void iPermFSKModCtlCnst::Serialize(iDynamicBuffer& buff) { iCtlCnst::Serialize(buff); // Visitors buff.Write((uint16)visitors.GetSize()); for (uint32 xx=0; xx<visitors.GetSize(); ++xx) buff.Write(visitors[xx]); }
void iMystPoundCtlCnst::Serialize(iDynamicBuffer& buff) { iCtlCnst::Serialize(buff); // Last week production buff.Write((sint8)m_mt); buff.Write((sint8)m_cnt); }
void iMGuildCtlCnst::Serialize(iDynamicBuffer& buff) { iCtlCnst::Serialize(buff); // Spells buff.Write((uint16)spells.GetSize()); for (uint32 xx=0; xx<spells.GetSize(); ++xx) buff.Write(spells[xx]); // Visitors buff.Write((uint16)visitors.GetSize()); for (uint32 xx=0; xx<visitors.GetSize(); ++xx) buff.Write(visitors[xx]); }
void iCtlCnsts::Serialize(iDynamicBuffer& buff) { buff.Write((uint8)2); // constructions initialization flag (0 - default, 1 - customized, 2 - customized with serialized data) uint16 cnt=0; for (uint32 xx=0; xx<m_items.GetSize(); ++xx) if (m_items[xx]->IsBuilt()) cnt++; buff.Write(cnt); for (uint32 xx=0; xx<m_items.GetSize(); ++xx) { if (m_items[xx]->IsBuilt()) { buff.Write((uint16)xx); buff.Write((uint8)1); // Built m_items[xx]->Serialize(buff); } } }
uint32 Compress(const unsigned char* rawBuff, uint32 rawBuffLen, iDynamicBuffer& lzoBuff) { check(rawBuffLen > 0 && rawBuffLen <= LZO_MAX_BUF_LEN); unsigned long out_len = (rawBuffLen + rawBuffLen / 16 + 64 + 3); unsigned char* buff = new unsigned char[out_len]; // compress from `in' to `out' with LZO1X-1 int res = lzo1x_1_compress(rawBuff,rawBuffLen,buff,&out_len,wrkmem); if (res != LZO_E_OK) { // this should NEVER happen delete[] buff; check(0); return 0; } lzoBuff.Write(LZO_BLOCK_HDR); lzoBuff.Write(rawBuffLen); lzoBuff.Write(buff, out_len); delete[] buff; return lzoBuff.GetSize(); }
bool iMemoryDib::Bit2Byte(const iDynamicBuffer& in_buff, iDynamicBuffer& out_buff) { check(in_buff.GetSize()); uint32 nsiz = in_buff.GetSize()*8; out_buff.ReInit(nsiz); for (uint32 xx=0; xx<in_buff.GetSize(); ++xx){ uint8 data; in_buff.Read(data); for (uint32 zz=0; zz<8; ++zz){ uint8 bd = (uint8)(((data >> zz)&1)?255:0); out_buff.Write(bd); } } return true; }
bool iMemoryDib::Byte2Bit(const iDynamicBuffer& in_buff, iDynamicBuffer& out_buff) { check(in_buff.GetSize()); uint32 nsiz = in_buff.GetSize()/8 + ((in_buff.GetSize()%8==0)?0:1); out_buff.ReInit(nsiz); for (uint32 xx=0; xx<nsiz; ++xx){ uint32 cnt=0; uint8 data=0; uint8 odata=0; while (cnt<8 && in_buff.Read(data)) { odata |= (data?1<<cnt:0); cnt++; } out_buff.Write(odata); } out_buff.Seek(0); return true; }
void iManaVtxCtlCnst::Serialize(iDynamicBuffer& buff) { iCtlCnst::Serialize(buff); // Visitors buff.Write((uint8)m_bVisited); }
void iTavernCtlCnst::Serialize(iDynamicBuffer& buff) { iCtlCnst::Serialize(buff); buff.Write((uint16)m_curRumor); buff.Write((uint8)m_bRecruited); }
void iDwellCtlCnst::Serialize(iDynamicBuffer& buff) { iCtlCnst::Serialize(buff); // Creatures quantity buff.Write(crCount); }