void XParser::provideLoaders(Assimp::Importer& importer) { importer.RegisterLoader(new Assimp::XFileImporter()); }
void LWSParser::provideLoaders(Assimp::Importer& importer) { importer.RegisterLoader(new Assimp::LWSImporter()); }
void UnrealParser::provideLoaders(Assimp::Importer& importer) { importer.RegisterLoader(new Assimp::UnrealImporter()); }
void FBXParser::provideLoaders(Assimp::Importer& importer) { importer.RegisterLoader(new Assimp::FBXImporter()); }
void OFFParser::provideLoaders(Assimp::Importer& importer) { importer.RegisterLoader(new Assimp::OFFImporter()); }
void MD2Parser::provideLoaders(Assimp::Importer& importer) { importer.RegisterLoader(new Assimp::MD2Importer()); }
void ThreeDSParser::provideLoaders(Assimp::Importer& importer) { importer.RegisterLoader(new Assimp::Discreet3DSImporter()); }
void IFCParser::provideLoaders(Assimp::Importer& importer) { importer.RegisterLoader(new Assimp::IFCImporter()); }
void RAWParser::provideLoaders(Assimp::Importer& importer) { importer.RegisterLoader(new Assimp::RAWImporter()); }
void NDOParser::provideLoaders(Assimp::Importer& importer) { importer.RegisterLoader(new Assimp::NDOImporter()); }
void STLParser::provideLoaders(Assimp::Importer& importer) { importer.RegisterLoader(new Assimp::STLImporter()); }