			return true;// only usefully in normal pattern mode
		return true;
	}

	if( sActionString == "SELECT_NEXT_PATTERN_PROMPTLY" ){// obsolete, use SELECT_NEXT_PATTERN_CC_ABSOLUT instead
		bool ok;
		int row = pAction->getParameter2().toInt(&ok,10);
		pEngine->setSelectedPatternNumberWithoutGuiEvent( row );
		return true;
	}

	if( sActionString == "SELECT_AND_PLAY_PATTERN"){
		bool ok;
		int row = pAction->getParameter1().toInt(&ok,10);
		pEngine->setSelectedPatternNumber( row );
		pEngine->sequencer_setNextPattern( row, false, true );

		int nState = pEngine->getState();
		if ( nState == STATE_READY ){
			pEngine->sequencer_play();
		}

		return true;
	}

	if( sActionString == "SELECT_INSTRUMENT" ){
		bool ok;
		int  instrument_number = pAction->getParameter2().toInt(&ok,10) ;
		if ( pEngine->getSong()->get_instrument_list()->size() < instrument_number )
			instrument_number = pEngine->getSong()->get_instrument_list()->size() -1;
		pEngine->setSelectedInstrumentNumber( instrument_number );
		return true;
	}

	if( sActionString == "EFFECT1_LEVEL_ABSOLUTE" ){
		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int fx_param = pAction->getParameter2().toInt(&ok,10);
		setAbsoluteFXLevel( nLine, 0 , fx_param );
	}

	if( sActionString == "EFFECT2_LEVEL_ABSOLUTE" ){
		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int fx_param = pAction->getParameter2().toInt(&ok,10);
		setAbsoluteFXLevel( nLine, 1 , fx_param );
	}

	if( sActionString == "EFFECT3_LEVEL_ABSOLUTE" ){
		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int fx_param = pAction->getParameter2().toInt(&ok,10);
		setAbsoluteFXLevel( nLine, 2 , fx_param );
	}

	if( sActionString == "EFFECT4_LEVEL_ABSOLUTE" ){
		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int fx_param = pAction->getParameter2().toInt(&ok,10);
		setAbsoluteFXLevel( nLine, 3 , fx_param );
	}

	if( sActionString == "MASTER_VOLUME_RELATIVE" ){
		//increments/decrements the volume of the whole song

		bool ok;
		int vol_param = pAction->getParameter2().toInt(&ok,10);

		Hydrogen *engine = Hydrogen::get_instance();
		Song *song = engine->getSong();



		if( vol_param != 0 ){
			if ( vol_param == 1 && song->get_volume() < 1.5 ){
				song->set_volume( song->get_volume() + 0.05 );
			}  else  {
				if( song->get_volume() >= 0.0 ){
					song->set_volume( song->get_volume() - 0.05 );
				}
			}
		} else {
			song->set_volume( 0 );
		}

	}

	if( sActionString == "MASTER_VOLUME_ABSOLUTE" ){
		//sets the volume of a master output to a given level (percentage)

		bool ok;
		int vol_param = pAction->getParameter2().toInt(&ok,10);


		Hydrogen *engine = Hydrogen::get_instance();
		Song *song = engine->getSong();


		if( vol_param != 0 ){
			song->set_volume( 1.5* ( (float) (vol_param / 127.0 ) ));
		} else {
			song->set_volume( 0 );
		}

	}

	if( sActionString == "STRIP_VOLUME_RELATIVE" ){
		//increments/decrements the volume of one mixer strip

		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int vol_param = pAction->getParameter2().toInt(&ok,10);

		Hydrogen::get_instance()->setSelectedInstrumentNumber( nLine );

		Hydrogen *engine = Hydrogen::get_instance();
		Song *song = engine->getSong();
		InstrumentList *instrList = song->get_instrument_list();

		Instrument *instr = instrList->get( nLine );

		if ( instr == NULL) return 0;

		if( vol_param != 0 ){
			if ( vol_param == 1 && instr->get_volume() < 1.5 ){
				instr->set_volume( instr->get_volume() + 0.1 );
			}  else  {
				if( instr->get_volume() >= 0.0 ){
					instr->set_volume( instr->get_volume() - 0.1 );
				}
			}
		} else {
			instr->set_volume( 0 );
		}

		Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine);
	}

	if( sActionString == "STRIP_VOLUME_ABSOLUTE" ){
		//sets the volume of a mixer strip to a given level (percentage)

		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int vol_param = pAction->getParameter2().toInt(&ok,10);

		Hydrogen::get_instance()->setSelectedInstrumentNumber( nLine );

