status_t ServerWindow::UpdateTitle (char *title){ DFBFontDescription font_dsc; IDirectFBSurface *wsurface = NULL; int wdth; int ht; int width1, width2, width3; int height1, height2, height3; DFBCHECK(window->GetSurface(window, &wsurface)); DFBCHECK(window->GetSize(window, &wdth, &ht)); if (fType==B_FLOATING_WINDOW){ DFBCHECK (shead->GetSize(shead, &width1, &height1)); DFBCHECK (sok_button->GetSize(sok_button, &width2, &height2)); DFBCHECK (sclose_button->GetSize(sclose_button, &width3, &height3)); DFBRectangle rect; rect.x = 0; rect.y = 0; rect.h = height1; rect.w = wdth-width2-width3; DFBCHECK (wsurface->StretchBlit (wsurface, shead, NULL, &rect)); DFBCHECK (wsurface->Blit (wsurface, sok_button, NULL, rect.w, 0)); DFBCHECK (wsurface->Blit (wsurface, sclose_button, NULL, rect.w+width2, 0)); // Draw the window title font_dsc.flags = DFDESC_HEIGHT; font_dsc.height = 10; font_dsc.width = 10; DFBCHECK (app_server->dfb->CreateFont (app_server->dfb, "./decker.ttf", &font_dsc, &font)); DFBCHECK (wsurface->SetFont (wsurface, font)); DFBCHECK (wsurface->SetColor (wsurface, 0xff, 0x0, 0x0, 0xFF)); DFBCHECK (wsurface->DrawString (wsurface, title, -1, 5, 2*height1/3, DSTF_LEFT)); } else if (fType==B_TITLED_WINDOW){ DFBCHECK (head->GetSize(head, &width1, &height1)); DFBCHECK (ok_button->GetSize(ok_button, &width2, &height2)); DFBCHECK (close_button->GetSize(close_button, &width3, &height3)); DFBRectangle rect; rect.x = 0; rect.y = 0; rect.h = height1; rect.w = wdth-width2-width3; DFBCHECK (wsurface->StretchBlit (wsurface, head, NULL, &rect)); DFBCHECK (wsurface->Blit (wsurface, ok_button, NULL, rect.w, 0)); DFBCHECK (wsurface->Blit (wsurface, close_button, NULL, rect.w+width2, 0)); // Draw the window title font_dsc.flags = DFDESC_HEIGHT; font_dsc.height = 15; font_dsc.width = 15; DFBCHECK (app_server->dfb->CreateFont (app_server->dfb, "./decker.ttf", &font_dsc, &font)); DFBCHECK (wsurface->SetFont (wsurface, font)); DFBCHECK (wsurface->SetColor (wsurface, 0x0, 0x10, 0xfa, 0xFF)); DFBCHECK (wsurface->DrawString (wsurface, title, -1, 6, 2*height1/3, DSTF_LEFT)); } }
void DFBFontProvider::playOver(void* surface, const char* text, int x, int y, short align) { IDirectFBSurface* s; s = (IDirectFBSurface*)(((ISurface*)surface)->getContent()); _DFBSurfaceMutexSingleton.instance().lock(); DFBCHECK(s->DrawString(s, text, -1, x, y, (DFBSurfaceTextFlags)(align))); _DFBSurfaceMutexSingleton.instance().unlock(); }
static int l_DrawString (lua_State* L) { // [ sfc | string | x | y | flags ] IDirectFBSurface* sfc = * (IDirectFBSurface**) luaL_checkudata(L, 1, "ldirectfb.IDirectFBSurface"); size_t len; const char* str = luaL_checklstring(L, 2, &len); DFBCHECK (sfc->DrawString(sfc, str, len, luaL_checknumber(L,3), luaL_checknumber(L,4), (DFBSurfaceTextFlags)luaL_checknumber(L,5))); return 0; }
/* render callback */ virtual void Render( IDirectFBSurface &surface ) { surface.Clear( 0, 0, 255, 255 ); surface.SetFont( font ); surface.SetColor( 0, 0, 0, 255 ); surface.SetSrcBlendFunction( DSBF_INVSRCALPHA ); surface.SetDstBlendFunction( DSBF_INVSRCALPHA ); surface.DrawString( "Test Text", -1, 10, 10, (DFBSurfaceTextFlags)(DSTF_TOPLEFT | DSTF_BLEND_FUNCS) ); }
static mrb_value surface_draw_string(mrb_state *mrb, mrb_value self) { IDirectFBSurface* surface = mrb_directfb_surface(mrb, self); DFBResult ret = -1; if (surface != NULL) { int bytes; char* s; mrb_int x; mrb_int y; mrb_int flags; mrb_get_args(mrb, "ziii", &s, &x, &y, &flags); bytes = strlen(s); ret = surface->DrawString(surface, s, bytes, x, y, flags); } return mrb_fixnum_value(ret); }
