int main(int argc, char** argv){
	char* hname;
	char* sname;
	debug_lib::init(argv[0]);

	if ( argc == 2 ){
		hname = NULL;
		sname = argv[1];
	}else if ( argc == 3 ){
		hname = argv[1];
		sname = argv[2];
	}else{
		debug_lib::log( "exit: wrong arguments passed %d\n", argc );
		print_help();
		exit(1);
	}

	try{
		TCPServerSocket* sock = new TCPServerSocket();
		sock->bind(hname, sname);
		sock->listen();

		do{
			while( true ){
				TCPSocket* acceptsock = sock->accept();
				MessageFramer* framer = new FixedLenFramer(sizeof(nowait_struct));
				TCPAcceptSocketNoWait* acceptsocknw = 
							new TCPAcceptSocketNoWait( acceptsock->getFd(), framer);
				Message msg;
				msg.setFramer(framer);
				struct nowait_struct stmsg;
				strcpy( stmsg.str, "hello world in a structure" );
				msg.putDataRaw( (char*)&stmsg, sizeof(nowait_struct) );
				acceptsocknw->send( msg );
				//delete only closes the socket from the server side. The socket is still open on the client side.
				delete acceptsock;
				delete framer;
				delete acceptsocknw;
			}
		} while(1);

	}catch(debug_lib::Exception& e){
		debug_lib::log( "exit due to error in server: %s", e.what());
		exit(1);
	}catch(...){
		debug_lib::log( "exit due to error in server: %s", "unknown error" );
		exit(1);
	}
	return 0;
}
Exemple #2
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int main(int argc, char** argv){
	char* hname;
	char* sname;
	debug_lib::init(argv[0]);

	if ( argc == 2 ){
		hname = NULL;
		sname = argv[1];
	}else if ( argc == 3 ){
		hname = argv[1];
		sname = argv[2];
	}else{
		debug_lib::log( "exit: wrong arguments passed %d\n", argc );
		print_help();
		exit(1);
	}

	try{
		TCPServerSocket* sock = new TCPServerSocket();
		sock->bind(hname, sname);
		sock->listen();

		do{
			TCPSocket* acceptsock = sock->accept();
			service(acceptsock);
			//delete only closes the socket from the server side. The socket is still open on the client side.
			delete acceptsock;
		} while(0);

	}catch(debug_lib::Exception& e){
		debug_lib::log( "exit due to error in server: %s", e.what());
		exit(1);
	}catch(...){
		debug_lib::log( "exit due to error in server: %s", "unknown error" );
		exit(1);
	}
	return 0;
}
int main() {

#ifdef OS_WIN32
    WSAData wsaData;
    int nCode;
    assert( WSAStartup(MAKEWORD(2, 2), &wsaData) == 0);
#endif
    int sock = socket(AF_INET, SOCK_STREAM, 0);

    TCPServerSocket server (sock);
    TCPSocketAddress localAddr("127.0.0.1", 10001);
    if (server.bind(&localAddr)) {
        std::cout << server.getLastError().getErrorString() << std::endl;
        return -1;
    }

    if (server.listen(10)) {
        perror("While listening");
        return -2;
    }

    TCPSocketAddress *addr = 0;
    server.poll(IODevice::POLL_READ,-1);
    TCPSocket *socket = (TCPSocket *)(server.accept((SocketAddress **)&addr));
    if (socket == NULL) {
        std::cout << server.getLastError() << std::endl;
        return -3;
    }

    std::cout << "Get remote "<<socket->getPeerAddress()->getReadable()<<std::endl;

    socket->close();
    server.close();

    return 0;
}