Exemple #1
0
void Segment::associateChars(int offset, int numChars)
{
    int i = 0, j = 0;
    CharInfo *c, *cend;
    for (c = m_charinfo + offset, cend = m_charinfo + offset + numChars; c != cend; ++c)
    {
        c->before(-1);
        c->after(-1);
    }
    for (Slot * s = m_first; s; s->index(i++), s = s->next())
    {
        j = s->before();
        if (j < 0)  continue;

        for (const int after = s->after(); j <= after; ++j)
        {
            c = charinfo(j);
            if (c->before() == -1 || i < c->before())   c->before(i);
            if (c->after() < i)                         c->after(i);
        }
    }
    for (Slot *s = m_first; s; s = s->next())
    {
        int a;
        for (a = s->after() + 1; a < offset + numChars && charinfo(a)->after() < 0; ++a)
        { charinfo(a)->after(s->index()); }
        --a;
        s->after(a);

        for (a = s->before() - 1; a >= offset && charinfo(a)->before() < 0; --a)
        { charinfo(a)->before(s->index()); }
        ++a;
        s->before(a);
    }
}
Exemple #2
0
SegCacheEntry::SegCacheEntry(const uint16* cmapGlyphs, size_t length, Segment * seg, size_t charOffset, long long cacheTime)
    : m_glyphLength(0), m_unicode(gralloc<uint16>(length)), m_glyph(NULL),
    m_attr(NULL), m_justs(NULL),
    m_accessCount(0), m_lastAccess(cacheTime)
{
    if (m_unicode)
        for (uint16 i = 0; i < length; i++)
            m_unicode[i] = cmapGlyphs[i];

    const size_t    glyphCount = seg->slotCount(),
                    sizeof_sjust = SlotJustify::size_of(seg->silf()->numJustLevels());
    if (!glyphCount) return;
    size_t num_justs = 0,
           justs_pos = 0;
    if (seg->hasJustification())
    {
        for (const Slot * s = seg->first(); s; s = s->next())
        {
            if (s->m_justs == 0)    continue;
            ++num_justs;
        }
        m_justs = gralloc<byte>(sizeof_sjust * num_justs);
    }
    const Slot * slot = seg->first();
    m_glyph = new Slot[glyphCount];
    m_attr = gralloc<int16>(glyphCount * seg->numAttrs());
    if (!m_glyph || (!m_attr && seg->numAttrs())) return;
    m_glyphLength = glyphCount;
    Slot * slotCopy = m_glyph;
    m_glyph->prev(NULL);

    uint16 pos = 0;
    while (slot)
    {
        slotCopy->userAttrs(m_attr + pos * seg->numAttrs());
        slotCopy->m_justs = m_justs ? reinterpret_cast<SlotJustify *>(m_justs + justs_pos++ * sizeof_sjust) : 0;
        slotCopy->set(*slot, -static_cast<int32>(charOffset), seg->numAttrs(), seg->silf()->numJustLevels(), length);
        slotCopy->index(pos);
        if (slot->firstChild())
            slotCopy->m_child = m_glyph + slot->firstChild()->index();
        if (slot->attachedTo())
            slotCopy->attachTo(m_glyph + slot->attachedTo()->index());
        if (slot->nextSibling())
            slotCopy->m_sibling = m_glyph + slot->nextSibling()->index();
        slot = slot->next();
        ++slotCopy;
        ++pos;
        if (slot)
        {
            slotCopy->prev(slotCopy-1);
            (slotCopy-1)->next(slotCopy);
        }
    }
}
Exemple #3
0
bool Segment::initCollisions()
{
    m_collisions = grzeroalloc<SlotCollision>(slotCount());
    if (!m_collisions) return false;

    for (Slot *p = m_first; p; p = p->next())
        if (p->index() < slotCount())
            ::new (collisionInfo(p)) SlotCollision(this, p);
        else
            return false;
    return true;
}