void MicrosoftCXXNameMangler::mangleExtraDimensions(QualType ElementTy) { llvm::SmallVector<llvm::APInt, 3> Dimensions; for (;;) { if (ElementTy->isConstantArrayType()) { const ConstantArrayType *CAT = static_cast<const ConstantArrayType *>(ElementTy.getTypePtr()); Dimensions.push_back(CAT->getSize()); ElementTy = CAT->getElementType(); } else if (ElementTy->isVariableArrayType()) { assert(false && "Don't know how to mangle VLAs!"); } else if (ElementTy->isDependentSizedArrayType()) { // The dependent expression has to be folded into a constant (TODO). assert(false && "Don't know how to mangle dependent-sized arrays!"); } else if (ElementTy->isIncompleteArrayType()) continue; else break; } mangleQualifiers(ElementTy.getQualifiers(), false); // If there are any additional dimensions, mangle them now. if (Dimensions.size() > 0) { Out << 'Y'; // <dimension-count> ::= <number> # number of extra dimensions mangleNumber(Dimensions.size()); for (unsigned Dim = 0; Dim < Dimensions.size(); ++Dim) { mangleNumber(Dimensions[Dim].getLimitedValue()); } } mangleType(ElementTy.getLocalUnqualifiedType()); }
void ExprEngine:: VisitUnaryExprOrTypeTraitExpr(const UnaryExprOrTypeTraitExpr *Ex, ExplodedNode *Pred, ExplodedNodeSet &Dst) { StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx); QualType T = Ex->getTypeOfArgument(); if (Ex->getKind() == UETT_SizeOf) { if (!T->isIncompleteType() && !T->isConstantSizeType()) { assert(T->isVariableArrayType() && "Unknown non-constant-sized type."); // FIXME: Add support for VLA type arguments and VLA expressions. // When that happens, we should probably refactor VLASizeChecker's code. return; } else if (T->getAs<ObjCObjectType>()) { // Some code tries to take the sizeof an ObjCObjectType, relying that // the compiler has laid out its representation. Just report Unknown // for these. return; } } APSInt Value = Ex->EvaluateKnownConstInt(getContext()); CharUnits amt = CharUnits::fromQuantity(Value.getZExtValue()); ProgramStateRef state = Pred->getState(); state = state->BindExpr(Ex, Pred->getLocationContext(), svalBuilder.makeIntVal(amt.getQuantity(), Ex->getType())); Bldr.generateNode(Ex, Pred, state); }
void ExprEngine:: VisitUnaryExprOrTypeTraitExpr(const UnaryExprOrTypeTraitExpr *Ex, ExplodedNode *Pred, ExplodedNodeSet &Dst) { // FIXME: Prechecks eventually go in ::Visit(). ExplodedNodeSet CheckedSet; getCheckerManager().runCheckersForPreStmt(CheckedSet, Pred, Ex, *this); ExplodedNodeSet EvalSet; StmtNodeBuilder Bldr(CheckedSet, EvalSet, *currBldrCtx); QualType T = Ex->getTypeOfArgument(); for (ExplodedNodeSet::iterator I = CheckedSet.begin(), E = CheckedSet.end(); I != E; ++I) { if (Ex->getKind() == UETT_SizeOf) { if (!T->isIncompleteType() && !T->isConstantSizeType()) { assert(T->isVariableArrayType() && "Unknown non-constant-sized type."); // FIXME: Add support for VLA type arguments and VLA expressions. // When that happens, we should probably refactor VLASizeChecker's code. continue; } else if (T->getAs<ObjCObjectType>()) { // Some code tries to take the sizeof an ObjCObjectType, relying that // the compiler has laid out its representation. Just report Unknown // for these. continue; } } APSInt Value = Ex->EvaluateKnownConstInt(getContext()); CharUnits amt = CharUnits::fromQuantity(Value.getZExtValue()); ProgramStateRef state = (*I)->getState(); state = state->BindExpr(Ex, (*I)->getLocationContext(), svalBuilder.makeIntVal(amt.getQuantity(), Ex->getType())); Bldr.generateNode(Ex, *I, state); } getCheckerManager().runCheckersForPostStmt(Dst, EvalSet, Ex, *this); }
llvm::Value *CodeGenFunction::EmitVLASize(QualType Ty) { assert(Ty->isVariablyModifiedType() && "Must pass variably modified type to EmitVLASizes!"); EnsureInsertPoint(); if (const VariableArrayType *VAT = getContext().getAsVariableArrayType(Ty)) { llvm::Value *&SizeEntry = VLASizeMap[VAT->getSizeExpr()]; if (!SizeEntry) { const llvm::Type *SizeTy = ConvertType(getContext().getSizeType()); // Get the element size; QualType ElemTy = VAT->getElementType(); llvm::Value *ElemSize; if (ElemTy->isVariableArrayType()) ElemSize = EmitVLASize(ElemTy); else ElemSize = llvm::ConstantInt::get(SizeTy, getContext().getTypeSizeInChars(ElemTy).getQuantity()); llvm::Value *NumElements = EmitScalarExpr(VAT->getSizeExpr()); NumElements = Builder.CreateIntCast(NumElements, SizeTy, false, "tmp"); SizeEntry = Builder.CreateMul(ElemSize, NumElements); } return SizeEntry; } if (const ArrayType *AT = dyn_cast<ArrayType>(Ty)) { EmitVLASize(AT->getElementType()); return 0; } const PointerType *PT = Ty->getAs<PointerType>(); assert(PT && "unknown VM type!"); EmitVLASize(PT->getPointeeType()); return 0; }