static void update( Context *context ) { unsigned long t; IDirectFBSurface *surface = context->surface; static __u8 r = 0, g = 0, b = 0; context->gl->Lock( context->gl ); glClearColor( r++/255.0, g++/255.0, b++/255.0, 1.0 ); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); context->gl->Unlock( context->gl ); if (context->fps) { char buf[16]; snprintf(buf, sizeof(buf), "%.1f FPS\n", context->fps); surface->SetColor( surface, 0xff, 0x00, 0x00, 0xff ); surface->DrawString( surface, buf, -1, context->width - 5, 5, DSTF_TOPRIGHT ); } surface->Flip( surface, NULL, 0 ); context->frames++; t = get_millis(); if (t - context->last_time >= 2000) { float seconds = (t - context->last_time) / 1000.0f; context->fps = context->frames / seconds; context->last_time = t; context->frames = 0; } }
int main( int argc, char *argv[] ) { IDirectFB *dfb; IDirectFBDisplayLayer *layer; IDirectFBSurface *bgsurface; IDirectFBImageProvider *provider; IDirectFBWindow *window1; IDirectFBWindow *window2; IDirectFBSurface *window_surface1; IDirectFBSurface *window_surface2; IDirectFBEventBuffer *buffer; DFBDisplayLayerConfig layer_config; #if ((DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23)) DFBCardCapabilities caps; #else DFBGraphicsDeviceDescription caps; #endif IDirectFBWindow* upper; DFBWindowID id1; IDirectFBFont *font; int fontheight; int err; int quit = 0; DFBCHECK(DirectFBInit( &argc, &argv )); DFBCHECK(DirectFBCreate( &dfb )); #if ((DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23)) dfb->GetCardCapabilities( dfb, &caps ); #else dfb->GetDeviceDescription( dfb, &caps ); #endif dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer ); if (!((caps.blitting_flags & DSBLIT_BLEND_ALPHACHANNEL) && (caps.blitting_flags & DSBLIT_BLEND_COLORALPHA ))) { layer_config.flags = DLCONF_BUFFERMODE; layer_config.buffermode = DLBM_BACKSYSTEM; layer->SetConfiguration( layer, &layer_config ); } layer->GetConfiguration( layer, &layer_config ); layer->EnableCursor ( layer, 1 ); { DFBFontDescription desc; desc.flags = DFDESC_HEIGHT; desc.height = layer_config.width/50; DFBCHECK(dfb->CreateFont( dfb, PACKAGE_DATA_DIR"/grunge.ttf", &desc, &font )); font->GetHeight( font, &fontheight ); } { DFBSurfaceDescription desc; DFBCHECK(dfb->CreateImageProvider( dfb, PACKAGE_DATA_DIR"/bg.png", &provider )); desc.flags = DSDESC_WIDTH | DSDESC_HEIGHT; desc.width = layer_config.width; desc.height = layer_config.height; DFBCHECK(dfb->CreateSurface( dfb, &desc, &bgsurface ) ); provider->RenderTo( provider, bgsurface, NULL ); provider->Release( provider ); DFBCHECK(bgsurface->SetFont( bgsurface, font )); bgsurface->SetColor( bgsurface, 0xCF, 0xCF, 0xFF, 0xFF ); bgsurface->DrawString( bgsurface, "Move the mouse over a window to activate it.", -1, 10, 0, DSTF_LEFT | DSTF_TOP ); bgsurface->SetColor( bgsurface, 0xFF, 0xCF, 0xFF, 0xFF ); bgsurface->DrawString( bgsurface, "You can drag them around, too, if you want.", -1, 10 , 40, DSTF_LEFT | DSTF_TOP ); bgsurface->SetColor( bgsurface, 0xCF, 0xCF, 0xFF, 0xFF ); bgsurface->DrawString( bgsurface, "The one with funky stuff happening and things flying around is an evas.", -1, 10, 80, DSTF_LEFT | DSTF_TOP ); layer->SetBackgroundImage( layer, bgsurface ); layer->SetBackgroundMode( layer, DLBM_IMAGE ); } { DFBWindowDescription desc; desc.flags = ( DWDESC_POSX | DWDESC_POSY | DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_CAPS ); desc.posx = 20; desc.posy = 120; desc.width = 200; desc.height = 200; desc.caps = DWCAPS_ALPHACHANNEL; DFBCHECK( layer->CreateWindow( layer, &desc, &window2 ) ); window2->GetSurface( window2, &window_surface2 ); window2->SetOpacity( window2, 0xFF ); window2->CreateEventBuffer( window2, &buffer ); { window_surface2->SetColor( window_surface2, 0x00, 0x30, 0x10, 0xc0 ); window_surface2->DrawRectangle( window_surface2, 0, 0, desc.width, desc.height ); window_surface2->SetColor( window_surface2, 0x80, 0xa0, 0x00, 0x90 ); window_surface2->FillRectangle( window_surface2, 1, 1, desc.width-2, desc.height-2 ); DFBCHECK(window_surface2->SetFont(window_surface2, font )); window_surface2->SetColor( window_surface2, 0xCF, 0xFF, 0xCF, 0xFF ); window_surface2->DrawString( window_surface2, "Pants!", -1,10, fontheight + 5, DSTF_LEFT | DSTF_TOP ); } window_surface2->Flip( window_surface2, NULL, 0 ); } { DFBWindowDescription desc; desc.flags = ( DWDESC_POSX | DWDESC_POSY | DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_CAPS ); desc.posx = 200; desc.posy = 200; desc.width = 240; desc.height = 320; desc.caps = DWCAPS_ALPHACHANNEL; DFBCHECK(layer->CreateWindow( layer, &desc, &window1 ) ); window1->GetSurface( window1, &window_surface1 ); window_surface1->SetColor( window_surface1, 0xFF, 0x20, 0x20, 0x90 ); window_surface1->DrawRectangle( window_surface1, 0, 0, desc.width, desc.height ); window_surface1->Flip( window_surface1, NULL, 0 ); window1->SetOpacity( window1, 0xFF ); window1->GetID( window1, &id1 ); window1->AttachEventBuffer( window1, buffer ); } window1->RequestFocus( window1 ); window1->RaiseToTop( window1 ); upper = window1; { evas_init(); evas = evas_new(); evas_output_method_set(evas, evas_render_method_lookup("directfb")); evas_output_size_set(evas, 240, 320); evas_output_viewport_set(evas, 0, 0, 240, 320); { Evas_Engine_Info_DirectFB *einfo; einfo = (Evas_Engine_Info_DirectFB *) evas_engine_info_get(evas); einfo->info.dfb = dfb; einfo->info.surface = window_surface1; einfo->info.flags = DSDRAW_BLEND; evas_engine_info_set(evas, (Evas_Engine_Info *) einfo); } setup(); evas_render(evas); start_time = get_time(); } while (!quit) { static IDirectFBWindow* active = NULL; static int grabbed = 0; static int startx = 0; static int starty = 0; static int endx = 0; static int endy = 0; DFBWindowEvent evt; buffer->WaitForEventWithTimeout( buffer, 0, 10 ); while (buffer->GetEvent( buffer, DFB_EVENT(&evt) ) == DFB_OK) { IDirectFBWindow* window; if (evt.window_id == id1) window = window1; else window = window2; if (active) { switch (evt.type) { case DWET_BUTTONDOWN: if (!grabbed && evt.button == DIBI_LEFT) { grabbed = 1; layer->GetCursorPosition( layer, &startx, &starty ); window->GrabPointer( window ); } break; case DWET_BUTTONUP: switch (evt.button) { case DIBI_LEFT: if (grabbed) { window->UngrabPointer( window ); grabbed = 0; } break; case DIBI_MIDDLE: upper->LowerToBottom( upper ); upper = (upper == window1) ? window2 : window1; break; case DIBI_RIGHT: quit = DIKS_DOWN; break; default: break; } break; case DWET_KEYDOWN: if (grabbed) break; switch (evt.key_id) { case DIKI_RIGHT: active->Move (active, 1, 0); break; case DIKI_LEFT: active->Move (active, -1, 0); break; case DIKI_UP: active->Move (active, 0, -1); break; case DIKI_DOWN: active->Move (active, 0, 1); break; default: break; } break; case DWET_LOSTFOCUS: if (!grabbed) active = NULL; break; default: break; } } else if (evt.type == DWET_GOTFOCUS) active = window; switch (evt.type) { case DWET_MOTION: endx = evt.cx; endy = evt.cy; break; case DWET_KEYDOWN: switch (evt.key_symbol) { case DIKS_ESCAPE: case DIKS_SMALL_Q: case DIKS_CAPITAL_Q: case DIKS_BACK: case DIKS_STOP: quit = 1; break; default: break; } break; default: break; } } if (active) { if (grabbed) { active->Move( active, endx - startx, endy - starty); startx = endx; starty = endy; } active->SetOpacity( active, (sin( myclock()/300.0 ) * 85) + 170 ); } loop(); { Eina_List *updates; updates = evas_render_updates(evas); /* efficient update.. only flip the rectangle regions that changed! */ if (updates) { DFBRegion region; Eina_List *l; for (l = updates; l; l = l->next) { Evas_Rectangle *rect; rect = l->data; region.x1 = rect->x; region.y1 = rect->y; region.x2 = rect->x + rect->w - 1; region.y2 = rect->y + rect->h - 1; window_surface1->Flip(window_surface1, ®ion, DSFLIP_BLIT); } evas_render_updates_free(updates); } } } buffer->Release( buffer ); window_surface2->Release( window_surface2 ); window_surface1->Release( window_surface1 ); window2->Release( window2 ); window1->Release( window1 ); layer->Release( layer ); bgsurface->Release( bgsurface ); dfb->Release( dfb ); evas_shutdown(); return 0; }
int main( int argc, char *argv[] ) { int i; DFBResult ret; DFBSurfaceDescription desc; IDirectFB *dfb; IDirectFBSurface *dest = NULL; const char *url = NULL; DFBFontAttributes attributes = DFFA_NONE; DFBSurfaceTextFlags text_flags = DSTF_TOPLEFT; int outline_width = 0x10000; int outline_opacity = 255; const DFBColorID color_ids[2] = { DCID_PRIMARY, DCID_OUTLINE }; const DFBColor colors[2] = { { 0xff, 0xff, 0xff, 0xff }, { 0xff, 0x00, 0x80, 0xff } }; /* Initialize DirectFB. */ ret = DirectFBInit( &argc, &argv ); if (ret) { D_DERROR( ret, "DFBTest/Font: DirectFBInit() failed!\n" ); return ret; } /* Parse arguments. */ for (i=1; i<argc; i++) { const char *arg = argv[i]; if (strcmp( arg, "-h" ) == 0 || strcmp (arg, "--help") == 0) return print_usage( argv[0] ); else if (strcmp (arg, "-v") == 0 || strcmp (arg, "--version") == 0) { fprintf (stderr, "dfbtest_blit version %s\n", DIRECTFB_VERSION); return false; } else if (strcmp (arg, "-o") == 0 || strcmp (arg, "--outline") == 0) { attributes |= DFFA_OUTLINED; text_flags |= DSTF_OUTLINE; } else if (strcmp (arg, "-ow") == 0 || strcmp (arg, "--outline-width") == 0) { if (++i == argc) return print_usage( argv[0] ); if (sscanf( argv[i], "%d", &outline_width ) != 1) return print_usage( argv[0] ); outline_width <<= 16; } else if (strcmp (arg, "-oo") == 0 || strcmp (arg, "--outline-opacity") == 0) { if (++i == argc) return print_usage( argv[0] ); if (sscanf( argv[i], "%d", &outline_opacity ) != 1) return print_usage( argv[0] ); } else if (!url) url = arg; else return print_usage( argv[0] ); } /* Check if we got an URL. */ if (!url) return print_usage( argv[0] ); /* Create super interface. */ ret = DirectFBCreate( &dfb ); if (ret) { D_DERROR( ret, "DFBTest/Font: DirectFBCreate() failed!\n" ); return ret; } /* Fill description for a primary surface. */ desc.flags = DSDESC_CAPS; desc.caps = DSCAPS_PRIMARY | DSCAPS_FLIPPING; dfb->SetCooperativeLevel( dfb, DFSCL_FULLSCREEN ); /* Create a primary surface. */ ret = dfb->CreateSurface( dfb, &desc, &dest ); if (ret) { D_DERROR( ret, "DFBTest/Font: IDirectFB::CreateSurface() failed!