		Hydrogen *engine = Hydrogen::get_instance();
		Song *song = engine->getSong();
		InstrumentList *instrList = song->get_instrument_list();

		Instrument *instr = instrList->get( nLine );

		if ( instr == NULL) return 0;

		if( vol_param != 0 ){
			instr->set_volume( 1.5* ( (float) (vol_param / 127.0 ) ));
		} else {
			instr->set_volume( 0 );
		}

		Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine);
	}

	if( sActionString == "PAN_ABSOLUTE" ){

		// sets the absolute panning of a given mixer channel

		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int pan_param = pAction->getParameter2().toInt(&ok,10);


		float pan_L;
		float pan_R;

		Hydrogen *engine = Hydrogen::get_instance();
		engine->setSelectedInstrumentNumber( nLine );
		Song *song = engine->getSong();
		InstrumentList *instrList = song->get_instrument_list();

		Instrument *instr = instrList->get( nLine );

		if( instr == NULL )
			return false;

		pan_L = instr->get_pan_l();
		pan_R = instr->get_pan_r();

		// pan
		float fPanValue = 0.0;
		if (pan_R == 1.0) {
			fPanValue = 1.0 - (pan_L / 2.0);
		}
		else {
			fPanValue = pan_R / 2.0;
		}


		fPanValue = 1 * ( ((float) pan_param) / 127.0 );


		if (fPanValue >= 0.5) {
			pan_L = (1.0 - fPanValue) * 2;
			pan_R = 1.0;
		}
		else {
			pan_L = 1.0;
			pan_R = fPanValue * 2;
		}


		instr->set_pan_l( pan_L );
		instr->set_pan_r( pan_R );

		Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine);

		return true;
	}

	if( sActionString == "PAN_RELATIVE" ){

		// changes the panning of a given mixer channel
		// this is useful if the panning is set by a rotary control knob

		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int pan_param = pAction->getParameter2().toInt(&ok,10);

		float pan_L;
		float pan_R;

		Hydrogen *engine = Hydrogen::get_instance();
		engine->setSelectedInstrumentNumber( nLine );
		Song *song = engine->getSong();
		InstrumentList *instrList = song->get_instrument_list();

		Instrument *instr = instrList->get( nLine );

		if( instr == NULL )
			return false;

		pan_L = instr->get_pan_l();
		pan_R = instr->get_pan_r();

		// pan
		float fPanValue = 0.0;
		if (pan_R == 1.0) {
			fPanValue = 1.0 - (pan_L / 2.0);
		}
		else {
			fPanValue = pan_R / 2.0;
		}

		if( pan_param == 1 && fPanValue < 1 ){
			fPanValue += 0.05;
		}

		if( pan_param != 1 && fPanValue > 0 ){
			fPanValue -= 0.05;
		}

		if (fPanValue >= 0.5) {
			pan_L = (1.0 - fPanValue) * 2;
			pan_R = 1.0;
		}
		else {
			pan_L = 1.0;
			pan_R = fPanValue * 2;
		}


		instr->set_pan_l( pan_L );
		instr->set_pan_r( pan_R );

		Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine);

		return true;
	}

	if( sActionString == "BPM_CC_RELATIVE" ){
		/*
		 * increments/decrements the BPM
		 * this is useful if the bpm is set by a rotary control knob
		*/

		AudioEngine::get_instance()->lock( RIGHT_HERE );

		int mult = 1;

		//second parameter of cc command
		//this value should be 1 to decrement and something other then 1 to increment the bpm
		int cc_param = 1;

		//this Action should be triggered only by CC commands

		bool ok;
		mult = pAction->getParameter1().toInt(&ok,10);
		cc_param = pAction->getParameter2().toInt(&ok,10);

		if( lastBpmChangeCCParameter == -1)
		{
			lastBpmChangeCCParameter = cc_param;
		}

		Song* pSong = pEngine->getSong();

		if ( lastBpmChangeCCParameter >= cc_param && pSong->__bpm  < 300) {
			pEngine->setBPM( pSong->__bpm - 1*mult );
		}

		if ( lastBpmChangeCCParameter < cc_param && pSong->__bpm  > 40 ) {
			pEngine->setBPM( pSong->__bpm + 1*mult );
		}

		lastBpmChangeCCParameter = cc_param;

		AudioEngine::get_instance()->unlock();

		return true;
	}

	if( sActionString == "BPM_FINE_CC_RELATIVE" ){
		/*
		 * increments/decrements the BPM
		 * this is useful if the bpm is set by a rotary control knob
		 */

