Exemple #1
0
// static
void LLPostCard::send(LLPointer<LLImageFormatted> image, const LLSD& postcard_data)
{
	// <FS:ND> Crashfix; image can end up being 0
	if( image.isNull() )
	{
		llwarns << "Passed invalid image into LLPostcard::send() [0 pointer]" << llendl;
		return;
	}
	// </FS:ND>

	LLTransactionID transaction_id;
	LLAssetID asset_id;

	transaction_id.generate();
	asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
	LLVFile::writeFile(image->getData(), image->getDataSize(), gVFS, asset_id, LLAssetType::AT_IMAGE_JPEG);

	// upload the image
	std::string url = gAgent.getRegion()->getCapability("SendPostcard");
	if (!url.empty())
	{
		llinfos << "Sending postcard via capability" << llendl;
		// the capability already encodes: agent ID, region ID
		LL_DEBUGS("Snapshots") << "url: " << url << llendl;
		LL_DEBUGS("Snapshots") << "body: " << postcard_data << llendl;
		LL_DEBUGS("Snapshots") << "data size: " << image->getDataSize() << llendl;
		LLHTTPClient::post(url, postcard_data,
			new LLPostcardSendResponder(postcard_data, asset_id, LLAssetType::AT_IMAGE_JPEG));
	}
	else
	{
		llinfos << "Sending postcard" << llendl;
		LLSD* data = new LLSD(postcard_data);
		(*data)["asset-id"] = asset_id;
		gAssetStorage->storeAssetData(transaction_id, LLAssetType::AT_IMAGE_JPEG,
			&postcard_upload_callback, (void *)data, FALSE);
	}
}
// static
void LLFloaterAuction::onClickSnapshot(void* data)
{
	LLFloaterAuction* self = (LLFloaterAuction*)(data);

	LLPointer<LLImageRaw> raw = new LLImageRaw;

	gForceRenderLandFence = self->getChild<LLUICtrl>("fence_check")->getValue().asBoolean();
	BOOL success = gViewerWindow->rawSnapshot(raw,
											  gViewerWindow->getWindowWidthScaled(),
											  gViewerWindow->getWindowHeightScaled(),
											  TRUE, FALSE,
											  FALSE, FALSE);
	gForceRenderLandFence = FALSE;

	if (success)
	{
		self->mTransactionID.generate();
		self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());

		// <FS:PP> FIRE-8190: Preview function for "UI Sounds" Panel
		// if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
		if(!gSavedSettings.getBOOL("PlayModeUISndSnapshot"))
		// </FS:PP> FIRE-8190: Preview function for "UI Sounds" Panel
		{
			gViewerWindow->playSnapshotAnimAndSound();
		}
		llinfos << "Writing TGA..." << llendl;

		LLPointer<LLImageTGA> tga = new LLImageTGA;
		tga->encode(raw);
		LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
		
		raw->biasedScaleToPowerOfTwo(LLViewerTexture::MAX_IMAGE_SIZE_DEFAULT);

		llinfos << "Writing J2C..." << llendl;

		LLPointer<LLImageJ2C> j2c = new LLImageJ2C;
		j2c->encode(raw, 0.0f);
		LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);

		self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, FALSE);
		gGL.getTexUnit(0)->bind(self->mImage);
		self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP);
	}
	else
	{
		llwarns << "Unable to take snapshot" << llendl;
	}
}
// static
void LLFloaterAuction::onClickSnapshot(void* data)
{
	LLFloaterAuction* self = (LLFloaterAuction*)(data);

	LLPointer<LLImageRaw> raw = new LLImageRaw;

	gForceRenderLandFence = self->childGetValue("fence_check").asBoolean();
	BOOL success = gViewerWindow->rawSnapshot(raw,
											  gViewerWindow->getWindowWidth(),
											  gViewerWindow->getWindowHeight(),
											  TRUE, FALSE,
											  FALSE, FALSE);
	gForceRenderLandFence = FALSE;

	if (success)
	{
		self->mTransactionID.generate();
		self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());

		if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
		{
			gViewerWindow->playSnapshotAnimAndSound();
		}
		llinfos << "Writing TGA..." << llendl;

		LLPointer<LLImageTGA> tga = new LLImageTGA;
		tga->encode(raw);
		LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
		
		raw->biasedScaleToPowerOfTwo(LLViewerImage::MAX_IMAGE_SIZE_DEFAULT);

		llinfos << "Writing J2C..." << llendl;