\n" ); goto out; } dest->GetSize( dest, &desc.width, &desc.height ); dest->GetPixelFormat( dest, &desc.pixelformat ); D_INFO( "DFBTest/Font: Destination is %dx%d using %s\n", desc.width, desc.height, dfb_pixelformat_name(desc.pixelformat) ); for (i=10; i<50; i++) { IDirectFBFont *font; font = CreateFont( dfb, url, i, attributes, outline_width, outline_opacity ); RenderChecker( dest, 64, 64 ); dest->SetColors( dest, color_ids, colors, 2 ); dest->SetFont( dest, font ); dest->DrawString( dest, "Test String AVAWA", -1, 100, 100, text_flags ); dest->Flip( dest, NULL, DSFLIP_NONE ); font->Release( font ); usleep( 500000 ); } out: if (dest) dest->Release( dest ); /* Shutdown DirectFB. */ dfb->Release( dfb ); return ret; }
//--------------------------------------------------------------------------------- //--------------------------wael work---------------------- //--------------------------------------------------------------------------------- status_t ServerWindow::CreateWindow (IDirectFBDisplayLayer *layer){ DFBFontDescription font_dsc; DFBWindowDescription wdsc; IDirectFBSurface *wsurface = NULL; DFBSurfaceDescription dsc; // char *title;TODO: I need to convert the fTitle from BString to char * char title[fTitle.CountChars()+1]; fTitle.CopyInto(title, 0, fTitle.CountChars()); DFBRectangle frame; frame.x=(int)fFrame.LeftTop().x; frame.y=(int)fFrame.LeftTop().y; frame.w=(int)fFrame.IntegerWidth(); frame.h=(int)fFrame.IntegerHeight(); int width1, width2, width3; int height1, height2, height3; //create window inside the primary layer wdsc.flags = (DFBWindowDescriptionFlags)(DWDESC_CAPS | DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS); wdsc.caps = DWCAPS_ALPHACHANNEL; wdsc.width = frame.w; wdsc.height = frame.h; wdsc.posx = frame.x; wdsc.posy = frame.y; wdsc.surface_caps = DSCAPS_FLIPPING; DFBCHECK(layer->CreateWindow(layer, &wdsc, &window)); //Get the window surface and clear it DFBCHECK(window->GetSurface(window, &wsurface)); DFBCHECK(wsurface->Clear (wsurface, 0x00, 0x00, 0x00, 0x00)); DFBCHECK(window->SetOpaqueRegion (window, 0, 0, frame.h, frame.w)); //Set the window options to be transparent DFBWindowOptions options; window->GetOptions (window, &options); options = (DFBWindowOptions) ( options | DWOP_SHAPED ); DFBCHECK(window->SetOptions (window, options)); wsurface->SetSrcColorKey(wsurface, R, G, B); wsurface->SetBlittingFlags(wsurface, DSBLIT_SRC_COLORKEY); if (fType==B_FLOATING_WINDOW){ DFBCHECK (shead->GetSize(shead, &width1, &height1)); DFBCHECK (sok_button->GetSize(sok_button, &width2, &height2)); DFBCHECK (sclose_button->GetSize(sclose_button, &width3, &height3)); DFBRectangle rect; rect.x = 0; rect.y = 0; rect.h = height1; rect.w = frame.w-width2-width3; DFBCHECK (wsurface->StretchBlit (wsurface, shead, NULL, &rect)); DFBCHECK (wsurface->Blit (wsurface, sok_button, NULL, rect.w, 0)); DFBCHECK (wsurface->Blit (wsurface, sclose_button, NULL, rect.w+width2, 0)); // Draw the window title font_dsc.flags = DFDESC_HEIGHT; font_dsc.height = 10; font_dsc.width = 10; DFBCHECK (app_server->dfb->CreateFont (app_server->dfb, "./decker.ttf", &font_dsc, &font)); DFBCHECK (wsurface->SetFont (wsurface, font)); DFBCHECK (wsurface->SetColor (wsurface, 0xff, 0x0, 0x0, 0xFF)); int size = 0; DFBRectangle rect1; DFBCHECK (font->GetStringExtents (font, title, -1, NULL, &rect1)); if (rect1.w > rect.w){ do{ size++; DFBCHECK (font->GetStringExtents (font, title, size, NULL, &rect1)); }while (rect1.w < rect.w); size--; } DFBCHECK (wsurface->DrawString (wsurface, title, size-1, 5, 2*height1/3, DSTF_LEFT)); rect.x = 0; rect.y = height1; rect.w = frame.w; rect.h = frame.h-height1; DFBCHECK (wsurface->StretchBlit (wsurface, body, NULL, &rect)); } else if (fType==B_TITLED_WINDOW){ DFBCHECK (head->GetSize(head, &width1, &height1)); DFBCHECK (ok_button->GetSize(ok_button, &width2, &height2)); DFBCHECK (close_button->GetSize(close_button, &width3, &height3)); DFBRectangle rect; rect.x = 0; rect.y = 0; rect.h = height1; rect.w = frame.w-width2-width3; DFBCHECK (wsurface->StretchBlit (wsurface, head, NULL, &rect)); DFBCHECK (wsurface->Blit (wsurface, ok_button, NULL, rect.w, 0)); DFBCHECK (wsurface->Blit (wsurface, close_button, NULL, rect.w+width2, 0)); // Draw the window title font_dsc.flags = DFDESC_HEIGHT; font_dsc.height = 15; font_dsc.width = 15; DFBCHECK (app_server->dfb->CreateFont (app_server->dfb, "./decker.ttf", &font_dsc, &font)); DFBCHECK (wsurface->SetFont (wsurface, font)); DFBCHECK (wsurface->SetColor (wsurface, 0x0, 0x10, 0xfa, 0xFF)); int size = 0; DFBRectangle rect1; DFBCHECK (font->GetStringExtents (font, title, -1, NULL, &rect1)); if (rect1.w > rect.w){ do{ size++; DFBCHECK (font->GetStringExtents (font, title, size, NULL, &rect1)); }while (rect1.w < rect.w); size-=2; } DFBCHECK (wsurface->DrawString (wsurface, title, -1, 6, 2*height1/3, DSTF_LEFT)); rect.x = 0; rect.y = height1; rect.w = frame.w; rect.h = frame.h-height1; DFBCHECK (wsurface->StretchBlit (wsurface, body, NULL, &rect)); } else if (fType==B_MODAL_WINDOW){ } created = true; }
static void *handle_record_button(DirectThread *thread, void *arg) { IDirectFBSurface *surface = arg; IDirectFBFont *font, *font_s; DFBFontDescription font_desc; bool local_flg = false; int width, height; int font_big_height, font_little_height; char font_file[50] = "/misc/font/wqy-zenhei.ttc"; DFBCHECK(surface->GetSize(surface, &width, &height)); font_big_height = 48; while(font_big_height > (height / 2)) { font_big_height -= 4; } font_desc.flags = DFDESC_HEIGHT; font_desc.height = font_big_height; DFBCHECK(dfb->CreateFont( dfb, font_file, &font_desc, &font)); font_little_height = 32; while(font_little_height > (height / 4)) { font_little_height -= 4; } font_desc.height = font_little_height; DFBCHECK(dfb->CreateFont( dfb, font_file, &font_desc, &font_s)); printf("font size is %d %d\n", font_big_height, font_little_height); DFBCHECK(surface->SetFont(surface, font_s)); DFBCHECK(surface->SetColor(surface, 0x8C, 0x8C, 0x8C, 0xff)); DFBCHECK(surface->DrawString(surface, "点击录音", -1, width / 2, 0, DSTF_TOPCENTER)); DFBCHECK(surface->SetColor(surface, 0x41, 0x41, 0x41, 0xff)); DFBCHECK(surface->DrawString(surface, "测试TP请避开此区域", -1, width / 2, height / 4, DSTF_TOPCENTER)); DFBCHECK(surface->SetFont(surface, font)); DFBCHECK(surface->SetColor(surface, 0xE3, 0x6C, 0x4C, 0xff)); DFBCHECK(surface->DrawString(surface, "状态:停止录音", -1, width / 2, height / 2, DSTF_TOPCENTER)); DFBCHECK(surface->Flip(surface, NULL, 0)); while(true) { if(record_flg != local_flg) { local_flg = record_flg; DFBCHECK(surface->SetColor(surface, 0xff, 0xff, 0xff, 0xff)); DFBCHECK(surface->FillRectangle(surface, 0 , height / 2, width, font_big_height + 4)); //need fix DFBCHECK(surface->SetColor(surface, 0xE3, 0x6C, 0x4C, 0xff)); if(local_flg) { DFBCHECK(surface->DrawString(surface, "状态:正在录音", -1, width / 2, height / 2, DSTF_TOPCENTER)); } else { DFBCHECK(surface->DrawString(surface, "状态:停止录音", -1, width / 2, height / 2, DSTF_TOPCENTER)); } DFBCHECK(surface->Flip(surface, NULL, 0)); } direct_thread_sleep(100000); } font->Release(font); font_s->Release(font_s); }