void PtexViewer::render(int selx, int sely) { if (!_shaderProgram) makeShader(); if (_options.bgColorLight) glClearColor(0.8,0.8,0.8,1); else glClearColor(0.0,0.0,0.0,1); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); GLint vp[4]; glGetIntegerv(GL_VIEWPORT, vp); float width = vp[2]; float height = vp[3]; float winasp = width/height; glMatrixMode(GL_PROJECTION); glLoadIdentity(); bool selectMode = selx>=0 && sely>=0; if (selectMode) gluPickMatrix((double)selx,(double)vp[3]-sely,3,3,vp); if (!_mode3d||_displayFace>=0) { float sc = _cam.getDistance()/2; glOrtho(-sc, sc, -sc/winasp, sc/winasp, -100, 100); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(-_cam.getLookAt()[0],-_cam.getLookAt()[1],-_cam.getLookAt()[2]); } else { _cam.applyProjectionTransform(winasp, _bounds); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); _cam.applyModelViewTransform(); } glEnable(GL_DEPTH_TEST); glEnable(GL_POLYGON_OFFSET_FILL); glPolygonOffset(1.0,1.0); glColor4f(1.0, 1.0, 1.0, 1.0); glUseProgramObjectARB(_shaderProgram); _geometry.draw(_displayFace); glUseProgramObjectARB(0); if (!selectMode && _options.showGridLines) { glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_LINE_SMOOTH); glColor4f(0.0, 0.0, 0.0, 0.25); _geometry.draw(_displayFace); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glDisable(GL_BLEND); glDisable(GL_LINE_SMOOTH); } glDisable(GL_POLYGON_OFFSET_FILL); glDisable(GL_DEPTH_TEST); if (selectMode) return; // Display text information char str[64]; if (_options.bgColorLight) glColor3f(0.0, 0.0, 0.0); else glColor3f(0.9, 0.9, 0.9); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); if (!_options.envMode) { if (_numFaces==1) strcpy(str, "1 face"); else sprintf(str,"%i faces",_numFaces); renderChars(-0.8,-0.92,GLUT_BITMAP_8_BY_13,str); if (_displayFace>=0 && _numFaces!=1) { sprintf(str,"Face ID: %i",_displayFace); renderChars(-0.8,0.92,GLUT_BITMAP_8_BY_13,str); } if (_numFaces==1) { int ures = _geometry.getFace(0)->ures; int vres = _geometry.getFace(0)->vres; sprintf(str,"Res: %i x %i",ures,vres); renderChars(-0.8,0.92,GLUT_BITMAP_8_BY_13,str); } else if (_displayFace>=0) { int ures = _geometry.getFace(_displayFace)->ures; int vres = _geometry.getFace(_displayFace)->vres; sprintf(str,"Face Res: %i x %i",ures,vres); renderChars(-0.2,0.92,GLUT_BITMAP_8_BY_13,str); } renderChars(0.25,-0.92,GLUT_BITMAP_8_BY_13,(char*)_typeStr.c_str()); } }
bool PtexViewer::loadFile(std::string filename, int face) { Ptex::String ptexError; PtexPtr<PtexTexture> r(PtexTexture::open(filename.c_str(), ptexError, true)); _quads = true; if (!r) { fprintf(stderr,"%s\n",ptexError.c_str()); return false; } if (face>=r->numFaces()) { std::cerr << "Invalid face ID requested" << std::endl; return false; } removeSceneData(); _numFaces = r->numFaces(); _typeStr = Ptex::DataTypeName(r->dataType()); _quads = r->meshType()==Ptex::mt_quad; _mode3d = false; _envCube = false; if (_enable3D && r->numFaces()==6 && face<0) { // Test for environment cube case _envCube = true; int adjfaces[6][4] = { { 3, 5, 2, 4 }, // px { 3, 4, 2, 5 }, // nx { 4, 0, 5, 1 }, // py { 5, 0, 4, 1 }, // ny { 3, 0, 2, 1 }, // pz { 3, 1, 2, 0 } // nz }; int fi = 0; while (fi<6 && _envCube) { const Ptex::FaceInfo& f = r->getFaceInfo(fi); for (int v=0; v<4; v++) if (f.adjfaces[v]!=adjfaces[fi][v]) _envCube = false; fi++; } } if (_envCube) { // Construct environment cube geometry float cubeVerts[8][3] = { {-1,-1,-1}, {1,-1,-1}, {1,-1, 1}, {-1,-1, 1}, {-1, 1,-1}, {1, 1,-1}, {1, 1, 1}, {-1, 1, 1} }; int cubeInds[6][4] = { {2,1,5,6}, {0,3,7,4}, {7,6,5,4}, {0,1,2,3}, {3,2,6,7}, {1,0,4,5} }; for (int i=0; i<8; i++) _geometry.addVertex(cubeVerts[i]); for (int fi=0; fi<6; fi++) { const Ptex::FaceInfo& f = r->getFaceInfo(fi); polygon q; for (int v=0; v<4; v++) q.indices[v] = cubeInds[fi][v]; q.ures = f.res.u(); q.vres = f.res.v(); _geometry.addFace(q); } _mode3d = true; } else { if (_enable3D) _mode3d = _geometry.loadFromMetaData(r); if (_geometry.empty()) _geometry.makeFlatGeom(r); for (int fi=0; fi<r->numFaces(); fi++) { polygon* q = _geometry.getFace(fi); if (!q) continue; const Ptex::FaceInfo& f = r->getFaceInfo(fi); q->ures = f.res.u(); q->vres = f.res.v(); } } _geometry.makePages(r); computeBounds(); return true; }