Exemple #1
0
MyPaddle* MyPaddle::paddleWithTexture(Texture2D* pTexture) {
    
    MyPaddle* pPaddle = new MyPaddle();
    pPaddle->initWithTextrue(pTexture);
    pPaddle->autorelease();
    return pPaddle;
}
Exemple #2
0
MyPaddle* MyPaddle::createMyPaddle() {

	MyPaddle *myPaddle = new MyPaddle();
	if (myPaddle && myPaddle->initWithFile("GameLayer/myPaddle.png")) {
		myPaddle->autorelease();
		return myPaddle;
	}
	CC_SAFE_DELETE(myPaddle);
	return NULL;

}