int main() {
	//create tcp socket and establish a connection
    TCPServerSocket tcpServerSocket;

    int ret = tcpServerSocket.initialize();
    ASSERT(ret == 0);
    
    int serverUdpPort = tcpServerSocket.negotiate();
    ASSERT(serverUdpPort > 1024);

    tcpServerSocket.close();

    //open a udp socket and listen for str
    UDPSocket udpSocket;
    ret = udpSocket.open(serverUdpPort);
    ASSERT(ret == 0);
    LOG("Server opened UDP Port %i\n", serverUdpPort);

    char buf[1024];
    unsigned long remoteIp;
    int remotePort;
    
    //read, reverse string and send it back to client
	int readBytes = udpSocket.read(buf, 1024, remoteIp, remotePort);
	buf[readBytes] = '\0';
    ASSERT(readBytes > 0);
    LOG("Server Received: %s\n", buf);

    //Reverse the string and write to the buffer again
    str_reverse(buf);

    int writeBytes = udpSocket.write(remoteIp, remotePort, (const char *) buf, readBytes);
    ASSERT(writeBytes > 0);
    LOG("Server sent: %s\n", buf);

    udpSocket.close();

    return 0;
}
int main() {

#ifdef OS_WIN32
    WSAData wsaData;
    int nCode;
    assert( WSAStartup(MAKEWORD(2, 2), &wsaData) == 0);
#endif
    int sock = socket(AF_INET, SOCK_STREAM, 0);

    TCPServerSocket server (sock);
    TCPSocketAddress localAddr("127.0.0.1", 10001);
    if (server.bind(&localAddr)) {
        std::cout << server.getLastError().getErrorString() << std::endl;
        return -1;
    }

    if (server.listen(10)) {
        perror("While listening");
        return -2;
    }

    TCPSocketAddress *addr = 0;
    server.poll(IODevice::POLL_READ,-1);
    TCPSocket *socket = (TCPSocket *)(server.accept((SocketAddress **)&addr));
    if (socket == NULL) {
        std::cout << server.getLastError() << std::endl;
        return -3;
    }

    std::cout << "Get remote "<<socket->getPeerAddress()->getReadable()<<std::endl;

    socket->close();
    server.close();

    return 0;
}