		LLPointer<LLImageJ2C> j2c = new LLImageJ2C;
		j2c->encode(raw, 0.0f);
		LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);

		self->mImage = new LLImageGL((LLImageRaw*)raw, FALSE);
		self->mImage->bind();
		self->mImage->setClamp(TRUE, TRUE);
	}
	else
	{
		llwarns << "Unable to take snapshot" << llendl;
	}
}
// static
void LLWebProfile::post(LLPointer<LLImageFormatted> image, const LLSD& config, const std::string& url)
{
	if (dynamic_cast<LLImagePNG*>(image.get()) == 0)
	{
		llwarns << "Image to upload is not a PNG" << llendl;
		llassert(dynamic_cast<LLImagePNG*>(image.get()) != 0);
		return;
	}

	const std::string boundary = "----------------------------0123abcdefab";

	LLSD headers = LLViewerMedia::getHeaders();
	headers["Cookie"] = getAuthCookie();
	headers["Content-Type"] = "multipart/form-data; boundary=" + boundary;

	std::ostringstream body;

	// *NOTE: The order seems to matter.
	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"key\"\r\n\r\n"
			<< config["key"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"AWSAccessKeyId\"\r\n\r\n"
			<< config["AWSAccessKeyId"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"acl\"\r\n\r\n"
			<< config["acl"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"Content-Type\"\r\n\r\n"
			<< config["Content-Type"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"policy\"\r\n\r\n"
			<< config["policy"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"signature\"\r\n\r\n"
			<< config["signature"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"success_action_redirect\"\r\n\r\n"
			<< config["success_action_redirect"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"file\"; filename=\"snapshot.png\"\r\n"
			<< "Content-Type: image/png\r\n\r\n";

	// Insert the image data.
	// *FIX: Treating this as a string will probably screw it up ...
	U8* image_data = image->getData();
	for (S32 i = 0; i < image->getDataSize(); ++i)
	{
		body << image_data[i];
	}

	body <<	"\r\n--" << boundary << "--\r\n";

	// postRaw() takes ownership of the buffer and releases it later.
	size_t size = body.str().size();
	U8 *data = new U8[size];
	memcpy(data, body.str().data(), size);

	// Send request, successful upload will trigger posting metadata.
	LLHTTPClient::postRaw(url, data, size, new LLWebProfileResponders::PostImageResponder(), headers);
}
void output_image_stats(LLPointer<LLImageFormatted> image, const std::string &filename)
{
	// Print out some statistical data on the image
	std::cout << "Image stats for : " << filename << ", extension : " << image->getExtension() << std::endl;

	std::cout << "    with : " << (int)(image->getWidth())       << ", height : " << (int)(image->getHeight())       << std::endl;
	std::cout << "    comp : " << (int)(image->getComponents())  << ", levels : " << (int)(image->getDiscardLevel()) << std::endl;
	std::cout << "    head : " << (int)(image->calcHeaderSize()) << ",   data : " << (int)(image->getDataSize())     << std::endl;

	return;
}
// static
void LLWebProfile::post(LLPointer<LLImageFormatted> image, const LLSD& config, const std::string& url)
{
	if (dynamic_cast<LLImagePNG*>(image.get()) == 0)
	{
		LL_WARNS() << "Image to upload is not a PNG" << LL_ENDL;
		llassert(dynamic_cast<LLImagePNG*>(image.get()) != 0);
		return;
	}

	const std::string boundary = "----------------------------0123abcdefab";

	AIHTTPHeaders headers;
	headers.addHeader("Accept", "*/*");
	headers.addHeader("Cookie", LLWebProfile::getAuthCookie());
	headers.addHeader("User-Agent", LLViewerMedia::getCurrentUserAgent());
	headers.addHeader("Content-Type", "multipart/form-data; boundary=" + boundary);

	std::ostringstream body;

	// *NOTE: The order seems to matter.
	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"key\"\r\n\r\n"
			<< config["key"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"AWSAccessKeyId\"\r\n\r\n"
			<< config["AWSAccessKeyId"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"acl\"\r\n\r\n"
			<< config["acl"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"Content-Type\"\r\n\r\n"
			<< config["Content-Type"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"policy\"\r\n\r\n"
			<< config["policy"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"signature\"\r\n\r\n"
			<< config["signature"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"success_action_redirect\"\r\n\r\n"
			<< config["success_action_redirect"].asString() << "\r\n";

	body	<< "--" << boundary << "\r\n"
			<< "Content-Disposition: form-data; name=\"file\"; filename=\"snapshot.png\"\r\n"
			<< "Content-Type: image/png\r\n\r\n";
	size_t const body_size = body.str().size();

	std::ostringstream footer;
	footer << "\r\n--" << boundary << "--\r\n";
	size_t const footer_size = footer.str().size();

	size_t size = body_size + image->getDataSize() + footer_size;
	// postRaw() takes ownership of the buffer and releases it later.
	U8* data = new U8 [size];
	memcpy(data, body.str().data(), body_size);
	// Insert the image data.
	memcpy(data + body_size, image->getData(), image->getDataSize());
	memcpy(data + body_size + image->getDataSize(), footer.str().data(), footer_size);

