// RB: resolutions supported by XreaL
static void FillStaticVidModes( idList<vidMode_t>& modeList )
{
	modeList.AddUnique( vidMode_t( 320,   240, 60 ) );
	modeList.AddUnique( vidMode_t( 400,   300, 60 ) );
	modeList.AddUnique( vidMode_t( 512,   384, 60 ) );
	modeList.AddUnique( vidMode_t( 640,   480, 60 ) );
	modeList.AddUnique( vidMode_t( 800,   600, 60 ) );
	modeList.AddUnique( vidMode_t( 960,   720, 60 ) );
	modeList.AddUnique( vidMode_t( 1024,  768, 60 ) );
	modeList.AddUnique( vidMode_t( 1152,  864, 60 ) );
	modeList.AddUnique( vidMode_t( 1280,  720, 60 ) );
	modeList.AddUnique( vidMode_t( 1280,  768, 60 ) );
	modeList.AddUnique( vidMode_t( 1280,  800, 60 ) );
	modeList.AddUnique( vidMode_t( 1280, 1024, 60 ) );
	modeList.AddUnique( vidMode_t( 1360,  768, 60 ) );
	modeList.AddUnique( vidMode_t( 1440,  900, 60 ) );
	modeList.AddUnique( vidMode_t( 1680, 1050, 60 ) );
	modeList.AddUnique( vidMode_t( 1600, 1200, 60 ) );
	modeList.AddUnique( vidMode_t( 1920, 1080, 60 ) );
	modeList.AddUnique( vidMode_t( 1920, 1200, 60 ) );
	modeList.AddUnique( vidMode_t( 2048, 1536, 60 ) );
	modeList.AddUnique( vidMode_t( 2560, 1600, 60 ) );
	
	modeList.SortWithTemplate( idSort_VidMode() );
}
Exemple #2
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/*
====================
R_GetModeListForDisplay
====================
*/
bool R_GetModeListForDisplay( const int requestedDisplayNum, idList<vidMode_t>& modeList ) {
	assert( requestedDisplayNum >= 0 );
	
	modeList.Clear();

	if( requestedDisplayNum >= SDL_GetNumVideoDisplays() ) {
		// requested invalid displaynum
		return false;
	}
	
	int numModes = SDL_GetNumDisplayModes( requestedDisplayNum );
	if( numModes > 0 ) {
		for( int i = 0; i < numModes; i++ ) {
			SDL_DisplayMode m;
			int ret = SDL_GetDisplayMode( requestedDisplayNum, i, &m );
			if( ret != 0 ) {
				common->Warning( "Can't get video mode no %i, because of %s\n", i, SDL_GetError() );
				continue;
			}
			
			vidMode_t mode;
			mode.width = m.w;
			mode.height = m.h;
			mode.displayHz = m.refresh_rate ? m.refresh_rate : 60; // default to 60 if unknown (0)
			modeList.AddUnique( mode );
		}
		
		if( modeList.Num() < 1 ) {
			common->Warning( "Couldn't get a single video mode for display %i, using default ones..!\n", requestedDisplayNum );
			FillStaticVidModes( modeList );
		}
		
		// sort with lowest resolution first
		modeList.SortWithTemplate( idSort_VidMode() );
	} else {
		common->Warning( "Can't get Video Info, using default modes...\n" );
		if( numModes < 0 ) {
			common->Warning( "Reason was: %s\n", SDL_GetError() );
		}
		FillStaticVidModes( modeList );
	}
	
	return true;
}
Exemple #3
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/*
====================
R_GetModeListForDisplay
====================
*/
bool R_GetModeListForDisplay( const int requestedDisplayNum, idList<vidMode_t>& modeList )
{
	modeList.Clear();
	
	bool	verbose = false;
	
	for( int displayNum = requestedDisplayNum; ; displayNum++ )
	{
		DISPLAY_DEVICE	device;
		device.cb = sizeof( device );
		if( !EnumDisplayDevices(
					0,			// lpDevice
					displayNum,
					&device,
					0 /* dwFlags */ ) )
		{
			return false;
		}
		
		// get the monitor for this display
		if( !( device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP ) )
		{
			continue;
		}
		
		DISPLAY_DEVICE	monitor;
		monitor.cb = sizeof( monitor );
		if( !EnumDisplayDevices(
					device.DeviceName,
					0,
					&monitor,
					0 /* dwFlags */ ) )
		{
			continue;
		}
		
		DEVMODE	devmode;
		devmode.dmSize = sizeof( devmode );
		
		if( verbose )
		{
			common->Printf( "display device: %i\n", displayNum );
			common->Printf( "  DeviceName  : %s\n", device.DeviceName );
			common->Printf( "  DeviceString: %s\n", device.DeviceString );
			common->Printf( "  StateFlags  : 0x%x\n", device.StateFlags );
			common->Printf( "  DeviceID    : %s\n", device.DeviceID );
			common->Printf( "  DeviceKey   : %s\n", device.DeviceKey );
			common->Printf( "      DeviceName  : %s\n", monitor.DeviceName );
			common->Printf( "      DeviceString: %s\n", monitor.DeviceString );
			common->Printf( "      StateFlags  : 0x%x\n", monitor.StateFlags );
			common->Printf( "      DeviceID    : %s\n", monitor.DeviceID );
			common->Printf( "      DeviceKey   : %s\n", monitor.DeviceKey );
		}
		