		AudioEngine::get_instance()->lock( RIGHT_HERE );

		int mult = 1;

		//second parameter of cc command
		//this value should be 1 to decrement and something other then 1 to increment the bpm
		int cc_param = 1;

		//this Action should be triggered only by CC commands

		bool ok;
		mult = pAction->getParameter1().toInt(&ok,10);
		cc_param = pAction->getParameter2().toInt(&ok,10);

		if( lastBpmChangeCCParameter == -1)
		{
			lastBpmChangeCCParameter = cc_param;
		}

		Song* pSong = pEngine->getSong();

		if ( lastBpmChangeCCParameter >= cc_param && pSong->__bpm  < 300) {
			pEngine->setBPM( pSong->__bpm - 0.01*mult );
		}

		if ( lastBpmChangeCCParameter < cc_param && pSong->__bpm  > 40 ) {
			pEngine->setBPM( pSong->__bpm + 0.01*mult );
		}

		lastBpmChangeCCParameter = cc_param;

		AudioEngine::get_instance()->unlock();

		return true;
	}

	if( sActionString == "BPM_INCR" ){
		AudioEngine::get_instance()->lock( RIGHT_HERE );

		int mult = 1;

		bool ok;
		mult = pAction->getParameter1().toInt(&ok,10);


		Song* pSong = pEngine->getSong();
		if (pSong->__bpm  < 300) {
			pEngine->setBPM( pSong->__bpm + 1*mult );
		}
		AudioEngine::get_instance()->unlock();

		return true;
	}

	if( sActionString == "BPM_DECR" ){
		AudioEngine::get_instance()->lock( RIGHT_HERE );

		int mult = 1;

		bool ok;
		mult = pAction->getParameter1().toInt(&ok,10);

		Song* pSong = pEngine->getSong();
		if (pSong->__bpm  > 40 ) {
			pEngine->setBPM( pSong->__bpm - 1*mult );
		}
		AudioEngine::get_instance()->unlock();

		return true;
	}

	if( sActionString == ">>_NEXT_BAR"){
		pEngine->setPatternPos(pEngine->getPatternPos() +1 );
		pEngine->setTimelineBpm();
		return true;
	}

	if( sActionString == "<<_PREVIOUS_BAR"){
		pEngine->setPatternPos(pEngine->getPatternPos() -1 );
		pEngine->setTimelineBpm();
		return true;
	}

	if( sActionString == "PLAYLIST_SONG"){
		bool ok;
		int songnumber = pAction->getParameter2().toInt(&ok,10);
		return setSong( songnumber );
	}

	if( sActionString == "PLAYLIST_NEXT_SONG"){
		int songnumber = Playlist::get_instance()->getActiveSongNumber();
		return setSong( ++songnumber );
	}

	if( sActionString == "PLAYLIST_PREV_SONG"){
		int songnumber = Playlist::get_instance()->getActiveSongNumber();
		return setSong( --songnumber );
	}

	if( sActionString == "RECORD_READY"){
		if ( pEngine->getState() != STATE_PLAYING ) {
			if (!Preferences::get_instance()->getRecordEvents()) {
				Preferences::get_instance()->setRecordEvents(true);
			}
			else {
				Preferences::get_instance()->setRecordEvents(false);
			}
		}
		return true;
	}
	if( sActionString == "RECORD/STROBE_TOGGLE"){
		if (!Preferences::get_instance()->getRecordEvents()) {
			Preferences::get_instance()->setRecordEvents(true);
		}
		else {
			Preferences::get_instance()->setRecordEvents(false);
		}
		return true;
	}

	if( sActionString == "RECORD_STROBE"){

		if (!Preferences::get_instance()->getRecordEvents()) {
			Preferences::get_instance()->setRecordEvents(true);
		}
		return true;
	}

	if( sActionString == "RECORD_EXIT"){

		if (Preferences::get_instance()->getRecordEvents()) {
			Preferences::get_instance()->setRecordEvents(false);
		}
		return true;
	}

	if( sActionString == "TOGGLE_METRONOME"){

		Preferences::get_instance()->m_bUseMetronome = !Preferences::get_instance()->m_bUseMetronome;
		return true;
	}

	if( sActionString == "UNDO_ACTION"){
		EventQueue::get_instance()->push_event( EVENT_UNDO_REDO, 0);// 0 = undo
		return true;
	}

	if( sActionString == "REDO_ACTION"){
		EventQueue::get_instance()->push_event( EVENT_UNDO_REDO, 1);// 1 = redo
		return true;
	}
	return false;
}