// FIXME: should rewrite according to the cast kind. SVal SValBuilder::evalCast(SVal val, QualType castTy, QualType originalTy) { castTy = Context.getCanonicalType(castTy); originalTy = Context.getCanonicalType(originalTy); if (val.isUnknownOrUndef() || castTy == originalTy) return val; if (castTy->isBooleanType()) { if (val.isUnknownOrUndef()) return val; if (val.isConstant()) return makeTruthVal(!val.isZeroConstant(), castTy); if (!Loc::isLocType(originalTy) && !originalTy->isIntegralOrEnumerationType() && !originalTy->isMemberPointerType()) return UnknownVal(); if (SymbolRef Sym = val.getAsSymbol(true)) { BasicValueFactory &BVF = getBasicValueFactory(); // FIXME: If we had a state here, we could see if the symbol is known to // be zero, but we don't. return makeNonLoc(Sym, BO_NE, BVF.getValue(0, Sym->getType()), castTy); } // Loc values are not always true, they could be weakly linked functions. if (Optional<Loc> L = val.getAs<Loc>()) return evalCastFromLoc(*L, castTy); Loc L = val.castAs<nonloc::LocAsInteger>().getLoc(); return evalCastFromLoc(L, castTy); } // For const casts, casts to void, just propagate the value. if (!castTy->isVariableArrayType() && !originalTy->isVariableArrayType()) if (shouldBeModeledWithNoOp(Context, Context.getPointerType(castTy), Context.getPointerType(originalTy))) return val; // Check for casts from pointers to integers. if (castTy->isIntegralOrEnumerationType() && Loc::isLocType(originalTy)) return evalCastFromLoc(val.castAs<Loc>(), castTy); // Check for casts from integers to pointers. if (Loc::isLocType(castTy) && originalTy->isIntegralOrEnumerationType()) { if (Optional<nonloc::LocAsInteger> LV = val.getAs<nonloc::LocAsInteger>()) { if (const MemRegion *R = LV->getLoc().getAsRegion()) { StoreManager &storeMgr = StateMgr.getStoreManager(); R = storeMgr.castRegion(R, castTy); return R ? SVal(loc::MemRegionVal(R)) : UnknownVal(); } return LV->getLoc(); } return dispatchCast(val, castTy); } // Just pass through function and block pointers. if (originalTy->isBlockPointerType() || originalTy->isFunctionPointerType()) { assert(Loc::isLocType(castTy)); return val; } // Check for casts from array type to another type. if (const ArrayType *arrayT = dyn_cast<ArrayType>(originalTy.getCanonicalType())) { // We will always decay to a pointer. QualType elemTy = arrayT->getElementType(); val = StateMgr.ArrayToPointer(val.castAs<Loc>(), elemTy); // Are we casting from an array to a pointer? If so just pass on // the decayed value. if (castTy->isPointerType() || castTy->isReferenceType()) return val; // Are we casting from an array to an integer? If so, cast the decayed // pointer value to an integer. assert(castTy->isIntegralOrEnumerationType()); // FIXME: Keep these here for now in case we decide soon that we // need the original decayed type. // QualType elemTy = cast<ArrayType>(originalTy)->getElementType(); // QualType pointerTy = C.getPointerType(elemTy); return evalCastFromLoc(val.castAs<Loc>(), castTy); } // Check for casts from a region to a specific type. if (const MemRegion *R = val.getAsRegion()) { // Handle other casts of locations to integers. if (castTy->isIntegralOrEnumerationType()) return evalCastFromLoc(loc::MemRegionVal(R), castTy); // FIXME: We should handle the case where we strip off view layers to get // to a desugared type. if (!Loc::isLocType(castTy)) { // FIXME: There can be gross cases where one casts the result of a function // (that returns a pointer) to some other value that happens to fit // within that pointer value. We currently have no good way to // model such operations. When this happens, the underlying operation // is that the caller is reasoning about bits. Conceptually we are // layering a "view" of a location on top of those bits. Perhaps // we need to be more lazy about mutual possible views, even on an // SVal? This may be necessary for bit-level reasoning as well. return UnknownVal(); } // We get a symbolic function pointer for a dereference of a function // pointer, but it is of function type. Example: // struct