int calculateLength(const PositionList &positions) { int result = 0; for (PositionList::const_iterator positionsIterator = positions.begin(); positionsIterator != positions.end(); ++positionsIterator) { if (positionsIterator->x > 0) { result += positionsIterator->x; } else if (positionsIterator->x < 0) { result -= positionsIterator->x; } else if (positionsIterator->y > 0) { result += positionsIterator->y; } else { result -= positionsIterator->y; } } return result; }
PositionList removeShortest(const PositionList &positions) { PositionList result; PositionList::const_iterator shortest; int shortestSoFar = 0; bool firstTime = true; for (PositionList::const_iterator positionsIterator = positions.begin(); positionsIterator != positions.end(); ++positionsIterator) { if (firstTime) { shortestSoFar = ((positionsIterator->x * positionsIterator->x) + (positionsIterator->y * positionsIterator->y)); shortest = positionsIterator; firstTime = false; } else { if (((positionsIterator->x * positionsIterator->x) + (positionsIterator->y * positionsIterator->y)) < shortestSoFar) { shortestSoFar = ((positionsIterator->x * positionsIterator->x) + (positionsIterator->y * positionsIterator->y)); shortest = positionsIterator; } } } for (PositionList::const_iterator positionsIterator = positions.begin(); positionsIterator != positions.end(); ++positionsIterator) { if (positionsIterator != shortest) { result.push_back(*positionsIterator); } } return result; }
PositionList limitDirections(const PositionList &positions) { PositionList result; int lastX = 0; int lastY = 0; bool firstTime = true; for (PositionList::const_iterator positionsIterator = positions.begin(); positionsIterator != positions.end(); ++positionsIterator) { if (firstTime) { lastX = positionsIterator->x; lastY = positionsIterator->y; firstTime = false; } else { int dx = (positionsIterator->x - lastX); int dy = (positionsIterator->y - lastY); if (dy > 0) { if ((dx > dy) || (-dx > dy)) { dy = 0; } else { dx = 0; } } else { if ((dx > -dy) || (-dx > -dy)) { dy = 0; } else { dx = 0; } } result.push_back(Position(dx, dy)); lastX = positionsIterator->x; lastY = positionsIterator->y; } } return result; }
PositionList simplify(const PositionList &positions) { PositionList result; int lastDx = 0; int lastDy = 0; bool firstTime = true; for (PositionList::const_iterator positionsIterator = positions.begin(); positionsIterator != positions.end(); ++positionsIterator) { if (firstTime) { lastDx = positionsIterator->x; lastDy = positionsIterator->y; firstTime = false; } else { bool joined = false; if ((lastDx > 0 && positionsIterator->x > 0) || (lastDx < 0 && positionsIterator->x < 0)) { lastDx += positionsIterator->x; joined = true; } if ((lastDy > 0 && positionsIterator->y > 0) || (lastDy < 0 && positionsIterator->y < 0)) { lastDy += positionsIterator->y; joined = true; } if (!joined) { result.push_back(Position(lastDx, lastDy)); lastDx = positionsIterator->x; lastDy = positionsIterator->y; } } } if (lastDx != 0 || lastDy != 0) { result.push_back(Position(lastDx, lastDy)); } return result; }
void CopyBuffer::cut(Editor& editor, int floor) { if(editor.selection.size() == 0) { gui.SetStatusText(wxT("No tiles to cut.")); return; } clear(); tiles = newd BaseMap(); int tile_count = 0; int item_count = 0; copyPos = Position(0xFFFF, 0xFFFF, floor); BatchAction* batch = editor.actionQueue->createBatch(ACTION_CUT_TILES); Action* action = editor.actionQueue->createAction(batch); PositionList tilestoborder; for(TileVector::iterator it = editor.selection.begin(); it != editor.selection.end(); ++it) { tile_count++; Tile* tile = *it; Tile* newtile = tile->deepCopy(editor.map); Tile* copied_tile = tiles->allocator(tile->getLocation()); if(tile->ground && tile->ground->isSelected()) { copied_tile->house_id = newtile->house_id; newtile->house_id = 0; copied_tile->setMapFlags(tile->getMapFlags()); newtile->setMapFlags(TILESTATE_NONE); } ItemVector tile_selection = newtile->popSelectedItems(); for(ItemVector::iterator iit = tile_selection.begin(); iit != tile_selection.end(); ++iit) { item_count++; // Add items to copybuffer copied_tile->addItem(*iit); } if(newtile->creature && newtile->creature->isSelected()) { copied_tile->creature = newtile->creature; newtile->creature = nullptr; } if(newtile->spawn && newtile->spawn->isSelected()) { copied_tile->spawn = newtile->spawn; newtile->spawn = nullptr; } tiles->setTile(copied_tile->getPosition(), copied_tile); if(copied_tile->getX() < copyPos.x) { copyPos.x = copied_tile->getX(); } if(copied_tile->getY() < copyPos.y) { copyPos.y = copied_tile->getY(); } if(settings.getInteger(Config::USE_AUTOMAGIC)) { for(int y = -1; y <= 1; y++) for(int x = -1; x <= 1; x++) tilestoborder.push_back(Position(tile->getX() + x, tile->getY() + y, tile->getZ())); } action->addChange(newd Change(newtile)); } batch->addAndCommitAction(action); // Remove duplicates tilestoborder.sort(); tilestoborder.unique(); if(settings.getInteger(Config::USE_AUTOMAGIC)) { action = editor.actionQueue->createAction(batch); for(PositionList::iterator it = tilestoborder.begin(); it != tilestoborder.end(); ++it) { TileLocation* location = editor.map.createTileL(*it); if(location->get()) { Tile* new_tile = location->get()->deepCopy(editor.map); new_tile->borderize(&editor.map); new_tile->wallize(&editor.map); action->addChange(newd Change(new_tile)); } else { Tile* new_tile = editor.map.allocator(location); new_tile->borderize(&editor.map); if(new_tile->size()) { action->addChange(newd Change(new_tile)); } else { delete new_tile; } } } batch->addAndCommitAction(action); } editor.addBatch(batch); std::stringstream ss; ss << "Cut out " << tile_count << " tile" << (tile_count > 1 ? "s" : "") << " (" << item_count << " item" << (item_count > 1? "s" : "") << ")"; gui.SetStatusText(wxstr(ss.str())); }