void ConvertToPoly::Convert (PolyObject *obj, TimeValue t, MNMesh & mm, Interval & ivalid) { int keepConvex; int limitSize; int maxdeg=0; int keepPlanar, elimCollin; float planarThresh = 0.0f; pblock->GetValue (turn_keep_convex, t, keepConvex, ivalid); pblock->GetValue (turn_limit_size, t, limitSize, ivalid); if (limitSize) pblock->GetValue (turn_max_size, t, maxdeg, ivalid); pblock->GetValue (turn_planar, t, keepPlanar, ivalid); if (keepPlanar) { pblock->GetValue (turn_thresh, t, planarThresh, ivalid); planarThresh = cosf (planarThresh); } pblock->GetValue (turn_eliminate_collinear, t, elimCollin, ivalid); mm = obj->mm; // Luna task 747 // We cannot support specified normals in Convert to Poly at this time. mm.ClearSpecifiedNormals(); if (!mm.GetFlag (MN_MESH_FILLED_IN)) mm.FillInMesh (); if (!mm.GetFlag (MN_MESH_NO_BAD_VERTS)) mm.EliminateBadVerts (); if (maxdeg) mm.RestrictPolySize (maxdeg); if (keepConvex) mm.MakeConvex (); if (maxdeg || keepConvex) mm.ClearEFlags (MN_EDGE_INVIS); if (keepPlanar) mm.MakePlanar (planarThresh); if (elimCollin) mm.EliminateCollinearVerts (); mm.selLevel = obj->mm.selLevel; }
void ConvertToPoly::Convert (PatchObject *obj, TimeValue t, MNMesh & mm, Interval & ivalid) { int selConv, useSoftSel; int keepConvex, limitSize; int maxdeg=0; int keepPlanar; float planarThresh = 0.0f; int elimCollin; pblock->GetValue (turn_sel_type, t, selConv, ivalid); pblock->GetValue (turn_softsel, t, useSoftSel, ivalid); pblock->GetValue (turn_keep_convex, t, keepConvex, ivalid); pblock->GetValue (turn_limit_size, t, limitSize, ivalid); if (limitSize) pblock->GetValue (turn_max_size, t, maxdeg, ivalid); pblock->GetValue (turn_planar, t, keepPlanar, ivalid); if (keepPlanar) { pblock->GetValue (turn_thresh, t, planarThresh, ivalid); planarThresh = cosf (planarThresh); } pblock->GetValue (turn_eliminate_collinear, t, elimCollin, ivalid); DWORD flags=0; if (selConv != 1) { flags = CONVERT_KEEPSEL; if (useSoftSel) flags |= CONVERT_USESOFTSEL; } ConvertPatchToPoly (obj->patch, mm, flags); if (maxdeg) mm.RestrictPolySize (maxdeg); if (keepConvex) mm.MakeConvex (); if (keepPlanar) mm.MakePlanar (planarThresh); if (elimCollin) mm.EliminateCollinearVerts (); switch (obj->patch.selLevel) { case PATCH_VERTEX: mm.selLevel = MNM_SL_VERTEX; break; case PATCH_EDGE: mm.selLevel = MNM_SL_EDGE; break; case PATCH_PATCH: mm.selLevel = MNM_SL_FACE; break; default: mm.selLevel = MNM_SL_OBJECT; break; } }