/*! \since 4.8 Returns a platform window format for the OpenGL format specified by \a format. */ QPlatformWindowFormat QGLFormat::toPlatformWindowFormat(const QGLFormat &format) { QPlatformWindowFormat retFormat; retFormat.setAccum(format.accum()); if (format.accumBufferSize() >= 0) retFormat.setAccumBufferSize(format.accumBufferSize()); retFormat.setAlpha(format.alpha()); if (format.alphaBufferSize() >= 0) retFormat.setAlphaBufferSize(format.alphaBufferSize()); if (format.blueBufferSize() >= 0) retFormat.setBlueBufferSize(format.blueBufferSize()); retFormat.setDepth(format.depth()); if (format.depthBufferSize() >= 0) retFormat.setDepthBufferSize(format.depthBufferSize()); retFormat.setDirectRendering(format.directRendering()); retFormat.setDoubleBuffer(format.doubleBuffer()); if (format.greenBufferSize() >= 0) retFormat.setGreenBufferSize(format.greenBufferSize()); if (format.redBufferSize() >= 0) retFormat.setRedBufferSize(format.redBufferSize()); retFormat.setRgba(format.rgba()); retFormat.setSampleBuffers(format.sampleBuffers()); if (format.samples() >= 0) retFormat.setSamples(format.samples()); retFormat.setStencil(format.stencil()); if (format.stencilBufferSize() >= 0) retFormat.setStencilBufferSize(format.stencilBufferSize()); retFormat.setStereo(format.stereo()); retFormat.setSwapInterval(format.swapInterval()); return retFormat; }
string glinfo:: pretty_format(const QGLFormat& f) { QGLFormat::OpenGLVersionFlags flag = f.openGLVersionFlags(); stringstream s; s << "accum=" << f.accum() << endl << "accumBufferSize=" << f.accumBufferSize() << endl << "alpha=" << f.alpha() << endl << "alphaBufferSize=" << f.alphaBufferSize() << endl << "blueBufferSize=" << f.blueBufferSize() << endl << "depth=" << f.depth() << endl << "depthBufferSize=" << f.depthBufferSize() << endl << "directRendering=" << f.directRendering() << endl << "doubleBuffer=" << f.doubleBuffer() << endl << "greenBufferSize=" << f.greenBufferSize() << endl << "hasOverlay=" << f.hasOverlay() << endl << "redBufferSize=" << f.redBufferSize() << endl << "rgba=" << f.rgba() << endl << "sampleBuffers=" << f.sampleBuffers() << endl << "samples=" << f.samples() << endl << "stencil=" << f.stencil() << endl << "stencilBufferSize=" << f.stencilBufferSize() << endl << "stereo=" << f.stereo() << endl << "swapInterval=" << f.swapInterval() << endl << "" << endl << "hasOpenGL=" << f.hasOpenGL() << endl << "hasOpenGLOverlays=" << f.hasOpenGLOverlays() << endl << "OpenGL_Version_None=" << (QGLFormat::OpenGL_Version_None == flag) << endl << "OpenGL_Version_1_1=" << (QGLFormat::OpenGL_Version_1_1 & flag) << endl << "OpenGL_Version_1_2=" << (QGLFormat::OpenGL_Version_1_2 & flag) << endl << "OpenGL_Version_1_3=" << (QGLFormat::OpenGL_Version_1_3 & flag) << endl << "OpenGL_Version_1_4=" << (QGLFormat::OpenGL_Version_1_4 & flag) << endl << "OpenGL_Version_1_5=" << (QGLFormat::OpenGL_Version_1_5 & flag) << endl << "OpenGL_Version_2_0=" << (QGLFormat::OpenGL_Version_2_0 & flag) << endl << "OpenGL_Version_2_1=" << (QGLFormat::OpenGL_Version_2_1 & flag) << endl << "OpenGL_Version_3_0=" << (QGLFormat::OpenGL_Version_3_0 & flag) << endl << "OpenGL_ES_CommonLite_Version_1_0=" << (QGLFormat::OpenGL_ES_CommonLite_Version_1_0 & flag) << endl << "OpenGL_ES_Common_Version_1_0=" << (QGLFormat::OpenGL_ES_Common_Version_1_0 & flag) << endl << "OpenGL_ES_CommonLite_Version_1_1=" << (QGLFormat::OpenGL_ES_CommonLite_Version_1_1 & flag) << endl << "OpenGL_ES_Common_Version_1_1=" << (QGLFormat::OpenGL_ES_Common_Version_1_1 & flag) << endl << "OpenGL_ES_Version_2_0=" << (QGLFormat::OpenGL_ES_Version_2_0 & flag) << endl; return s.str(); }
TwoDFrame::TwoDFrame( QWidget * parent, Qt::WFlags f ) : QFrame(parent, f) { setFocusPolicy(Qt::StrongFocus); // Create our OpenGL widget. QGLFormat fmt; fmt.setAlpha(true); fmt.setRgba(true); fmt.setDoubleBuffer(true); fmt.setDirectRendering(true); glTwoDWindow = new GLTwoDWindow(fmt, this, "gltwoDwindow", this); if (!(fmt.directRendering() && fmt.rgba() && fmt.alpha() && fmt.doubleBuffer())){ Params::BailOut("Unable to obtain required OpenGL rendering format",__FILE__,__LINE__); } QHBoxLayout* flayout = new QHBoxLayout( this); flayout->addWidget( glTwoDWindow, 1 ); twoDParams = 0; isDataWindow = true; }
// static void SharedGLContext::setWidget(const QGLWidget* pWidget) { s_pSharedGLWidget = pWidget; qDebug() << "Set root GL Context widget valid:" << pWidget << (pWidget && pWidget->isValid()); const QGLContext* pContext = pWidget->context(); qDebug() << "Created root GL Context valid:" << pContext << (pContext && pContext->isValid()); if (pWidget) { QGLFormat format = pWidget->format(); qDebug() << "Root GL Context format:"; qDebug() << "Double Buffering:" << format.doubleBuffer(); qDebug() << "Swap interval:" << format.swapInterval(); qDebug() << "Depth buffer:" << format.depth(); qDebug() << "Direct rendering:" << format.directRendering(); qDebug() << "Has overlay:" << format.hasOverlay(); qDebug() << "RGBA:" << format.rgba(); qDebug() << "Sample buffers:" << format.sampleBuffers(); qDebug() << "Samples:" << format.samples(); qDebug() << "Stencil buffers:" << format.stencil(); qDebug() << "Stereo:" << format.stereo(); } }