AboutSenate::AboutSenate(Widget* parent, PlayerCityPtr city, const Tile& tile )
  : Simple( parent, Rect( 0, 0, 510, 290 ), Rect( 16, 126, 510 - 16, 126 + 62 ) )
{
  SenatePtr senate = ptr_cast<Senate>( tile.overlay() );
  std::string title = MetaDataHolder::instance().getData( building::senate ).prettyName();
  setTitle( _(title) );

  // number of workers
  _updateWorkersLabel( Point( 32, 136), 542, senate->maximumWorkers(), senate->numberWorkers() );

  std::string denariesStr = StringHelper::format( 0xff, "%s %d", _("##senate_save##"), senate->funds() );

  Label* lb = new Label( this, Rect( 60, 35, width() - 16, 35 + 30 ), denariesStr );
  lb->setIcon( GoodHelper::picture( Good::denaries ) );
  lb->setText( denariesStr );
  lb->setTextOffset( Point( 30, 0 ));

  new Label( this, Rect( 60, 215, 60 + 300, 215 + 24 ), _("##visit_rating_advisor##") );
  TexturedButton* btnAdvisor = new TexturedButton( this, Point( 350, 215 ), Size(28), advisorBtnId, 289 );
  CONNECT( btnAdvisor, onClicked(), this, AboutSenate::_showRatingAdvisor );
  CONNECT( btnAdvisor, onClicked(), this, AboutSenate::deleteLater );
}