	// Send request, successful upload will trigger posting metadata.
	LLHTTPClient::postRaw(url, data, size, new LLWebProfileResponders::PostImageResponder(), headers/*,*/ DEBUG_CURLIO_PARAM(debug_off), no_keep_alive);
}
// Create the baked texture, send it out to the server, then wait for it to come
// back so we can switch to using it.
void LLViewerTexLayerSetBuffer::doUpload()
{
	LLViewerTexLayerSet* layer_set = getViewerTexLayerSet();
	LL_INFOS() << "Uploading baked " << layer_set->getBodyRegionName() << LL_ENDL;
	LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);

	// Don't need caches since we're baked now.  (note: we won't *really* be baked 
	// until this image is sent to the server and the Avatar Appearance message is received.)
	layer_set->deleteCaches();

	// Get the COLOR information from our texture
	U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
	glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
	stop_glerror();

	// Get the MASK information from our texture
	LLGLSUIDefault gls_ui;
	LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 );
	U8* baked_mask_data = baked_mask_image->getData(); 
	layer_set->gatherMorphMaskAlpha(baked_mask_data,
									mOrigin.mX, mOrigin.mY,
									mFullWidth, mFullHeight);


	// Create the baked image from our color and mask information
	const S32 baked_image_components = 5; // red green blue [bump] clothing
	LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components );
	U8* baked_image_data = baked_image->getData();
	S32 i = 0;
	for (S32 u=0; u < mFullWidth; u++)
	{
		for (S32 v=0; v < mFullHeight; v++)
		{
			baked_image_data[5*i + 0] = baked_color_data[4*i + 0];
			baked_image_data[5*i + 1] = baked_color_data[4*i + 1];
			baked_image_data[5*i + 2] = baked_color_data[4*i + 2];
			baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes.
			baked_image_data[5*i + 4] = baked_mask_data[i];
			i++;
		}
	}
	
	LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
	const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
	if (compressedImage->encode(baked_image, comment_text))
	{
		LLTransactionID tid;
		tid.generate();
		const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
		if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
							   gVFS, asset_id, LLAssetType::AT_TEXTURE))
		{
			// Read back the file and validate.
			BOOL valid = FALSE;
			LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
			S32 file_size = 0;
			U8* data = LLVFile::readFile(gVFS, LLImageBase::getPrivatePool(), asset_id, LLAssetType::AT_TEXTURE, &file_size);
			if (data)
			{
				valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data'
			}
			else
			{
				integrity_test->setLastError("Unable to read entire file");
			}
			
			if (valid)
			{
				const bool highest_lod = layer_set->isLocalTextureDataFinal();
				// Baked_upload_data is owned by the responder and deleted after the request completes.
				LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, 
																			 layer_set, 
																			 asset_id,
																			 highest_lod);
				// upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit.
				mUploadID = asset_id;

				// Upload the image
				const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
				if(!url.empty()
					&& !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method
					&& (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing.
				{
					LLSD body = LLSD::emptyMap();
					// The responder will call LLViewerTexLayerSetBuffer::onTextureUploadComplete()
					LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data));
					LL_INFOS() << "Baked texture upload via capability of " << mUploadID << " to " << url << LL_ENDL;
				} 
				else
				{
					gAssetStorage->storeAssetData(tid,
												  LLAssetType::AT_TEXTURE,
												  LLViewerTexLayerSetBuffer::onTextureUploadComplete,
												  baked_upload_data,
												  TRUE,		// temp_file
												  TRUE,		// is_priority
												  TRUE);	// store_local
					LL_INFOS() << "Baked texture upload via Asset Store." <<  LL_ENDL;
				}

				if (highest_lod)
				{
					// Sending the final LOD for the baked texture.  All done, pause 
					// the upload timer so we know how long it took.
					mNeedsUpload = FALSE;
					mNeedsUploadTimer.pause();
				}
				else
				{
					// Sending a lower level LOD for the baked texture.  Restart the upload timer.
					mNumLowresUploads++;
					mNeedsUploadTimer.unpause();
					mNeedsUploadTimer.reset();
				}

				// Print out notification that we uploaded this texture.
				if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
				{
					const std::string lod_str = highest_lod ? "HighRes" : "LowRes";
					LLSD args;
					args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32());
					args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32());
					args["BODYREGION"] = layer_set->getBodyRegionName();
					args["RESOLUTION"] = lod_str;
					LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args);
					LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
				}
			}
			else
			{
				// The read back and validate operation failed.  Remove the uploaded file.
				mUploadPending = FALSE;
				LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE);
				file.remove();
				LL_INFOS() << "Unable to create baked upload file (reason: corrupted)." << LL_ENDL;
			}
		}
	}
	else
	{
		// The VFS write file operation failed.
		mUploadPending = FALSE;
		LL_INFOS() << "Unable to create baked upload file (reason: failed to write file)" << LL_ENDL;
	}

	delete [] baked_color_data;
}