int main() { //create tcp socket and establish a connection TCPServerSocket tcpServerSocket; int ret = tcpServerSocket.initialize(); ASSERT(ret == 0); int serverUdpPort = tcpServerSocket.negotiate(); ASSERT(serverUdpPort > 1024); tcpServerSocket.close(); //open a udp socket and listen for str UDPSocket udpSocket; ret = udpSocket.open(serverUdpPort); ASSERT(ret == 0); LOG("Server opened UDP Port %i\n", serverUdpPort); char buf[1024]; unsigned long remoteIp; int remotePort; //read, reverse string and send it back to client int readBytes = udpSocket.read(buf, 1024, remoteIp, remotePort); buf[readBytes] = '\0'; ASSERT(readBytes > 0); LOG("Server Received: %s\n", buf); //Reverse the string and write to the buffer again str_reverse(buf); int writeBytes = udpSocket.write(remoteIp, remotePort, (const char *) buf, readBytes); ASSERT(writeBytes > 0); LOG("Server sent: %s\n", buf); udpSocket.close(); return 0; }
int main() { #ifdef OS_WIN32 WSAData wsaData; int nCode; assert( WSAStartup(MAKEWORD(2, 2), &wsaData) == 0); #endif int sock = socket(AF_INET, SOCK_STREAM, 0); TCPServerSocket server (sock); TCPSocketAddress localAddr("127.0.0.1", 10001); if (server.bind(&localAddr)) { std::cout << server.getLastError().getErrorString() << std::endl; return -1; } if (server.listen(10)) { perror("While listening"); return -2; } TCPSocketAddress *addr = 0; server.poll(IODevice::POLL_READ,-1); TCPSocket *socket = (TCPSocket *)(server.accept((SocketAddress **)&addr)); if (socket == NULL) { std::cout << server.getLastError() << std::endl; return -3; } std::cout << "Get remote "<<socket->getPeerAddress()->getReadable()<<std::endl; socket->close(); server.close(); return 0; }