void displayFacet( Viewer & viewer, const ToDGtal & toDGtal,
		   const Facet & f, const DGtal::Color & col )
{
  typedef typename ToDGtal::Point3 Point;
  Point a( f.first->vertex( (f.second+1)%4 )->point() );
  Point b( f.first->vertex( (f.second+2)%4 )->point() );
  Point c( f.first->vertex( (f.second+3)%4 )->point() );
  RealPointZ3 A( a[ 0 ], a[ 1 ], a[ 2 ] );
  RealPointZ3 B( b[ 0 ], b[ 1 ], b[ 2 ] );
  RealPointZ3 C( c[ 0 ], c[ 1 ], c[ 2 ] );
  viewer.setFillColor( col );
  viewer.addTriangle( A, B, C );
}