		for( int modeNum = 0 ; ; modeNum++ )
		{
			if( !EnumDisplaySettings( device.DeviceName, modeNum, &devmode ) )
			{
				break;
			}
			
			if( devmode.dmBitsPerPel != 32 )
			{
				continue;
			}
			if( ( devmode.dmDisplayFrequency != 60 ) && ( devmode.dmDisplayFrequency != 120 ) )
			{
				continue;
			}
			if( devmode.dmPelsHeight < 720 )
			{
				continue;
			}
			if( verbose )
			{
				common->Printf( "          -------------------\n" );
				common->Printf( "          modeNum             : %i\n", modeNum );
				common->Printf( "          dmPosition.x        : %i\n", devmode.dmPosition.x );
				common->Printf( "          dmPosition.y        : %i\n", devmode.dmPosition.y );
				common->Printf( "          dmBitsPerPel        : %i\n", devmode.dmBitsPerPel );
				common->Printf( "          dmPelsWidth         : %i\n", devmode.dmPelsWidth );
				common->Printf( "          dmPelsHeight        : %i\n", devmode.dmPelsHeight );
				common->Printf( "          dmDisplayFixedOutput: %s\n", DMDFO( devmode.dmDisplayFixedOutput ) );
				common->Printf( "          dmDisplayFlags      : 0x%x\n", devmode.dmDisplayFlags );
				common->Printf( "          dmDisplayFrequency  : %i\n", devmode.dmDisplayFrequency );
			}
			vidMode_t mode;
			mode.width = devmode.dmPelsWidth;
			mode.height = devmode.dmPelsHeight;
			mode.displayHz = devmode.dmDisplayFrequency;
			modeList.AddUnique( mode );
		}
		
		if( modeList.Num() > 0 )
		{
			// sort with lowest resolution first
			modeList.SortWithTemplate( idSort_VidMode() );
			
			return true;
		}
	}
	// Never gets here
}
/*
====================
R_GetModeListForDisplay
====================
*/
bool R_GetModeListForDisplay( const int requestedDisplayNum, idList<vidMode_t>& modeList )
{
	assert( requestedDisplayNum >= 0 );
	
	modeList.Clear();
#if SDL_VERSION_ATLEAST(2, 0, 0)
	// DG: SDL2 implementation
	if( requestedDisplayNum >= SDL_GetNumVideoDisplays() )
	{
		// requested invalid displaynum
		return false;
	}
	
	int numModes = SDL_GetNumDisplayModes( requestedDisplayNum );
	if( numModes > 0 )
	{
		for( int i = 0; i < numModes; i++ )
		{
			SDL_DisplayMode m;
			int ret = SDL_GetDisplayMode( requestedDisplayNum, i, &m );
			if( ret != 0 )
			{
				common->Warning( "Can't get video mode no %i, because of %s\n", i, SDL_GetError() );
				continue;
			}
			
			vidMode_t mode;
			mode.width = m.w;
			mode.height = m.h;
			mode.displayHz = m.refresh_rate ? m.refresh_rate : 60; // default to 60 if unknown (0)
			modeList.AddUnique( mode );
		}
		
		if( modeList.Num() < 1 )
		{
			common->Warning( "Couldn't get a single video mode for display %i, using default ones..!\n", requestedDisplayNum );
			FillStaticVidModes( modeList );
		}
		
		// sort with lowest resolution first
		modeList.SortWithTemplate( idSort_VidMode() );
	}
	else
	{
		common->Warning( "Can't get Video Info, using default modes...\n" );
		if( numModes < 0 )
		{
			common->Warning( "Reason was: %s\n", SDL_GetError() );
		}
		FillStaticVidModes( modeList );
	}
	
	return true;
	// DG end
	
#else // SDL 1
	
	// DG: SDL1 only knows of one display - some functions rely on
	// R_GetModeListForDisplay() returning false for invalid displaynum to iterate all displays
	if( requestedDisplayNum >= 1 )
	{
		return false;
	}
	// DG end
	
	const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo();
	if( videoInfo == NULL )
	{
		// DG: yes, this can actually fail, e.g. if SDL_Init( SDL_INIT_VIDEO ) wasn't called
		common->Warning( "Can't get Video Info, using default modes...\n" );
		FillStaticVidModes( modeList );
		return true;
	}
	
	SDL_Rect** modes = SDL_ListModes( videoInfo->vfmt, SDL_OPENGL | SDL_FULLSCREEN );
	
	if( !modes )
	{
		common->Warning( "Can't get list of available modes, using default ones...\n" );
		FillStaticVidModes( modeList );
		return true;
	}
	
	if( modes == ( SDL_Rect** ) - 1 )
	{
		common->Printf( "Display supports any resolution\n" );
		FillStaticVidModes( modeList );
		return true;
	}
	
	int numModes;
	for( numModes = 0; modes[numModes]; numModes++ );
	
	if( numModes > 1 )
	{
		for( int i = 0; i < numModes; i++ )
		{
			vidMode_t mode;
			mode.width =  modes[i]->w;
			mode.height =  modes[i]->h;
			mode.displayHz = 60; // FIXME;
			modeList.AddUnique( mode );
		}
	
		// sort with lowest resolution first
		modeList.SortWithTemplate( idSort_VidMode() );
	
		return true;
	}
	
	return false;
#endif
}