ECode CCamera::GetLocationZ( /* [out] */ Float* locationZ) { VALIDATE_NOT_NULL(locationZ); Sk3DView* v = reinterpret_cast<Sk3DView*>(mNativeInstance); *locationZ = SkScalarToFloat(v->getCameraLocationZ()); return NOERROR; }
static jfloat Camera_getLocationZ(JNIEnv* env, jobject obj) { jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID); Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle); return SkScalarToFloat(v->getCameraLocationZ()); }