void initPlayer()
{
    if (mainPlayer.getCharName().compare("Flu") == 0)
    {
        player_animation_max = 6;
    }

    player_animation_select = 0;
    mainPlayer.setXP(0);
}
//initialize player - more to come, for now just animations
void setPlayerSprites()
{
    if (mainPlayer.getCharName().compare("Flu") == 0)
    {
        mainPlayer.loadPlayerSprites(6);
        mainPlayer.getSprites()[0] = SOIL_load_OGL_texture("Textures/Flu.png", SOIL_LOAD_AUTO, SOIL_CREATE_NEW_ID, SOIL_FLAG_INVERT_Y);
        mainPlayer.getSprites()[1] = SOIL_load_OGL_texture("Textures/Fluattack1.png", SOIL_LOAD_AUTO, SOIL_CREATE_NEW_ID, SOIL_FLAG_INVERT_Y);
        mainPlayer.getSprites()[2] = SOIL_load_OGL_texture("Textures/Fluattack2.png", SOIL_LOAD_AUTO, SOIL_CREATE_NEW_ID, SOIL_FLAG_INVERT_Y);
        mainPlayer.getSprites()[3] = SOIL_load_OGL_texture("Textures/Fluattack3.png", SOIL_LOAD_AUTO, SOIL_CREATE_NEW_ID, SOIL_FLAG_INVERT_Y);
        mainPlayer.getSprites()[4] = SOIL_load_OGL_texture("Textures/Fluattack4.png", SOIL_LOAD_AUTO, SOIL_CREATE_NEW_ID, SOIL_FLAG_INVERT_Y);
        mainPlayer.getSprites()[5] = SOIL_load_OGL_texture("Textures/Fluattack5.png", SOIL_LOAD_AUTO, SOIL_CREATE_NEW_ID, SOIL_FLAG_INVERT_Y);
    }
}