Exemple #1
0
SkGradientShaderBase::SkGradientShaderBase(SkReadBuffer& buffer) : INHERITED(buffer) {
    if (buffer.isVersionLT(SkReadBuffer::kNoUnitMappers_Version)) {
        // skip the old SkUnitMapper slot
        buffer.skipFlattenable();
    }

    int colorCount = fColorCount = buffer.getArrayCount();
    if (colorCount > kColorStorageCount) {
        size_t allocSize = (sizeof(SkColor) + sizeof(SkScalar) + sizeof(Rec)) * colorCount;
        if (buffer.validateAvailable(allocSize)) {
            fOrigColors = reinterpret_cast<SkColor*>(sk_malloc_throw(allocSize));
        } else {
            fOrigColors =  NULL;
            colorCount = fColorCount = 0;
        }
    } else {
        fOrigColors = fStorage;
    }
    buffer.readColorArray(fOrigColors, colorCount);

    fOrigPos = (SkScalar*)(fOrigColors + colorCount);

    {
        uint32_t packed = buffer.readUInt();
        fGradFlags = SkToU8(unpack_flags(packed));
        fTileMode = unpack_mode(packed);
    }
    fTileProc = gTileProcs[fTileMode];
    fRecs = (Rec*)(fOrigPos + colorCount);
    if (colorCount > 2) {
        Rec* recs = fRecs;
        recs[0].fPos = 0;
        fOrigPos[0] = 0;
        for (int i = 1; i < colorCount; i++) {
            recs[i].fPos = buffer.readInt();
            recs[i].fScale = buffer.readUInt();
            fOrigPos[i] = SkFixedToScalar(recs[i].fPos);
        }
    } else {
        fOrigPos = NULL;
    }
    buffer.readMatrix(&fPtsToUnit);
    this->initCommon();
}