TEST(Render, ZoomAndDstBounds) { // Create this image: // 0 0 0 // 0 4 4 // 0 4 4 Document* doc = new Document; doc->sprites().add(Sprite::createBasicSprite(ImageSpec(ColorMode::INDEXED, 3, 3))); Image* src = doc->sprite()->root()->firstLayer()->cel(0)->image(); clear_image(src, 0); fill_rect(src, 1, 1, 2, 2, 4); std::unique_ptr<Image> dst(Image::create(IMAGE_INDEXED, 4, 4)); clear_image(dst.get(), 0); Render render; render.setBgType(BgType::CHECKED); render.setBgZoom(true); render.setBgColor1(1); render.setBgColor2(2); render.setBgCheckedSize(gfx::Size(1, 1)); render.renderSprite( dst.get(), doc->sprite(), frame_t(0), gfx::Clip(1, 1, 0, 0, 2, 2)); EXPECT_4X4_PIXELS(dst.get(), 0, 0, 0, 0, 0, 1, 2, 0, 0, 2, 4, 0, 0, 0, 0, 0); }
TEST(Render, CheckedBackground) { Document* doc = new Document; doc->sprites().add(Sprite::createBasicSprite(ImageSpec(ColorMode::INDEXED, 4, 4))); std::unique_ptr<Image> dst(Image::create(IMAGE_INDEXED, 4, 4)); clear_image(dst.get(), 0); Render render; render.setBgType(BgType::CHECKED); render.setBgZoom(true); render.setBgColor1(1); render.setBgColor2(2); render.setBgCheckedSize(gfx::Size(1, 1)); render.renderSprite(dst.get(), doc->sprite(), frame_t(0)); EXPECT_4X4_PIXELS(dst.get(), 1, 2, 1, 2, 2, 1, 2, 1, 1, 2, 1, 2, 2, 1, 2, 1); render.setBgCheckedSize(gfx::Size(2, 2)); render.renderSprite(dst.get(), doc->sprite(), frame_t(0)); EXPECT_4X4_PIXELS(dst.get(), 1, 1, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 2, 1, 1); render.setBgCheckedSize(gfx::Size(3, 3)); render.renderSprite(dst.get(), doc->sprite(), frame_t(0)); EXPECT_4X4_PIXELS(dst.get(), 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 2, 2, 2, 2, 1); render.setProjection(Projection(PixelRatio(1, 1), Zoom(2, 1))); render.setBgCheckedSize(gfx::Size(1, 1)); render.renderSprite(dst.get(), doc->sprite(), frame_t(0)); EXPECT_4X4_PIXELS(dst.get(), 1, 1, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 2, 1, 1); }
TEST(Render, BugWithMultiplesOf3ZoomFactors) { Document* doc = new Document; doc->sprites().add(Sprite::createBasicSprite(ImageSpec(ColorMode::RGB, 4, 4))); Image* src = doc->sprite()->root()->firstLayer()->cel(0)->image(); clear_image(src, 0); draw_line(src, 0, 0, 3, 3, rgba(255, 0, 0, 255)); // Added other factors (like 1, 2, 4, etc.) too int zooms[] = { 1, 2, 3, 4, 6, 8, 9, 12, 15, 16, 18, 21, 24, 27, 30, 32, 33, 36, 39, 42, 45, 48, 51, 54, 57, 60, 63, 66, 69, 72, 75, 78, 81 }; for (int zoom : zooms) { std::unique_ptr<Image> dst(Image::create(IMAGE_RGB, 4*zoom, 4*zoom)); clear_image(dst.get(), 0); Render render; render.setBgType(BgType::CHECKED); render.setBgZoom(false); render.setBgColor1(rgba(128, 128, 128, 255)); render.setBgColor2(rgba(64, 64, 64, 255)); render.setBgCheckedSize(gfx::Size(2, 2)); render.setProjection(Projection(PixelRatio(1, 1), Zoom(zoom, 1))); render.renderSprite( dst.get(), doc->sprite(), frame_t(0), gfx::Clip(0, 0, 0, 0, 4*zoom, 4*zoom)); for (int y=0; y<dst->height(); ++y) { for (int x=0; x<dst->width(); ++x) { color_t c = get_pixel(dst.get(), x, y); if (x / zoom == y / zoom) { EXPECT_EQ(c, rgba(255, 0, 0, 255)) << " zoom=" << zoom << " x=" << x << " y=" << y; } else { EXPECT_NE(c, rgba(255, 0, 0, 255)) << " zoom=" << zoom << " x=" << x << " y=" << y; int gridBg = ((x / 2) + (y / 2)) % 2; if (gridBg == 0) { EXPECT_EQ(c, rgba(128, 128, 128, 255)) << " zoom=" << zoom << " x=" << x << " y=" << y; } else { EXPECT_EQ(c, rgba(64, 64, 64, 255)) << " zoom=" << zoom << " x=" << x << " y=" << y; } } } } } }