Exemple #1
0
void ConvertToPoly::Convert (PolyObject *obj, TimeValue t, MNMesh & mm, Interval & ivalid) {
	int keepConvex;
	int limitSize;
	int maxdeg=0;
	int keepPlanar, elimCollin;
	float planarThresh = 0.0f;

	pblock->GetValue (turn_keep_convex, t, keepConvex, ivalid);
	pblock->GetValue (turn_limit_size, t, limitSize, ivalid);
	if (limitSize) pblock->GetValue (turn_max_size, t, maxdeg, ivalid);
	pblock->GetValue (turn_planar, t, keepPlanar, ivalid);
	if (keepPlanar) {
		pblock->GetValue (turn_thresh, t, planarThresh, ivalid);
		planarThresh = cosf (planarThresh);
	}
	pblock->GetValue (turn_eliminate_collinear, t, elimCollin, ivalid);

	mm = obj->mm;

	// Luna task 747
	// We cannot support specified normals in Convert to Poly at this time.
	mm.ClearSpecifiedNormals();

	if (!mm.GetFlag (MN_MESH_FILLED_IN)) mm.FillInMesh ();
	if (!mm.GetFlag (MN_MESH_NO_BAD_VERTS)) mm.EliminateBadVerts ();

	if (maxdeg) mm.RestrictPolySize (maxdeg);
	if (keepConvex) mm.MakeConvex ();
	if (maxdeg || keepConvex) mm.ClearEFlags (MN_EDGE_INVIS);
	if (keepPlanar) mm.MakePlanar (planarThresh);
	if (elimCollin) mm.EliminateCollinearVerts ();
	mm.selLevel = obj->mm.selLevel;
}
Exemple #2
0
void ConvertToPoly::Convert (PatchObject *obj, TimeValue t, MNMesh & mm, Interval & ivalid) {
	int selConv, useSoftSel;
	int keepConvex, limitSize;
	int maxdeg=0;
	int keepPlanar;
	float planarThresh = 0.0f;
	int elimCollin;

	pblock->GetValue (turn_sel_type, t, selConv, ivalid);
	pblock->GetValue (turn_softsel, t, useSoftSel, ivalid);
	pblock->GetValue (turn_keep_convex, t, keepConvex, ivalid);
	pblock->GetValue (turn_limit_size, t, limitSize, ivalid);
	if (limitSize) pblock->GetValue (turn_max_size, t, maxdeg, ivalid);
	pblock->GetValue (turn_planar, t, keepPlanar, ivalid);
	if (keepPlanar) {
		pblock->GetValue (turn_thresh, t, planarThresh, ivalid);
		planarThresh = cosf (planarThresh);
	}
	pblock->GetValue (turn_eliminate_collinear, t, elimCollin, ivalid);

	DWORD flags=0;
	if (selConv != 1) {
		flags = CONVERT_KEEPSEL;
		if (useSoftSel) flags |= CONVERT_USESOFTSEL;
	}

	ConvertPatchToPoly (obj->patch, mm, flags);
	if (maxdeg) mm.RestrictPolySize (maxdeg);
	if (keepConvex) mm.MakeConvex ();
	if (keepPlanar) mm.MakePlanar (planarThresh);
	if (elimCollin) mm.EliminateCollinearVerts ();

	switch (obj->patch.selLevel) {
	case PATCH_VERTEX: mm.selLevel = MNM_SL_VERTEX; break;
	case PATCH_EDGE: mm.selLevel = MNM_SL_EDGE; break;
	case PATCH_PATCH: mm.selLevel = MNM_SL_FACE; break;
	default: mm.selLevel = MNM_SL_OBJECT; break;
	}
}