FPRec { // void (*my_func)(int * x); // }; // // int bar(int x); // // int f1_a(struct FPRec* foo) { // int x; // (*foo->my_func)(&x); // return bar(x)+1; // no-warning // } assert(Loc::isLocType(originalTy) || originalTy->isFunctionType() || originalTy->isBlockPointerType() || castTy->isReferenceType()); StoreManager &storeMgr = StateMgr.getStoreManager(); // Delegate to store manager to get the result of casting a region to a // different type. If the MemRegion* returned is NULL, this expression // Evaluates to UnknownVal. R = storeMgr.castRegion(R, castTy); return R ? SVal(loc::MemRegionVal(R)) : UnknownVal(); } return dispatchCast(val, castTy); }
// FIXME: should rewrite according to the cast kind. SVal SValBuilder::evalCast(SVal val, QualType castTy, QualType originalTy) { castTy = Context.getCanonicalType(castTy); originalTy = Context.getCanonicalType(originalTy); if (val.isUnknownOrUndef() || castTy == originalTy) return val; // For const casts, just propagate the value. if (!castTy->isVariableArrayType() && !originalTy->isVariableArrayType()) if (haveSimilarTypes(Context, Context.getPointerType(castTy), Context.getPointerType(originalTy))) return val; // Check for casts from pointers to integers. if (castTy->isIntegerType() && Loc::isLocType(originalTy)) return evalCastFromLoc(cast<Loc>(val), castTy); // Check for casts from integers to pointers. if (Loc::isLocType(castTy) && originalTy->isIntegerType()) { if (nonloc::LocAsInteger *LV = dyn_cast<nonloc::LocAsInteger>(&val)) { if (const MemRegion *R = LV->getLoc().getAsRegion()) { StoreManager &storeMgr = StateMgr.getStoreManager(); R = storeMgr.castRegion(R, castTy); return R ? SVal(loc::MemRegionVal(R)) : UnknownVal(); } return LV->getLoc(); } return dispatchCast(val, castTy); } // Just pass through function and block pointers. if (originalTy->isBlockPointerType() || originalTy->isFunctionPointerType()) { assert(Loc::isLocType(castTy)); return val; } // Check for casts from array type to another type. if (originalTy->isArrayType()) { // We will always decay to a pointer. val = StateMgr.ArrayToPointer(cast<Loc>(val)); // Are we casting from an array to a pointer? If so just pass on // the decayed value. if (castTy->isPointerType()) return val; // Are we casting from an array to an integer? If so, cast the decayed // pointer value to an integer. assert(castTy->isIntegerType()); // FIXME: Keep these here for now in case we decide soon that we // need the original decayed type. // QualType elemTy = cast<ArrayType>(originalTy)->getElementType(); // QualType pointerTy = C.getPointerType(elemTy); return evalCastFromLoc(cast<Loc>(val), castTy); } // Check for casts from a region to a specific type. if (const MemRegion *R = val.getAsRegion()) { // Handle other casts of locations to integers. if (castTy->isIntegerType()) return evalCastFromLoc(loc::MemRegionVal(R), castTy); // FIXME: We should handle the case where we strip off view layers to get // to a desugared type. if (!Loc::isLocType(castTy)) { // FIXME: There can be gross cases where one casts the result of a function // (that returns a pointer) to some other value that happens to fit // within that pointer value. We currently have no good way to // model such operations. When this happens, the underlying operation // is that the caller is reasoning about bits. Conceptually we are // layering a "view" of a location on top of those bits. Perhaps // we need to be more lazy about mutual possible views, even on an // SVal? This may be necessary for bit-level reasoning as well. return UnknownVal(); } // We get a symbolic function pointer for a dereference of a function // pointer, but it is of function type. Example: // struct FPRec { // void (*my_func)(int * x); // }; // // int bar(int x); // // int f1_a(struct FPRec* foo) { // int x; // (*foo->my_func)(&x); // return bar(x)+1; // no-warning // } assert(Loc::isLocType(originalTy) || originalTy->isFunctionType() || originalTy->isBlockPointerType() || castTy->isReferenceType()); StoreManager &storeMgr = StateMgr.getStoreManager(); // Delegate to store manager to get the result of casting a region to a // different type. If the MemRegion* returned is NULL, this expression // Evaluates to UnknownVal. R = storeMgr.castRegion(R, castTy); return R ? SVal(loc::MemRegionVal(R)) : UnknownVal(); } return dispatchCast(val, castTy); }